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ultiduo_hardwater
1
#1
4 Frags +

ultiduo_hardwater is a simple ultiduo map set at a totally incompetent waste management facility.

https://dl.dropboxusercontent.com/u/1811521/sehssrtfgd.jpg

https://dl.dropboxusercontent.com/u/1811521/afgh34reds.jpg

download a1: https://dl.dropboxusercontent.com/u/1811521/ultiduo_hardwater_a1-3.zip

I never liked the thing with using ultiduo_ as the prefix for ultiduo koth maps, but who really cares?

ultiduo_hardwater is a simple ultiduo map set at a totally incompetent waste management facility.

[img]https://dl.dropboxusercontent.com/u/1811521/sehssrtfgd.jpg[/img]
https://dl.dropboxusercontent.com/u/1811521/afgh34reds.jpg

download a1: https://dl.dropboxusercontent.com/u/1811521/ultiduo_hardwater_a1-3.zip

I never liked the thing with using ultiduo_ as the prefix for ultiduo koth maps, but who [i]really[/i] cares?
2
#2
1 Frags +

It's impossible to leave BLU spawn, it's like there's an invisible wall at both doors.

Also I like the ultiduo_ prefix. Easier to denote the maps and gamemode.

It's impossible to leave BLU spawn, it's like there's an invisible wall at both doors.

Also I like the ultiduo_ prefix. Easier to denote the maps and gamemode.
3
#3
0 Frags +

Fixed: https://dl.dropboxusercontent.com/u/1811521/ultiduo_hardwater_a1-2.zip

Fixed: [s]https://dl.dropboxusercontent.com/u/1811521/ultiduo_hardwater_a1-2.zip[/s]
4
#4
0 Frags +

http://imgur.com/koaPI1Y

I don't know what happened but now I get this little line show. The water also glitches out when you look at it and goes on forever.

http://imgur.com/koaPI1Y

I don't know what happened but now I get this little line show. The water also glitches out when you look at it and goes on forever.
5
#5
2 Frags +

I'm pretty sure the white lines going everywhere is a TF2 bug. I get it all the time, I have no idea what causes it. It happens a lot more than normal on custom maps.

Water fixed: https://dl.dropboxusercontent.com/u/1811521/ultiduo_hardwater_a1-3.zip
I made a mistake writing the water's vmt so it broke on dx8. If that wasn't it then the texture didn't pack correctly. I always get the kinds of mistakes that I won't notice until someone else runs the map. fml

I'm pretty sure the white lines going everywhere is a TF2 bug. I get it all the time, I have no idea what causes it. It happens a lot more than normal on custom maps.

Water fixed: https://dl.dropboxusercontent.com/u/1811521/ultiduo_hardwater_a1-3.zip
I made a mistake writing the water's vmt so it broke on dx8. If that wasn't it then the texture didn't pack correctly. I always get the kinds of mistakes that I won't notice until someone else runs the map. fml
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