i was wondering why the font i am using is pixelated when it looks like this: http://imgur.com/5PYRDMb
and the font in game looks like this http://imgur.com/jMBuOcK
Font Help
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Customization
i was wondering why the font i am using is pixelated when it looks like this: http://imgur.com/5PYRDMb
and the font in game looks like this http://imgur.com/jMBuOcK
and the font in game looks like this http://imgur.com/jMBuOcK
Did you set the "antialias" field inside clientscheme.res to "1" for that font AND size?
Did you set the "antialias" field inside clientscheme.res to "1" for that font AND size?
what they said.
for real though, how is it possible for people to not realize they aren't even using the right typeface?
what they said.
for real though, how is it possible for people to not realize they aren't even using the right typeface?
for real though, how is it possible for people to not realize they aren't even using the right typeface?
While we are at font talk, is there hidden limit for font height? No matter what height is set up in clientscheme it looks the same in game (if the height is set up high and after full restart as well).
While we are at font talk, is there hidden limit for font height? No matter what height is set up in clientscheme it looks the same in game (if the height is set up high and after full restart as well).
Yes, in my testing, the greatest effective input for a font's "height" property is 80. It might be something a little lower or higher than that since I only tested heights that were multiples of 8.
Yes, in my testing, the greatest effective input for a font's "height" property is 80. It might be something a little lower or higher than that since I only tested heights that were multiples of 8.
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