I've heard about this several times and I'd just like to confirm this for our servers. If it's true that restarting a map on a 24/7 server will prevent the server from getting jittery, why is this so?
Restarting maps to fix jitteriness.
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TF2 General Discussion
I've heard about this several times and I'd just like to confirm this for our servers. If it's true that restarting a map on a 24/7 server will prevent the server from getting jittery, why is this so?
if i remember correctly it's a memory problem and the way source handles caching things in memory. by changing the map you're basically flushing the memory.
might be wrong though, and i might have this confused with something else.
if i remember correctly it's a memory problem and the way source handles caching things in memory. by changing the map you're basically flushing the memory.
might be wrong though, and i might have this confused with something else.
might be wrong though, and i might have this confused with something else.
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