Since the 64 bit update I've consistently had crashes during a server map change. I've figured out it's a HUD issue, removing mine solved it instantly. Seems like some updated HUDs work, but many don't. I've been using a broeselhud blue, I'd be grateful if anyone can share a working version or a similar HUD (something clean with big enough numbers and a health cross when buffed/low hp would be lovely).
HUD related crash
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Customization
Since the 64 bit update I've consistently had crashes during a server map change. I've figured out it's a HUD issue, removing mine solved it instantly. Seems like some updated HUDs work, but many don't. I've been using a broeselhud blue, I'd be grateful if anyone can share a working version or a similar HUD (something clean with big enough numbers and a health cross when buffed/low hp would be lovely).
could be unrelated, as it's more of a config fix, but I found that
mod_load_anims_async 0
mod_load_mesh_async 0
mod_load_vcollide_async 0
stopped my game crashes on map change after the 64 bit update
could be unrelated, as it's more of a config fix, but I found that
mod_load_anims_async 0
mod_load_mesh_async 0
mod_load_vcollide_async 0
stopped my game crashes on map change after the 64 bit update
mod_load_anims_async 0
mod_load_mesh_async 0
mod_load_vcollide_async 0
stopped my game crashes on map change after the 64 bit update
MAGICcould be unrelated, as it's more of a config fix, but I found that
mod_load_anims_async 0
mod_load_mesh_async 0
mod_load_vcollide_async 0
stopped my game crashes on map change after the 64 bit update
I'll look into it later today. Don't know if I have these commands in my ancient comanglia config.
Edit: I belive it worked, thank you :)
[quote=MAGIC]could be unrelated, as it's more of a config fix, but I found that
mod_load_anims_async 0
mod_load_mesh_async 0
mod_load_vcollide_async 0
stopped my game crashes on map change after the 64 bit update[/quote]
I'll look into it later today. Don't know if I have these commands in my ancient comanglia config.
Edit: I belive it worked, thank you :)
mod_load_anims_async 0
mod_load_mesh_async 0
mod_load_vcollide_async 0
stopped my game crashes on map change after the 64 bit update[/quote]
I'll look into it later today. Don't know if I have these commands in my ancient comanglia config.
Edit: I belive it worked, thank you :)
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