68% of players voted to have it stay unbanned? That's really surprising to hear.
68% of players voted to have it stay unbanned? That's really surprising to hear.
tsar68% of players voted to have it stay unbanned? That's really surprising to hear.
are you sure it wasnt..... 69????
[quote=tsar]68% of players voted to have it stay unbanned? That's really surprising to hear.[/quote]
are you sure it wasnt..... 69????
I actually can't believe that people don't understand how good this weapon could be if people knew how to call around it. I mean, it's not necessarily an unfun weapon so I guess it's cool but holy shit does medic have some powerful unlocks.
I actually can't believe that people don't understand how good this weapon could be if people knew how to call around it. I mean, it's not necessarily an unfun weapon so I guess it's cool but holy shit does medic have some powerful unlocks.
KamiI actually can't believe that people don't understand how good this weapon could be if people knew how to call around it. I mean, it's not necessarily an unfun weapon so I guess it's cool but holy shit does medic have some powerful unlocks.
It's been extremely powerful being used in scrims so far, excited to stomp this season as a medic maincall-ish health caller person.
[quote=Kami]I actually can't believe that people don't understand how good this weapon could be if people knew how to call around it. I mean, it's not necessarily an unfun weapon so I guess it's cool but holy shit does medic have some powerful unlocks.[/quote]
It's been extremely powerful being used in scrims so far, excited to stomp this season as a medic maincall-ish health caller person.
I've been running it but when I forget to switch of the übersaw I haven't missed it.
Maybe I just need to work on me calling the health of the enemies
I've been running it but when I forget to switch of the übersaw I haven't missed it.
Maybe I just need to work on me calling the health of the enemies
can you edit your hud to have health displayed by a gaint health bar like overwatch? that make calling who's hurt a lot easier than looking at a number
can you edit your hud to have health displayed by a gaint health bar like overwatch? that make calling who's hurt a lot easier than looking at a number
american soft power, plunk was right
american soft power, plunk was right
I still think Iron Bomber should be banned until valve fix it or a plugin is made that fixes it. Now that there's proof that it's more than a very viable side-grade.
I still think Iron Bomber should be banned until valve fix it or a plugin is made that fixes it. Now that there's proof that it's more than a very viable side-grade.
MakI still think Iron Bomber should be banned until valve fix it or a plugin is made that fixes it. Now that there's proof that it's more than a very viable side-grade.
[quote=Mak]I still think Iron Bomber should be banned until valve fix it or a plugin is made that fixes it. Now that there's proof that it's more than a very viable side-grade.[/quote]
ireamerican soft power, plunk was right
death to america
[quote=ire]american soft power, plunk was right[/quote]
death to america
FermiI've been running it but when I forget to switch of the übersaw I haven't missed it.
Maybe I just need to work on me calling the health of the enemies
if you haven't been missing seeing people's health, uber and medigun at the cost of essentially nothing then you're probably using it wrong :~~)
[quote=Fermi]I've been running it but when I forget to switch of the übersaw I haven't missed it.
Maybe I just need to work on me calling the health of the enemies[/quote]
if you haven't been missing seeing people's health, uber and medigun at the cost of essentially nothing then you're probably using it wrong :~~)
MakI still think Iron Bomber should be banned until valve fix it or a plugin is made that fixes it. Now that there's proof that it's more than a very viable side-grade.
its not broken its part of the physics engine. I think it could potentially have a small nerf but its not like its game breaking.
[quote=Mak]I still think Iron Bomber should be banned until valve fix it or a plugin is made that fixes it. Now that there's proof that it's more than a very viable side-grade.[/quote]
its not broken its part of the physics engine. I think it could potentially have a small nerf but its not like its game breaking.
maxc232MakI still think Iron Bomber should be banned until valve fix it or a plugin is made that fixes it. Now that there's proof that it's more than a very viable side-grade.
its not broken its part of the physics engine. I think it could potentially have a small nerf but its not like its game breaking.
https://github.com/ValveSoftware/Source-1-Games/issues/3340
[quote=maxc232][quote=Mak]I still think Iron Bomber should be banned until valve fix it or a plugin is made that fixes it. Now that there's proof that it's more than a very viable side-grade.[/quote]
its not broken its part of the physics engine. I think it could potentially have a small nerf but its not like its game breaking.[/quote]
https://github.com/ValveSoftware/Source-1-Games/issues/3340
MakI still think Iron Bomber should be banned until valve fix it or a plugin is made that fixes it. Now that there's proof that it's more than a very viable side-grade.
Personally I think banning it would fuck over a lot of people who are used to it (I know it would silence my wish to ever play Demoman again) but I definitely see that it's op. It's not just "part of the physics engine", it's a straight upgrade. I think that something to fix this hitbox would not just be much better than a ban, but would be quite necessary.
[quote=Mak]I still think Iron Bomber should be banned until valve fix it or a plugin is made that fixes it. Now that there's proof that it's more than a very viable side-grade.[/quote]
Personally I think banning it would fuck over a lot of people who are used to it (I know it would silence my wish to ever play Demoman again) but I definitely see that it's op. It's not just "part of the physics engine", it's a straight upgrade. I think that something to fix this hitbox would not just be much better than a ban, but would be quite necessary.
finmanPersonally I think banning it would fuck over a lot of people who are used to it (I know it would silence my wish to ever play Demoman again) but I definitely see that it's op.
Untrue, no Demos are aiming with the fucky large projectile in mind, they're just benefiting from it at random more than anything. Most demos who are good right now would still be just as good, they just wouldn't be getting undeserved kills on medics and scouts mostly.
[quote=finman]
Personally I think banning it would fuck over a lot of people who are used to it (I know it would silence my wish to ever play Demoman again) but I definitely see that it's op.[/quote]
Untrue, no Demos are aiming with the fucky large projectile in mind, they're just benefiting from it at random more than anything. Most demos who are good [i]right now[/i] would still be just as good, they just wouldn't be getting undeserved kills on medics and scouts mostly.