Q changes Primary and Secondary while E is Melee but whenever I'm on melee and press Q it sometimes goes to Primary or Secondary, How can I make it so when I have my melee out and I press Q it always goes to Primary?
Heres what I have in my config
alias "weaponone" "slot1;r_drawviewmodel 1;MW1"
alias "weapontwo" "slot2;r_drawviewmodel 1"
alias "weaponthree" "slot3;r_drawviewmodel 1;MW2"
alias Q1 "weaponone"
alias Q2 "weaponthree"
alias MW1 "bind q Q2"
alias MW2 "bind q Q1"
bind e weapontwo
weaponone
Q changes Primary and Secondary while E is Melee but whenever I'm on melee and press Q it sometimes goes to Primary or Secondary, How can I make it so when I have my melee out and I press Q it always goes to Primary?
Heres what I have in my config
[code]alias "weaponone" "slot1;r_drawviewmodel 1;MW1"
alias "weapontwo" "slot2;r_drawviewmodel 1"
alias "weaponthree" "slot3;r_drawviewmodel 1;MW2"
alias Q1 "weaponone"
alias Q2 "weaponthree"
alias MW1 "bind q Q2"
alias MW2 "bind q Q1"
bind e weapontwo
weaponone[/code]
"while E is Melee"
bind e weapontwo
alias "weapontwo" "slot2;r_drawviewmodel 1"
Something don't add up there chief.
Try adding extra quotation marks in the bind so it reads as;
alias "weaponthree" "slot3;r_drawviewmodel 1;"MW2""
"while E is Melee"
[quote]bind e weapontwo[/quote]
[quote]alias "weapontwo" "slot2;r_drawviewmodel 1"[/quote]
Something don't add up there chief.
Try adding extra quotation marks in the bind so it reads as;
[quote]alias "weaponthree" "slot3;r_drawviewmodel 1;"MW2""[/quote]
_Kermit"while E is Melee"
bind e weapontwo
alias "weapontwo" "slot2;r_drawviewmodel 1"
Something don't add up there chief.
Try adding extra quotation marks in the bind so it reads as;
alias "weaponthree" "slot3;r_drawviewmodel 1;"MW2""
sorry I posted the wrong one, thats what I use for spy and engi
this is for everyone else
alias "weaponone" "slot1;r_drawviewmodel 1;MW1"
alias "weapontwo" "slot2;r_drawviewmodel 1;MW2"
alias "weaponthree" "slot3;r_drawviewmodel 1"
alias Q1 "weaponone"
alias Q2 "weapontwo"
alias MW1 "bind q Q2"
alias MW2 "bind q Q1"
[quote=_Kermit]"while E is Melee"
[quote]bind e weapontwo[/quote]
[quote]alias "weapontwo" "slot2;r_drawviewmodel 1"[/quote]
Something don't add up there chief.
Try adding extra quotation marks in the bind so it reads as;
[quote]alias "weaponthree" "slot3;r_drawviewmodel 1;"MW2""[/quote][/quote]
sorry I posted the wrong one, thats what I use for spy and engi
this is for everyone else
[code]alias "weaponone" "slot1;r_drawviewmodel 1;MW1"
alias "weapontwo" "slot2;r_drawviewmodel 1;MW2"
alias "weaponthree" "slot3;r_drawviewmodel 1"
alias Q1 "weaponone"
alias Q2 "weapontwo"
alias MW1 "bind q Q2"
alias MW2 "bind q Q1"[/code]
alias "weaponthree" "slot3;r_drawviewmodel 1"
to
alias "weaponthree" "slot3;r_drawviewmodel 1;MW2"
add MW2. right now there is no rebind when you press e for melee.
So whether it switches to slot1 or slot2 depends on the weapon you had equipped before.
by adding MW2 you add the slot1 rebind everytime
Seems like that spy/engi config in post #1 will have the same issue.
Except there it'll happen for slot 2 (which is on e there)
[quote]alias "weaponthree" "slot3;r_drawviewmodel 1"[/quote]
to
[quote]alias "weaponthree" "slot3;r_drawviewmodel 1;MW2"[/quote]
add MW2. right now there is no rebind when you press e for melee.
So whether it switches to slot1 or slot2 depends on the weapon you had equipped before.
by adding MW2 you add the slot1 rebind everytime
Seems like that spy/engi config in post #1 will have the same issue.
Except there it'll happen for slot 2 (which is on e there)
Tobalias "weaponthree" "slot3;r_drawviewmodel 1"
toalias "weaponthree" "slot3;r_drawviewmodel 1;MW2"
add MW2. right now there is no rebind when you press e for melee.
So whether it switches to slot1 or slot2 depends on the weapon you had equipped before.
by adding MW2 you add the slot1 rebind everytime
Seems like that spy/engi config in post #1 will have the same issue.
Except there it'll happen for slot 2 (which is on e there)
that did the trick, ty
[quote=Tob][quote]alias "weaponthree" "slot3;r_drawviewmodel 1"[/quote]
to
[quote]alias "weaponthree" "slot3;r_drawviewmodel 1;MW2"[/quote]
add MW2. right now there is no rebind when you press e for melee.
So whether it switches to slot1 or slot2 depends on the weapon you had equipped before.
by adding MW2 you add the slot1 rebind everytime
Seems like that spy/engi config in post #1 will have the same issue.
Except there it'll happen for slot 2 (which is on e there)[/quote]
that did the trick, ty