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Pre-season games in UGC
31
#31
0 Frags +
CygnastyEdyLKincheloeHmm... Maybe a nice sponsor to put a little incentive into winning Platinum..?
Considering you need to be really good friends with the IM/Main/Invite players that make up high platinum and are the teams that win plat or you need to have experience saying to these high tier plat teams that you can play in this level isn't easy at all to really get coming out of gold. You can't just move up from high gold and consider yourself already a good enough player to win platinum, just doesn't work like that.

While what you're saying is true to a point, as a team leader on BPM I make a point to try and pick up backups with potential. For example, blam and Feint are 2 players I recruited onto our roster with little to no comp experience, and both do great in Plat scrims and matches. Feint is playing in Gold now apparently (that kid's gonna wreck) but the point still stands.

That is one of maybe.....4 examples of players how actually came from low divs straight to plat. Not everyone is a Kill em All, Deadbolt, Paragon sort of deal. It is true to say, that a top gold scout is not very close to a mid-high plat scout.

[quote=Cygnasty][quote=Edy][quote=LKincheloe]Hmm... Maybe a nice sponsor to put a little incentive into winning Platinum..?[/quote]

Considering you need to be really good friends with the IM/Main/Invite players that make up high platinum and are the teams that win plat or you need to have experience saying to these high tier plat teams that you can play in this level isn't easy at all to really get coming out of gold. You can't just move up from high gold and consider yourself already a good enough player to win platinum, just doesn't work like that.[/quote]

While what you're saying is true to a point, as a team leader on BPM I make a point to try and pick up backups with potential. For example, blam and Feint are 2 players I recruited onto our roster with little to no comp experience, and both do great in Plat scrims and matches. Feint is playing in Gold now apparently (that kid's gonna wreck) but the point still stands.[/quote]

That is one of maybe.....4 examples of players how actually came from low divs straight to plat. Not everyone is a Kill em All, Deadbolt, Paragon sort of deal. It is true to say, that a top gold scout is not very close to a mid-high plat scout.
32
#32
0 Frags +
SoapCygnastyEdyLKincheloeHmm... Maybe a nice sponsor to put a little incentive into winning Platinum..?
Considering you need to be really good friends with the IM/Main/Invite players that make up high platinum and are the teams that win plat or you need to have experience saying to these high tier plat teams that you can play in this level isn't easy at all to really get coming out of gold. You can't just move up from high gold and consider yourself already a good enough player to win platinum, just doesn't work like that.

While what you're saying is true to a point, as a team leader on BPM I make a point to try and pick up backups with potential. For example, blam and Feint are 2 players I recruited onto our roster with little to no comp experience, and both do great in Plat scrims and matches. Feint is playing in Gold now apparently (that kid's gonna wreck) but the point still stands.

That is one of maybe.....4 examples of players how actually came from low divs straight to plat. Not everyone is a Kill em All, Deadbolt, Paragon sort of deal. It is true to say, that a top gold scout is not very close to a mid-high plat scout.

never played anything buy plat 8====D
basically what im getting from this is that, players that arent that great have a hard time getting into play, players that are good get into play fairly easily.
I feel like that's a good thing, ya know?

[quote=Soap][quote=Cygnasty][quote=Edy][quote=LKincheloe]Hmm... Maybe a nice sponsor to put a little incentive into winning Platinum..?[/quote]

Considering you need to be really good friends with the IM/Main/Invite players that make up high platinum and are the teams that win plat or you need to have experience saying to these high tier plat teams that you can play in this level isn't easy at all to really get coming out of gold. You can't just move up from high gold and consider yourself already a good enough player to win platinum, just doesn't work like that.[/quote]

While what you're saying is true to a point, as a team leader on BPM I make a point to try and pick up backups with potential. For example, blam and Feint are 2 players I recruited onto our roster with little to no comp experience, and both do great in Plat scrims and matches. Feint is playing in Gold now apparently (that kid's gonna wreck) but the point still stands.[/quote]

That is one of maybe.....4 examples of players how actually came from low divs straight to plat. Not everyone is a Kill em All, Deadbolt, Paragon sort of deal. It is true to say, that a top gold scout is not very close to a mid-high plat scout.[/quote]

never played anything buy plat 8====D
basically what im getting from this is that, players that arent that great have a hard time getting into play, players that are good get into play fairly easily.
I feel like that's a good thing, ya know?
33
#33
2 Frags +

Pre Season games are not "meaningless" as the original poster contends. They serve several purposes, many of which have been discussed in this thread.

For one, they allow many of our newer teams to learn how UGC's match scheduling and reporting website functions work. This gives them a bit of practice before regular season games start and minimizes on the number of questions and problems arise down the line. Believe it or not we receive about 20-30 emails per day from teams with questions.. anything we can do to lower that amount is worth a lot in potential manpower savings.

Pre season matches also allow both new and established teams to finalize rosters, test new players in new positions, test newly bought servers and mumble channels, etc.

Pre season is also a time where we can introduce new maps to the league. We don't make a big deal out of this. We don't market it as "UGC's official map testing game" or whatever. It's entirely possible that at some point there won't be any maps to test. Right now we have a thriving highlander mapping community and we are trying to pick maps that are currently being worked on by an active author, etc. First we had newer maps in the regular season and people complained. Now we have newer maps not in the regular season and people are still complaining?

Lastly, pre season games help the admin team. They give our newer admins who are taking on division management positions practice with their new role. This helps us approve and post results in a timely manner, as well as get schedules up as soon as is possible. We need practice too.

Bottom line is if you want to play pre season matches they are there for you. If you don't want to play.. then don't. After all, I would hope we are all here for the same reason... to play TF2. After several months break from the previous season it seems like a good thing to have one practice game before the stats start getting collected. I really don't see what the problem is.

Pre Season games are not "meaningless" as the original poster contends. They serve several purposes, many of which have been discussed in this thread.

For one, they allow many of our newer teams to learn how UGC's match scheduling and reporting website functions work. This gives them a bit of practice before regular season games start and minimizes on the number of questions and problems arise down the line. Believe it or not we receive about 20-30 emails per day from teams with questions.. anything we can do to lower that amount is worth a lot in potential manpower savings.

Pre season matches also allow both new and established teams to finalize rosters, test new players in new positions, test newly bought servers and mumble channels, etc.

Pre season is also a time where we can introduce new maps to the league. We don't make a big deal out of this. We don't market it as "UGC's official map testing game" or whatever. It's entirely possible that at some point there won't be any maps to test. Right now we have a thriving highlander mapping community and we are trying to pick maps that are currently being worked on by an active author, etc. First we had newer maps in the regular season and people complained. Now we have newer maps not in the regular season and people are still complaining?

Lastly, pre season games help the admin team. They give our newer admins who are taking on division management positions practice with their new role. This helps us approve and post results in a timely manner, as well as get schedules up as soon as is possible. We need practice too.

Bottom line is if you want to play pre season matches they are there for you. If you don't want to play.. then don't. After all, I would hope we are all here for the same reason... to play TF2. After several months break from the previous season it seems like a good thing to have one practice game before the stats start getting collected. I really don't see what the problem is.
34
#34
1 Frags +

When you put it that way it makes sense. It might seem like a waste for some plat teams, but for Iron and Steel, preseason week is a big help.

When you put it that way it makes sense. It might seem like a waste for some plat teams, but for Iron and Steel, preseason week is a big help.
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