I am trying to find a properly ported metalworks .bsp after it has been through hammer editor. By default I run into the high dynamic range error and mat_fullbright 0 still looks like garbage. I tried porting the map through hammer myself but keep running into the brush error which would take ages for me to figure out and fix. Has anyone out there fixed metalworks for SFM or do you know how I could fix it myself without trying to figure out the brush errors for 5+ hours?
Metalworks in SFM?
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Q/A Help
I am trying to find a properly ported metalworks .bsp after it has been through hammer editor. By default I run into the high dynamic range error and mat_fullbright 0 still looks like garbage. I tried porting the map through hammer myself but keep running into the brush error which would take ages for me to figure out and fix. Has anyone out there fixed metalworks for SFM or do you know how I could fix it myself without trying to figure out the brush errors for 5+ hours?
Haven't found a fix for Metalworks, been looking for ages. If you find a fix be sure to post it.
Haven't found a fix for Metalworks, been looking for ages. If you find a fix be sure to post it.
yttriumHaven't found a fix for Metalworks, been looking for ages. If you find a fix be sure to post it.
Someone out there must know, help us out!
[quote=yttrium]Haven't found a fix for Metalworks, been looking for ages. If you find a fix be sure to post it.[/quote]
Someone out there must know, help us out!
Someone out there must know, help us out!
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