when they run into my character model's bounding box, the enemy model jumps through me, to the side and then to the other side of the screen all within a second. (exaggerated) If I go run into them the screen is fine.
any way to minimize this?
when they run into my character model's bounding box, the enemy model jumps through me, to the side and then to the other side of the screen all within a second. (exaggerated) If I go run into them the screen is fine.
any way to minimize this?