They've said stuff like this before, and haven't followed up. Also I don't think they would be allowed to play invite, it would probably in fact make it much worse
DiscordThey've said stuff like this before, and haven't followed up. Also I don't think they would be allowed to play invite, it would probably in fact make it much worse
this is the final season though, I feel it's a bit different.
this is the final season though, I feel it's a bit different.
DiscordThey've said stuff like this before, and haven't followed up.
i think you're thinking of the guys in street hoops and bl4nk and stuff, i can't really think of anytime where the mixup guys joked about playing again, they barely even post on tftv anymore.
semi-related but lmao the last time platinum posted on tftv was almost a year ago to say that harbleu is the most overrated player of all time
i think you're thinking of the guys in street hoops and bl4nk and stuff, i can't really think of anytime where the mixup guys joked about playing again, they barely even post on tftv anymore.
semi-related but lmao the last time platinum posted on tftv was almost a year ago to say that harbleu is the most overrated player of all time
I think the closure would be unhealthy. TF2 will never die, what's changed? The only thing we've lost is monetary compensation for the top, all we need to do is get a proper prize pool and we all good.
industI think the closure would be unhealthy. TF2 will never die, what's changed? The only thing we've lost is monetary compensation for the top, all we need to do is get a proper prize pool and we all good.
are you gonna play the season tho
are you gonna play the season tho
ward3dindustI think the closure would be unhealthy. TF2 will never die, what's changed? The only thing we've lost is monetary compensation for the top, all we need to do is get a proper prize pool and we all good.are you gonna play the season tho
I've had my pc disconnected for almost a year now because I've been grinding irl, and I intend to come back this year but not before I've made certain accomplishments. Exceptions can be made however. Besides that I'll be playing in whatever league we all migrate to in the future.
are you gonna play the season tho[/quote]
I've had my pc disconnected for almost a year now because I've been grinding irl, and I intend to come back this year but not before I've made certain accomplishments. Exceptions can be made however. Besides that I'll be playing in whatever league we all migrate to in the future.
industBesides that I'll be playing in whatever league we all migrate to in the future.
pog
pog
I'd love to see Mix^ come back and try to dethrone Froyo in the last season. Honestly tf2 was at its prime when Mix^ and Froyo/LG/whatever lol were going back and forth and having super close games.
dflameI'd love to see Mix^ come back and try to dethrone Froyo in the last season. Honestly tf2 was at its prime when Mix^ and Froyo/LG/whatever lol were going back and forth and having super close games.
They have not played for 5 years
They have not played for 5 years
YeeHawdflameI'd love to see Mix^ come back and try to dethrone Froyo in the last season. Honestly tf2 was at its prime when Mix^ and Froyo/LG/whatever lol were going back and forth and having super close games.They have not played for 5 years
god dude you are making me feel old hahaha
They have not played for 5 years[/quote]
god dude you are making me feel old hahaha
you cannot believe anything they say until the roster is active
* Base weapon switch speed changed from 0.67 seconds to 0.5 seconds
Engineer
Increased base wrench construction speed on hit boost by 50%. Buildings now build 2.5x faster instead of just 2x (additive of 1.5x + base speed)
Gunslinger / Minisentry
* Mini Sentries can now be repaired
* Mini Sentries can now be wrench construction boosted
Soldier
Cow Mangler 5000
* Removed: Cannot be Crit boosted
* Granted/earned Crits (e.g. Kritzkrieg) will be converted to Mini-Crits instead
Equalizer and Escape Plan
* Changed no healing penalty to 90% less healing from Medics while active
Spy
* Max speed increased to 320 (from 300)
* Changing to a new disguise while already under a disguise takes 0.5 seconds instead of the normal disguise time of 2 seconds
* In the disguise menu, pressing 'reload' will also toggle the disguise team.
* While invisible, Spy receives 20% less damage from all damage sources
* While invisible, Spy has reduced timer on debuffs (fire, jarate, milk, bleed)
* Decreased the damage penalty on Sentries sapped by the Spy from -66% to -33% (i.e. shooting a Sentry the Spy sapped with a Revolver is now more effective)
Pyro
All Flamethrowers
* Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%
* Medics hear a "healing interrupted" sound when this is happening to their heal target
Airblast
* Hit detection for both players and projectiles is now a consistent cone
* Aiming at a player's feet no longer misses!
* Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction
* The target's existing velocity is no longer cancelled
* Players moving at the Pyro at great speed will be reflected away at great speed
* Players moving towards/away from the Pyro will experience less/more push force
* Airblast now causes target player to have reduced footing and air control for a short period
* No longer a flat stun
* Now factors in the upward angle of the airblast, rather than having a fixed upward force
* Total push force slightly increased
Medic
* Base
All Mediguns allow the Medic to match the speed of their heal target
* Medics now have slightly higher health regeneration when healing a hurt patient
Crusader's Crossbow
* Healing a player with an arrow now grants a small amount of ÜberCharge
* Ubercharge gain rate reduced in the same way that the Medigun's healing (and therefore, Ubercharge build rate) is - based on the last time the target was in combat
* Reduced by a third when 1 - 10 seconds outside of combat, and scales up to normal over 10 - 15 seconds
Heavy
All Miniguns
* Changes:
* The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
*[u] Pick-up dropped weapons in-game (if usable by your class)[/u]
* Base weapon switch speed changed from 0.67 seconds to 0.5 seconds
[b]Engineer[/b]
Increased base wrench construction speed on hit boost by 50%. Buildings now build 2.5x faster instead of just 2x (additive of 1.5x + base speed)
Gunslinger / Minisentry
* Mini Sentries can now be repaired
* Mini Sentries can now be wrench construction boosted
[b]Soldier[/b]
Cow Mangler 5000
* Removed: Cannot be Crit boosted
* Granted/earned Crits (e.g. Kritzkrieg) will be converted to Mini-Crits instead
[u]Equalizer and Escape Plan
* Changed no healing penalty to 90% less healing from Medics while active[/u]
[b]Spy[/b]
* Max speed increased to 320 (from 300)
* Changing to a new disguise while already under a disguise takes 0.5 seconds instead of the normal disguise time of 2 seconds
* In the disguise menu, pressing 'reload' will also toggle the disguise team.
* While invisible, Spy receives 20% less damage from all damage sources
* While invisible, Spy has reduced timer on debuffs (fire, jarate, milk, bleed)
* Decreased the damage penalty on Sentries sapped by the Spy from -66% to -33% (i.e. shooting a Sentry the Spy sapped with a Revolver is now more effective)
[b]Pyro[/b]
All Flamethrowers
* Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%
* Medics hear a "healing interrupted" sound when this is happening to their heal target
Airblast
* Hit detection for both players and projectiles is now a consistent cone
* Aiming at a player's feet no longer misses!
* Airblasting players now factors in the momentum of the Pyro and target, giving both more control over the interaction
* The target's existing velocity is no longer cancelled
* Players moving at the Pyro at great speed will be reflected away at great speed
* Players moving towards/away from the Pyro will experience less/more push force
* Airblast now causes target player to have reduced footing and air control for a short period
* No longer a flat stun
* Now factors in the upward angle of the airblast, rather than having a fixed upward force
* Total push force slightly increased
[b]Medic[/b]
* Base
[u]All Mediguns allow the Medic to match the speed of their heal target
* Medics now have slightly higher health regeneration when healing a hurt patient[/u]
Crusader's Crossbow
* Healing a player with an arrow now grants a small amount of ÜberCharge
* Ubercharge gain rate reduced in the same way that the Medigun's healing (and therefore, Ubercharge build rate) is - based on the last time the target was in combat
* Reduced by a third when 1 - 10 seconds outside of combat, and scales up to normal over 10 - 15 seconds
[b]Heavy[/b]
All Miniguns
* Changes:
* The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
[/spoiler]
alright time to theory craft
enigma ruwin scout
harb seagull soldier
plat demo
indust medic
enigma ruwin scout
harb seagull soldier
plat demo
indust medic
No merch but sending out the messages, we've discussed in the past about reforming for a season but never had a good reason to. Still nothing set in stone but 100% something I would want to do, even though we're all washed af
harbleuNo merch but sending out the messages, we've discussed in the past about reforming for a season but never had a good reason to. Still nothing set in stone but 100% something I would want to do, even though we're all washed af
do you plan on playing IM or invite?
do you plan on playing IM or invite?
beatriceharbleuNo merch but sending out the messages, we've discussed in the past about reforming for a season but never had a good reason to. Still nothing set in stone but 100% something I would want to do, even though we're all washed afdo you plan on playing IM or invite?
nigga u need to stfu
do you plan on playing IM or invite?[/quote]
nigga u need to stfu
Maybe Seagull could bring in some of that sweet sweet stream crowd.
Definitely ask squid, I'm sure he'd love to join the mix^ team for one last season.
ponponDefinitely ask squid, I'm sure he'd love to join the mix^ team for one last season.
https://i.imgur.com/0sHbcti.png
what are you, squid_fan_69?
[img]https://i.imgur.com/0sHbcti.png[/img]
what are you, squid_fan_69?