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CS:GO update #2 for 9/22/21 (9/23/21 UT, 1.38.0.3)
1
#1
Patch Notes
0 Frags +

Via the CS:GO blog:

Valve[MISC]
– Fixed a rare incorrect game settings error when trying to play some game modes.
– Fixed grenades ammo problem on servers with sv_infinite_ammo 1 setting.
– Fixed a wave file fatal error when force precache launch setting was used.
– Fixed a scrolling regression in workshop maps list.
– Fixed material seams on several Guerrilla Warfare agents.
– Fixed voice mismatch for Gendarmerie agents.
– Fixed the name and voice of Elite Crew distinguished tier agent “Jungle Rebel | Elite Crew”.
– Added several missing knife finish textures.

[SDK]
– Updated lights.rad file with the latest lighting information for map creators.

[MAPS]
Ancient
– Updated radar image to match the latest map changes.

County
– Replaced env_sprites with clientside version
– Removed point_spotlights
– Replaced some of the physical props with non-networked versions
– Updated radar image
– Optimalisation

Rumor has it:

- This one is mostly WYSIWYG in nature, however a few fruits of early efforts by Translators Like You (- Thank You) to get over 600+ strings translated (split between in-game and on the web) have made their way in as well

- Size is ~130 MB

Via [url=https://blog.counter-strike.net/index.php/2021/09/35485/]the CS:GO blog[/url]:

[quote=Valve][MISC]
– Fixed a rare incorrect game settings error when trying to play some game modes.
– Fixed grenades ammo problem on servers with sv_infinite_ammo 1 setting.
– Fixed a wave file fatal error when force precache launch setting was used.
– Fixed a scrolling regression in workshop maps list.
– Fixed material seams on several Guerrilla Warfare agents.
– Fixed voice mismatch for Gendarmerie agents.
– Fixed the name and voice of Elite Crew distinguished tier agent “Jungle Rebel | Elite Crew”.
– Added several missing knife finish textures.

[SDK]
– Updated lights.rad file with the latest lighting information for map creators.

[MAPS]
Ancient
– Updated radar image to match the latest map changes.

County
– Replaced env_sprites with clientside version
– Removed point_spotlights
– Replaced some of the physical props with non-networked versions
– Updated radar image
– Optimalisation[/quote]

Rumor has it:

- This one is mostly WYSIWYG in nature, however a few fruits of early efforts by [url=https://translation.steampowered.com/]Translators Like You (- Thank You)[/url] to get over 600+ strings translated (split between in-game and on the web) have [url=https://github.com/SteamDatabase/GameTracking-CSGO/commit/c0ed0d7f9519e7462d1754a947dcd484703ec254]made their way in as well[/url]

- Size is ~130 MB
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