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Font Clipping in HUD
posted in Customization
1
#1
1 Frags +

Hello TFTV, I've been experiencing an annoying issue with the fonts in my HUD, and I would like some help on how to fix them. First of all, I've had trouble re-creating this issue with the health, but it is easily shown in the ammo. Example below:

http://i.imgur.com/lhJFy6f.jpg

As you can see, the side of the 5 is getting cut off, even for the shadow behind it. I've tried to increase the "wide" and "tall" values, but without any avail. Here is the raw hudammoweapons.res file: http://pastebin.com/Q4ci0GCf

Any help would be appreciated.

Hello TFTV, I've been experiencing an annoying issue with the fonts in my HUD, and I would like some help on how to fix them. First of all, I've had trouble re-creating this issue with the health, but it is easily shown in the ammo. Example below:
[img]http://i.imgur.com/lhJFy6f.jpg[/img]

As you can see, the side of the 5 is getting cut off, even for the shadow behind it. I've tried to increase the "wide" and "tall" values, but without any avail. Here is the raw hudammoweapons.res file: http://pastebin.com/Q4ci0GCf

Any help would be appreciated.
2
#2
0 Frags +

I think TF2 just has issues with custom fonts. That's just the way it is. Many of the fonts I use in my HUD have even worse clipping than that - an old font I had literally didn't have the bottom of the "J" so I could never tell if it was just an "I".

I think TF2 just has issues with custom fonts. That's just the way it is. Many of the fonts I use in my HUD have even worse clipping than that - an old font I had literally didn't have the bottom of the "J" so I could never tell if it was just an "I".
3
#3
0 Frags +

I'm assuming antialias is "1", it does this sometimes. But eh, I would only turn antialias to 0 if I'm doing a 'retro' HUD.

I'm assuming antialias is "1", it does this sometimes. But eh, I would only turn antialias to 0 if I'm doing a 'retro' HUD.
4
#4
0 Frags +

try moving the 5 to the left?

try moving the 5 to the left?
5
#5
1 Frags +
viletry moving the 5 to the left?

already tried that, and no, it's still prominent

main_giI'm assuming antialias is "1", it does this sometimes. But eh, I would only turn antialias to 0 if I'm doing a 'retro' HUD.

antialias is set to 1

[quote=vile]try moving the 5 to the left?[/quote]
already tried that, and no, it's still prominent
[quote=main_gi]I'm assuming antialias is "1", it does this sometimes. But eh, I would only turn antialias to 0 if I'm doing a 'retro' HUD.[/quote]
antialias is set to 1
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