Team Fortress 2 Update Released
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Added a missing material for the UGC medals
*Added server convars related to investigating server network and CPU utilization:
sv_netspike
sv_netspike_sendtime_ms
sv_netspike_output
Notes missed from yesterday's update:
Added player avatars to the votekick menu
Added -insert_search_path command line argument
Fixed deflected Cow Mangler 5000 projectiles doing full critical damage instead of minicrit damage like other deflected projectiles
[28.5 Mb]
*I don't know but it sounds interesting.
Team Fortress 2 Update Released
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Added a missing material for the UGC medals
[b]*Added server convars related to investigating server network and CPU utilization:
sv_netspike
sv_netspike_sendtime_ms
sv_netspike_output[/b]
Notes missed from yesterday's update:
Added player avatars to the votekick menu
Added -insert_search_path command line argument
Fixed deflected Cow Mangler 5000 projectiles doing full critical damage instead of minicrit damage like other deflected projectiles
[28.5 Mb]
*I don't know but it sounds interesting.
Added -insert_search_path command line argument
I think this means you can have multiple accounts with separate configs and huds on steampipe! If it works as a launch option.
[quote]Added -insert_search_path command line argument[/quote]
I think this means you can have multiple accounts with separate configs and huds on steampipe! If it works as a launch option.
DamnKetoFixed deflected Cow Mangler 5000 projectiles doing full critical damage instead of minicrit damage like other deflected projectiles
only took them 2 years
[quote=DamnKeto]
Fixed deflected Cow Mangler 5000 projectiles doing full critical damage instead of minicrit damage like other deflected projectiles
[/quote]
only took them 2 years
Still haven't fixed the "last person you spectate goes invisible" bug yet
Still haven't fixed the "last person you spectate goes invisible" bug yet
mainly pub servers having been getting some weird lag since the steampipe update, it's not really seen on scrim servers due to less numbers
mainly pub servers having been getting some weird lag since the steampipe update, it's not really seen on scrim servers due to less numbers
[img]http://puu.sh/2TD7l.png[/img]
interesting