Jstn, you are awesome. Thank you!
Alright folks, I have a long overdue maintenance release ready. It contains MGE Training V8 Beta4b with spawns as well as the latest MGEMod 2.0.9 released earlier this week.
Changelog:
-Replaced blands spire with official Valve one, perhaps the old one became corrupt somehow. I have performed limited testing and it seems pretty smooth, but you tell me.
-Divided the number of spectator cameras by 10. If you don't feel like counting, there are two left instead of 20. This was requested by a few people who didn't want to scroll through 20 cameras sometimes to see who was playing in an arena.
-Doubled the height of the BBall skybox, takes two sticks to headbutt it now.
-Partitioned the mandatory spawn/welcome room so light glow from the attributions wall doesn't hit your viewmodel (your screen is now all black aside from crosshair + HUD like in V7).
Please test this and see if I properly fixed the issues listed above. If not, then I have more work to do, but I really hope this much belated version is good.
***WARNING*** Download package contains new MGEMod version and spawns, don't mindlessly upload to your server if you wish to keep your current spawns (you'll need to rename the mge_training_v8_beta4a set to mge_training_v8_beta4b).
Download here: https://dl.dropboxusercontent.com/u/53256537/MGE%20Training%20V8%20Beta4b%20%2B%20MGEMod%202_0_9%209_29_2013.zip
Changelog:
-Replaced blands spire with official Valve one, perhaps the old one became corrupt somehow. I have performed limited testing and it seems pretty smooth, but you tell me.
-Divided the number of spectator cameras by 10. If you don't feel like counting, there are two left instead of 20. This was requested by a few people who didn't want to scroll through 20 cameras sometimes to see who was playing in an arena.
-Doubled the height of the BBall skybox, takes two sticks to headbutt it now.
-Partitioned the mandatory spawn/welcome room so light glow from the attributions wall doesn't hit your viewmodel (your screen is now all black aside from crosshair + HUD like in V7).
Please test this and see if I properly fixed the issues listed above. If not, then I have more work to do, but I really hope this much belated version is good.
[b]***WARNING*** [/b]Download package contains new MGEMod version and spawns, don't mindlessly upload to your server if you wish to keep your current spawns (you'll need to rename the mge_training_v8_beta4a set to mge_training_v8_beta4b).
Download here: https://dl.dropboxusercontent.com/u/53256537/MGE%20Training%20V8%20Beta4b%20%2B%20MGEMod%202_0_9%209_29_2013.zip
Jstn7477Doubled the height of the BBall skybox, takes two sticks to headbutt it now.
This!
[/quote]
This!
Well, this sounds great. Thanks for all your effort.
Has anyone tried V8 Beta4b on the TrashedGamers servers or elsewhere yet? I'm probably going to have CPrice commit this to GitHub tonight as I haven't heard any remarks yet, though it could be too soon to tell. :)