positioning in mge arenas is completely different from positioning in an actual game. it's useless to practice positioning in mge. you can clearly see that mge forms bad habits especially in lower levels. ammomod only focuses on 1v1 movement and aim. you stop wasting time rocket jumping for height advantage and spend more time aiming and dodging. dm is better at replicating the craziness in actual gameplay whereas mge consists of 1 person waiting for another person to jump at them. personally, i believe the best way to practice dm is to play both dm and ammomod, not mge. thoughts?
Ammomod is best mod.
Though when I play MGE I spend more time waiting for someone to join the Ammomod arena than I do playing it.
Though when I play MGE I spend more time waiting for someone to join the Ammomod arena than I do playing it.
zigzterAmmomod is best mod.
Though when I play MGE I spend more time waiting for someone to join the Ammomod arena than I do playing it.
i always ammomod but only on west coast servers. i have the same problem. i think people should tell others to ammomod instead of advising them to rely on mge arenas.
Though when I play MGE I spend more time waiting for someone to join the Ammomod arena than I do playing it.[/quote]
i always ammomod but only on west coast servers. i have the same problem. i think people should tell others to ammomod instead of advising them to rely on mge arenas.
110% Yes.
You dont get the bad habit of going for (many times) "unnessecary" airshots and actually learn useful things like dodging and unpredictable surfing. Aswell you learn most dodging habits of enemies over the time and are able to actually hit your rockets with their full power.
Imo its more useful to constantly hit rockets with 80dmg on medium range then beeing able to hit 1.2 more airshots per second then the enemy pocket.
Even if you do bad in the beginning just keep on practicing.
You dont get the bad habit of going for (many times) "unnessecary" airshots and actually learn useful things like dodging and unpredictable surfing. Aswell you learn most dodging habits of enemies over the time and are able to actually hit your rockets with their full power.
Imo its more useful to constantly hit rockets with 80dmg on medium range then beeing able to hit 1.2 more airshots per second then the enemy pocket.
Even if you do bad in the beginning just keep on practicing.
D_goesprobablyhuge110% Yes.
You dont get the bad habit of going for (many times) "unnessecary" airshots and actually learn useful things like dodging and unpredictable surfing. Aswell you learn most dodging habits of enemies over the time and are able to actually hit your rockets with their full power.
Imo its more useful to constantly hit rockets with 80dmg on medium range then beeing able to hit 1.2 more airshots per second then the enemy pocket.
Even if you do bad in the beginning just keep on practicing.
i just want to put more emphasis on ammomod's importance in improving moment. i'm under the impression that most people think mge is just holding mouse1. when you juggle someone, their movement is limited. yours is not. this gives you more freedom with your movement without sacrificing any accuracy (your opponent will be easier to hit on your next rocket because he is juggled and you will be able to move farther away from your opponent giving you more time to react to rockets). a LOT of players do not realize this.
You dont get the bad habit of going for (many times) "unnessecary" airshots and actually learn useful things like dodging and unpredictable surfing. Aswell you learn most dodging habits of enemies over the time and are able to actually hit your rockets with their full power.
Imo its more useful to constantly hit rockets with 80dmg on medium range then beeing able to hit 1.2 more airshots per second then the enemy pocket.
Even if you do bad in the beginning just keep on practicing.[/quote]
i just want to put more emphasis on ammomod's importance in improving moment. i'm under the impression that most people think mge is just holding mouse1. when you juggle someone, their movement is limited. yours is not. this gives you more freedom with your movement without sacrificing any accuracy (your opponent will be easier to hit on your next rocket because he is juggled and you will be able to move farther away from your opponent giving you more time to react to rockets). a LOT of players do not realize this.
Noids ammomod was the most fun. Nothing quite like being able to juggle someone with 37 rockets
vileD_goesprobablyhuge110% Yes.
You dont get the bad habit of going for (many times) "unnessecary" airshots and actually learn useful things like dodging and unpredictable surfing. Aswell you learn most dodging habits of enemies over the time and are able to actually hit your rockets with their full power.
Imo its more useful to constantly hit rockets with 80dmg on medium range then beeing able to hit 1.2 more airshots per second then the enemy pocket.
Even if you do bad in the beginning just keep on practicing.
i just want to put more emphasis on ammomod's importance in improving moment. i'm under the impression that most people think mge is just holding mouse1. when you juggle someone, their movement is limited. yours is not. this gives you more freedom with your movement without sacrificing any accuracy (your opponent will be easier to hit on your next rocket because he is juggled and you will be able to move farther away from your opponent giving you more time to react to rockets). a LOT of players do not realize this.
Exactly, good point aswell.
You dont get the bad habit of going for (many times) "unnessecary" airshots and actually learn useful things like dodging and unpredictable surfing. Aswell you learn most dodging habits of enemies over the time and are able to actually hit your rockets with their full power.
Imo its more useful to constantly hit rockets with 80dmg on medium range then beeing able to hit 1.2 more airshots per second then the enemy pocket.
Even if you do bad in the beginning just keep on practicing.[/quote]
i just want to put more emphasis on ammomod's importance in improving moment. i'm under the impression that most people think mge is just holding mouse1. when you juggle someone, their movement is limited. yours is not. this gives you more freedom with your movement without sacrificing any accuracy (your opponent will be easier to hit on your next rocket because he is juggled and you will be able to move farther away from your opponent giving you more time to react to rockets). a LOT of players do not realize this.[/quote]
Exactly, good point aswell.
I like to use arenas like Waste and Snake so positioning is somewhat negated.
cage-I like to use arenas like Waste and Snake so positioning is somewhat negated.
Waste and snake are the two arenas where positioning matters the most though. Ammomod, badlands mid, and viaduct are the most movement based arenas, where jumping doesn't really have much purpose.
Waste and snake are the two arenas where positioning matters the most though. Ammomod, badlands mid, and viaduct are the most movement based arenas, where jumping doesn't really have much purpose.
elliott_cage-I like to use arenas like Waste and Snake so positioning is somewhat negated.Waste and snake are the two arenas where positioning matters the most though. Ammomod, badlands mid, and viaduct are the most movement based arenas, where jumping doesn't really have much purpose.
??
here i drew positioning on snake
Waste and snake are the two arenas where positioning matters the most though. Ammomod, badlands mid, and viaduct are the most movement based arenas, where jumping doesn't really have much purpose.[/quote]
??
here i drew positioning on snake
[img]http://i.imgur.com/Lz1gKWh.png[/img]
Ammomod is better if you want to practice the ability to put out consistent damage at midrange.
MGE (Or ammomod on non-flat maps) is better for practicing harder shots where the difficulty is more in hitting each shot than getting the most damage out of each shot.
Ammomod is better if you want to grind something to the point where your fingers fall off, but I would say that MGE is better as a warmup due to involving more different skills.
MGE (Or ammomod on non-flat maps) is better for practicing harder shots where the difficulty is more in hitting each shot than getting the most damage out of each shot.
Ammomod is better if you want to grind something to the point where your fingers fall off, but I would say that MGE is better as a warmup due to involving more different skills.
Have u ever seen ammomod players rj? Hahah
Sometimes you need to strafe very well especially against someone with great dm and you aren't getting that in ammomod.
Really a healthy mixture of all is what's needed, or just play one you like more.
Sometimes you need to strafe very well especially against someone with great dm and you aren't getting that in ammomod.
Really a healthy mixture of all is what's needed, or just play one you like more.