Is there a way to make a working bind like this:
If you're scout and you press it, you switch to sniper
And if you're sniper and you press it, you switch to scout
The reasoning for this is because sometimes (kinda often) I keep getting caught in my spawn with low hp and it's usually when I'm on sniper. It's quite annoying having to press two different buttons located on the other side of my keyboard.
Thanks in advice and sorry if it was asked several times.
bind question
posted in
Customization
Is there a way to make a working bind like this:
If you're scout and you press it, you switch to sniper
And if you're sniper and you press it, you switch to scout
The reasoning for this is because sometimes (kinda often) I keep getting caught in my spawn with low hp and it's usually when I'm on sniper. It's quite annoying having to press two different buttons located on the other side of my keyboard.
Thanks in advice and sorry if it was asked several times.
If you're scout and you press it, you switch to sniper
And if you're sniper and you press it, you switch to scout
The reasoning for this is because sometimes (kinda often) I keep getting caught in my spawn with low hp and it's usually when I'm on sniper. It's quite annoying having to press two different buttons located on the other side of my keyboard.
Thanks in advice and sorry if it was asked several times.
yes. Just make the 2 seperate binds for switching to scout and sniper.
In sniper.cfg put the bind to switch to scout
In scout.cfg put the bind to switch to sniper
bind x "join_class sniper"
this goes in scout.cfg
bind x "join_class scout"
this goes in sniper.cfg
yes. Just make the 2 seperate binds for switching to scout and sniper.
In sniper.cfg put the bind to switch to scout
In scout.cfg put the bind to switch to sniper
bind x "join_class sniper"
this goes in scout.cfg
bind x "join_class scout"
this goes in sniper.cfg
In sniper.cfg put the bind to switch to scout
In scout.cfg put the bind to switch to sniper
bind x "join_class sniper"
this goes in scout.cfg
bind x "join_class scout"
this goes in sniper.cfg
tf_respawn_on_loadoutchanges 1
bind key "load_itempreset 0; load_itempreset 1"
if you really wanna switch class then #2
tf_respawn_on_loadoutchanges 1
bind key "load_itempreset 0; load_itempreset 1"
if you really wanna switch class then #2
bind key "load_itempreset 0; load_itempreset 1"
if you really wanna switch class then #2
bind key "join_class scout"
bind key "join_class sniper"
I think it's that.
bind key "join_class scout"
bind key "join_class sniper"
I think it's that.
bind key "join_class sniper"
I think it's that.
Tobyes. Just make the 2 seperate binds for switching to scout and sniper.
In sniper.cfg put the bind to switch to scout
In scout.cfg put the bind to switch to sniper
bind x "join_class sniper"
this goes in scout.cfg
bind x "join_class scout"
this goes in sniper.cfg
Works great! thank you.
[quote=Tob]yes. Just make the 2 seperate binds for switching to scout and sniper.
In sniper.cfg put the bind to switch to scout
In scout.cfg put the bind to switch to sniper
bind x "join_class sniper"
this goes in scout.cfg
bind x "join_class scout"
this goes in sniper.cfg[/quote]
Works great! thank you.
In sniper.cfg put the bind to switch to scout
In scout.cfg put the bind to switch to sniper
bind x "join_class sniper"
this goes in scout.cfg
bind x "join_class scout"
this goes in sniper.cfg[/quote]
Works great! thank you.
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