Craftyhello Sevin!
(stuff)
Hi Crafty!
You're not being nitpicky, I appreciate the comments, always helps! The team select menu I intend to change as I do not like it at all, so hopefully that will be removed when I do that. The circle that makes up the red and blu selections is a font, so that could be showing through when you hover over it I think.
I'm on that scoreboard glitch, I coulda sworn I fixed it when I updated for Two Cities, but I suppose I haven't... I'll re-edit soon.
You're running Windows right?
[quote=Crafty]hello Sevin!
(stuff)[/quote]
Hi Crafty!
You're not being nitpicky, I appreciate the comments, always helps! The team select menu I intend to change as I do not like it at all, so hopefully that will be removed when I do that. The circle that makes up the red and blu selections is a font, so that could be showing through when you hover over it I think.
I'm on that scoreboard glitch, I coulda sworn I fixed it when I updated for Two Cities, but I suppose I haven't... I'll re-edit soon.
You're running Windows right?
SevinCraftyhello Sevin!
(stuff)
Hi Crafty!
stuff
thanks for the quick response!
and yes, i'm on Windows.
[quote=Sevin][quote=Crafty]hello Sevin!
(stuff)[/quote]
Hi Crafty!
stuff[/quote]
thanks for the quick response!
and yes, i'm on Windows.
Craftythanks for the quick response!
and yes, i'm on Windows.
I thought that I fixed it when I was on my windows partition, guess not. Maybe it's just your resolution, I have 16:9, 1920 x 1080, but you're 16:9 as well...
Anyways I'll see what I can do :)
[quote=Crafty]
thanks for the quick response!
and yes, i'm on Windows.[/quote]
I thought that I fixed it when I was on my windows partition, guess not. Maybe it's just your resolution, I have 16:9, 1920 x 1080, but you're 16:9 as well...
Anyways I'll see what I can do :)
StaticVoiddat title screen tho...
That Barnblitz menu was the first custom thing I ever made for TF2, finally put it to good use after I figured out how to make menus :D
[quote=StaticVoid]dat title screen tho...[/quote]
That Barnblitz menu was the first custom thing I ever made for TF2, finally put it to good use after I figured out how to make menus :D
Why do I keep double posting
Why do I keep double posting
Thanks for making this, I am really enjoying this! The only thing I wish to be different are the red and blu dots being the team logos instead, but I imagine it must be a little difficult or else someone would have done that already.
Thanks for making this, I am really enjoying this! The only thing I wish to be different are the red and blu dots being the team logos instead, but I imagine it must be a little difficult or else someone would have done that already.
RayGun9Thanks for making this, I am really enjoying this! The only thing I wish to be different are the red and blu dots being the team logos instead, but I imagine it must be a little difficult or else someone would have done that already.
Red and blu dots? Where exactly are they?
[quote=RayGun9]Thanks for making this, I am really enjoying this! The only thing I wish to be different are the red and blu dots being the team logos instead, but I imagine it must be a little difficult or else someone would have done that already.[/quote]
Red and blu dots? Where exactly are they?
Haha, sorry, I meant the blue/red circles for teams in the scoreboard and on team select (like in Crafty's post).
Haha, sorry, I meant the blue/red circles for teams in the scoreboard and on team select (like in Crafty's post).
Hey guys,
So tonight a guy named four added me and told me about a really cool app he made called 4Plug and it's really really cool. It organizes all of your TF2 plugins; your huds (installed and not installed), .vpk files, hitsounds and more. With his help, I began integrating my HUD into 4Plug. I have a Mac, so I had to run the app off a Mac .net Framework equivalent called "mono", but it worked out OK.
Long story short, I've mostly integrated the mac branch (as you'll see on GitHub), but I can't edit the Windows version right now because the GitHub app simply refuses to launch on my Windows partition. I've been in contact with a GitHub representative, so we should have this solved soon, but until then I won't be able to update the Windows side of the HUD.
While you Windows users wait, grab 4Plug and get familiar with it so you're all set for when I finish updating.
If you are an intrepid adventurer, feel free to download the mac branch on GitHub and just copy the following files to your 7hud folder and it should be integrated into 4Plug after that: settings.data, data.txt, the readme (it's been updated with 4Plug instructions), 7hud.png, and thumbnail40.png. Then delete recommended options.txt as it's no longer needed.
Whew, a bit more long winded than I hoped, but hopefully you guys are nice people and read it. If you didn't, that's not a good thing. That's bad. It's very bad.
~Sevin
Hey guys,
So tonight a guy named four added me and told me about a really cool app he made called [url=http://teamfortress.tv/forum/thread/13401]4Plug[/url] and it's really really cool. It organizes all of your TF2 plugins; your huds (installed and not installed), .vpk files, hitsounds and more. With his help, I began integrating my HUD into 4Plug. I have a Mac, so I had to run the app off a Mac .net Framework equivalent called "mono", but it worked out OK.
Long story short, I've mostly integrated the mac branch (as you'll see on GitHub), but I can't edit the Windows version right now because the GitHub app simply refuses to launch on my Windows partition. I've been in contact with a GitHub representative, so we should have this solved soon, but until then I won't be able to update the Windows side of the HUD.
While you Windows users wait, grab [url=http://teamfortress.tv/forum/thread/13401]4Plug[/url] and get familiar with it so you're all set for when I finish updating.
If you are an intrepid adventurer, feel free to download the mac branch on GitHub and just copy the following files to your 7hud folder and it should be integrated into 4Plug after that: settings.data, data.txt, the readme (it's been updated with 4Plug instructions), 7hud.png, and thumbnail40.png. Then delete recommended options.txt as it's no longer needed.
Whew, a bit more long winded than I hoped, but hopefully you guys are nice people and read it. If you didn't, that's not a good thing. That's bad. It's very bad.
~Sevin
A little more news:
I've been working closely with four for several hours the past few days, and I've finished making a new settings menu in 4Plug for 7HUD. Aaaaaand... drum roll please
I will be adding a lowered version of the HUD in the next update! :D
Icing on the cake: you will be able to switch from the normal version to the lowered version simply by selecting either in 4Plug's settings menu. You can even refresh it while you're in game by selecting, for instance, the lowered version in the settings menu, alt-tabbing back in to TF2 and putting hud_reloadscheme in the console. It's as simple as that!
The chat position and binding of favorite servers to the menu buttons will also be included in the initial 4Plug w/ 7HUD release!
GET HYPEEEEEE
A little more news:
I've been working closely with four for several hours the past few days, and I've finished making a new settings menu in 4Plug for 7HUD. Aaaaaand... drum roll please
I will be adding a lowered version of the HUD in the next update! :D
Icing on the cake: you will be able to switch from the normal version to the lowered version simply by selecting either in 4Plug's settings menu. You can even refresh it while you're in game by selecting, for instance, the lowered version in the settings menu, alt-tabbing back in to TF2 and putting hud_reloadscheme in the console. It's as simple as that!
The chat position and binding of favorite servers to the menu buttons will also be included in the initial 4Plug w/ 7HUD release!
GET HYPEEEEEE
I think ill try this hud out when I get home from work.
Does it support 4:3?
I think ill try this hud out when I get home from work.
Does it support 4:3?
WithADanceNumberI think ill try this hud out when I get home from work.
Does it support 4:3?
As far as I know. Haven't gotten much feedback on that res. I have heard the disguise panel clips badly with the 3d model, but I'm scheduled to change the disguise panel anyway.
Tell me how it goes for you.
[quote=WithADanceNumber]I think ill try this hud out when I get home from work.
Does it support 4:3?[/quote]
As far as I know. Haven't gotten much feedback on that res. I have heard the disguise panel clips badly with the 3d model, but I'm scheduled to change the disguise panel anyway.
Tell me how it goes for you.
[url=http://imgur.com/a/yluqH]Screenshots updated for v1.5[/url]
hud seems great in 4:3. Can't wait for lowered version.
hud seems great in 4:3. Can't wait for lowered version.
WithADanceNumberhud seems great in 4:3. Can't wait for lowered version.
Everything's centered ok? Tell me if you find any issues, I hope I'll have the lowered version done tomorrow but I'm not sure if GitHub will be fixed by then.
[quote=WithADanceNumber]hud seems great in 4:3. Can't wait for lowered version.[/quote]
Everything's centered ok? Tell me if you find any issues, I hope I'll have the lowered version done tomorrow but I'm not sure if GitHub will be fixed by then.
the update w/ 4Plug sounds awesome, Sevin. glad to see it happen!
the update w/ 4Plug sounds awesome, Sevin. glad to see it happen!
I did have to change the size of the font for the killnotices from 8 -> 12. Simply because at 1024x768 they are almost unreadable. Thats been all that i've noticed however. I haven't looked at crosshairs yet.
I did have to change the size of the font for the killnotices from 8 -> 12. Simply because at 1024x768 they are almost unreadable. Thats been all that i've noticed however. I haven't looked at crosshairs yet.
V2.0!
- Lowered version
- 4Plug full support: you must have the newest version for everything to work properly.
- Fixed target ID's, medic charge related placements
- A few other small things
https://github.com/Sevin7/7HUD
[b][u]V2.0![/u][/b]
- Lowered version
- 4Plug full support: you must have the newest version for everything to work properly.
- Fixed target ID's, medic charge related placements
- A few other small things
https://github.com/Sevin7/7HUD
So for my next update, I'm going to try to fix all of the bugs before moving on to more aesthetically motivated fixes.
Lil' list o' fixes:
- MVM scoreboard ping fix
- HudAnimations_tf - NO BOXES fix (not working ATM)
- Checkered box denoting missing texture in bottom right hand corner
Please comment below and add an issue to github if you find more bugs.
So for my next update, I'm going to try to fix all of the bugs before moving on to more aesthetically motivated fixes.
[b][u]Lil' list o' fixes:[/u][/b][color=red]
- MVM scoreboard ping fix
- HudAnimations_tf - NO BOXES fix (not working ATM)
- Checkered box denoting missing texture in bottom right hand corner[/color]
Please comment below and add an issue to github if you find more bugs.
[url=http://imgur.com/a/yluqH]Screenshots updated for v2.0[/url]
v2.1!
- New BP UI!
- Collectors colors fix in BP
https://github.com/Sevin7/7HUD
New screenies!
[b][u]v2.1![/u][/b]
- New BP UI!
- Collectors colors fix in BP
https://github.com/Sevin7/7HUD
[url=http://imgur.com/a/yluqH]New screenies![/url]
v3 of Fog's crosshairs integrated!
https://github.com/Sevin7/7HUD
v3 of Fog's crosshairs integrated!
https://github.com/Sevin7/7HUD
Wow nice font and menu with the awsome background :)
Wow nice font and menu with the awsome background :)
BlackMirrorWow nice font and menu with the awsome background :)
Glad you like it :)
[quote=BlackMirror]Wow nice font and menu with the awsome background :)[/quote]
Glad you like it :)
Looks really good. I'll try it out :)
Looks really good. I'll try it out :)
I really like this hud but didn't use it earlier because of the really small killfeed, thanks for including instructions to increase the size and spacing! This hud is great!
I really like this hud but didn't use it earlier because of the really small killfeed, thanks for including instructions to increase the size and spacing! This hud is great!
It looks great- I'll give it a test run. Personally, I'm not a huge fan of thick text because it distracts me but I think it'll be worth a shot :)
It looks great- I'll give it a test run. Personally, I'm not a huge fan of thick text because it distracts me but I think it'll be worth a shot :)
MuffinIt looks great- I'll give it a test run. Personally, I'm not a huge fan of thick text because it distracts me but I think it'll be worth a shot :)
It's less thick on Windows.
[quote=Muffin]It looks great- I'll give it a test run. Personally, I'm not a huge fan of thick text because it distracts me but I think it'll be worth a shot :)[/quote]
It's less thick on Windows.