Intellectualwhat controls the colors for the loadout presets (the actual letters a, b, c, d)? for me when it is selected it blends into the background
http://puu.sh/aTOK6/50e10d3353.jpg
i could just be blind and not see it, it is a very likely possibility
Button.TextColor to Button.DepressedBgColor or Econ.Button.PresetDefaultColorFg to Econ.Button.PresetDepressedColorBg in clientscheme
[quote=Intellectual]what controls the colors for the loadout presets (the actual letters a, b, c, d)? for me when it is selected it blends into the background
[img]http://puu.sh/aTOK6/50e10d3353.jpg[/img]
i could just be blind and not see it, it is a very likely possibility[/quote]
Button.TextColor to Button.DepressedBgColor or Econ.Button.PresetDefaultColorFg to Econ.Button.PresetDepressedColorBg in clientscheme
here is the tournament spectator part of my hud, i have a few questions about things to edit for it.
Screenshot here.
-i want some part of the hud to be team colored using my custom vtfs but dont know how to do that
-also i want to make it when the players die that there is either a color change or some sort of image to show they are dead
any info is appreciated
thanks
here is the tournament spectator part of my hud, i have a few questions about things to edit for it.
[url=http://imgur.com/ZFQmbv6]Screenshot here.[/url]
-i want some part of the hud to be team colored using my custom vtfs but dont know how to do that
-also i want to make it when the players die that there is either a color change or some sort of image to show they are dead
any info is appreciated
thanks
Mr_Harvardhere is the tournament spectator part of my hud, i have a few questions about things to edit for it.
Screenshot here.
-i want some part of the hud to be team colored using my custom vtfs but dont know how to do that
TFFatLineBorderRedBG/BlueBg in clientscheme
[quote=Mr_Harvard]here is the tournament spectator part of my hud, i have a few questions about things to edit for it.
[url=http://imgur.com/ZFQmbv6]Screenshot here.[/url]
-i want some part of the hud to be team colored using my custom vtfs but dont know how to do that
[/quote]
TFFatLineBorderRedBG/BlueBg in clientscheme
collycatMr_Harvardhere is the tournament spectator part of my hud, i have a few questions about things to edit for it.
Screenshot here.
-i want some part of the hud to be team colored using my custom vtfs but dont know how to do that
TFFatLineBorderRedBG/BlueBg in clientscheme
what about when they die? is it the opaque red and blue bg im guessing?
[quote=collycat][quote=Mr_Harvard]here is the tournament spectator part of my hud, i have a few questions about things to edit for it.
[url=http://imgur.com/ZFQmbv6]Screenshot here.[/url]
-i want some part of the hud to be team colored using my custom vtfs but dont know how to do that
[/quote]
TFFatLineBorderRedBG/BlueBg in clientscheme[/quote]
what about when they die? is it the opaque red and blue bg im guessing?
Mr_HarvardcollycatMr_Harvardhere is the tournament spectator part of my hud, i have a few questions about things to edit for it.
Screenshot here.
-i want some part of the hud to be team colored using my custom vtfs but dont know how to do that
TFFatLineBorderRedBG/BlueBg in clientscheme
what about when they die? is it the opaque red and blue bg im guessing?
Think it's just TFFatLineBorder
[quote=Mr_Harvard][quote=collycat][quote=Mr_Harvard]here is the tournament spectator part of my hud, i have a few questions about things to edit for it.
[url=http://imgur.com/ZFQmbv6]Screenshot here.[/url]
-i want some part of the hud to be team colored using my custom vtfs but dont know how to do that
[/quote]
TFFatLineBorderRedBG/BlueBg in clientscheme[/quote]
what about when they die? is it the opaque red and blue bg im guessing?[/quote]
Think it's just TFFatLineBorder
Where I can edit this?
http://i.imgur.com/xWPqZ8S.jpg
And where I can find plus numbers that shows when I pick up hp?
Where I can edit this?
[img]http://i.imgur.com/xWPqZ8S.jpg[/img]
And where I can find plus numbers that shows when I pick up hp?
How would I go about editing on this onto a HUD?
http://i.imgur.com/7ftHc7P.jpg
How would I go about editing on this onto a HUD?
[img]http://i.imgur.com/7ftHc7P.jpg[/img]
SailsHow would I go about editing on this onto a HUD?
It should be in HudMedicCharge.res
[quote=Sails]How would I go about editing on this onto a HUD?
[/quote]
It should be in HudMedicCharge.res
SeransWhere I can edit this?
And where I can find plus numbers that shows when I pick up hp?
spectator/spectatortournament/hudinspectpanel
hudhealthaccount both the file and in hudlayout
[quote=Serans]Where I can edit this?
And where I can find plus numbers that shows when I pick up hp?[/quote]
spectator/spectatortournament/hudinspectpanel
hudhealthaccount both the file and in hudlayout
All the sudden today all the non touched fonts in my hud are some how changed, and some of my current fonts arent working.
http://cloud-4.steampowered.com/ugc/40851156695616116/AD9D279C2EB8BA66A18376F73E23100E779D1ACD/
that "T" is suppose to be the clock icon of heydings icons, worked earlier today, now it doesnt
http://cloud-4.steampowered.com/ugc/40851156695610832/C22E46F4F634CFF2F97FB2376F170A20F314E88D/
havent even touched the scoreboard file, as you can see all the fonts have changed
is it just a hud break? what is it and how to fix?
All the sudden today all the non touched fonts in my hud are some how changed, and some of my current fonts arent working.
[img]http://cloud-4.steampowered.com/ugc/40851156695616116/AD9D279C2EB8BA66A18376F73E23100E779D1ACD/[/img]
that "T" is suppose to be the clock icon of heydings icons, worked earlier today, now it doesnt
[img]http://cloud-4.steampowered.com/ugc/40851156695610832/C22E46F4F634CFF2F97FB2376F170A20F314E88D/[/img]
havent even touched the scoreboard file, as you can see all the fonts have changed
is it just a hud break? what is it and how to fix?
Hi guys,
I desperatley need help to find where I can change the position of #1,2,3 and 4.
http://www.mediafire.com/view/y578d3fb7e38deb/hud01.png#
http://www.mediafire.com/view/lg3cjkk9u93dh12/hud02.png#
Quick question where is the file where I could change the main menu? I'm trying to update an outdated hud.
EDIT: I found it
Quick question where is the file where I could change the main menu? I'm trying to update an outdated hud.
EDIT: I found it
AlannyQuick question where is the file where I could change the main menu? I'm trying to update an outdated hud.
EDIT: I found it
If someone else is looking: Its mainmenuoverride.res in the UI folder.
[quote=Alanny]Quick question where is the file where I could change the main menu? I'm trying to update an outdated hud.
EDIT: I found it[/quote]
If someone else is looking: Its mainmenuoverride.res in the UI folder.
Hello guys. I'd like to know what should I edit in order to remove "-" from damage numbers. Like -195 will turn into 195.
Hello guys. I'd like to know what should I edit in order to remove "-" from damage numbers. Like -195 will turn into 195.
NoFapHello guys. I'd like to know what should I edit in order to remove "-" from damage numbers. Like -195 will turn into 195.
use a font or edit a font to remove the -
[quote=NoFap]Hello guys. I'd like to know what should I edit in order to remove "-" from damage numbers. Like -195 will turn into 195.[/quote]
use a font or edit a font to remove the -
Hey guys--
So I'm trying to edit my PL hud, everything works except for the red points on the PL hud (marked as SimpleControlPointTemplate). It initially wouldn't let me change it to a CExLabel with the circle font, so I made some vtfs and placed them in materials/hud, but they still show up as black/purple checkerboards.
This is the code I have for SimpleControlPointTemplate:
"SimpleControlPointTemplate"
{
"ControlName" "CExLabel"
"fieldName" "SimpleControlPointTemplate"
"xpos" "65"
"ypos" "118"
"zpos" "1"
"wide" "14"
"tall" "14"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" ""
"image" "../custom/flathudLITE/materials/vgui/hud/cart_point_neutral"
"scaleimage" "1"
"if_multiple_trains"
{
"xpos" "9999"
"ypos" "9999"
"zpos" "5"
"wide" "11"
"tall" "11"
"fgcolor_override" "Black"
}
"if_single_with_hills"
{
"ypos" "118"
}
}
Thanks in advance.
Hey guys--
So I'm trying to edit my PL hud, everything works except for the red points on the PL hud (marked as SimpleControlPointTemplate). It initially wouldn't let me change it to a CExLabel with the circle font, so I made some vtfs and placed them in materials/hud, but they still show up as black/purple checkerboards.
This is the code I have for SimpleControlPointTemplate:
[code]"SimpleControlPointTemplate"
{
"ControlName" "CExLabel"
"fieldName" "SimpleControlPointTemplate"
"xpos" "65"
"ypos" "118"
"zpos" "1"
"wide" "14"
"tall" "14"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" ""
"image" "../custom/flathudLITE/materials/vgui/hud/cart_point_neutral"
"scaleimage" "1"
"if_multiple_trains"
{
"xpos" "9999"
"ypos" "9999"
"zpos" "5"
"wide" "11"
"tall" "11"
"fgcolor_override" "Black"
}
"if_single_with_hills"
{
"ypos" "118"
}
}[/code]
Thanks in advance.
So, i wanted to know if someone knows how to change the color of this?
The colored things, in the points
i can't find anything on HUD Guides, so if anyone knows.
http://i.imgur.com/J32C7zZ.png
So, i wanted to know if someone knows how to change the color of this?
The colored things, in the points
i can't find anything on HUD Guides, so if anyone knows.
[IMG]http://i.imgur.com/J32C7zZ.png[/IMG]
Someone suggested I post here, so that's what I'll do. I have a couple of people testing my hud, and one of them mentioned a problem in the localplayerstatspanel. The font for the numbers keeps getting cut off
http://i.imgur.com/klXq13l.jpg
anyone who has experience with this?
Someone suggested I post here, so that's what I'll do. I have a couple of people testing my hud, and one of them mentioned a problem in the localplayerstatspanel. The font for the numbers keeps getting cut off [img]http://i.imgur.com/klXq13l.jpg[/img] anyone who has experience with this?
how do i add map time that usually displays on scoreboard to display on top left like manga got it
http://i.gyazo.com/120bea8e74a32c131ed9cb94b3e2b870.png
how do i add map time that usually displays on scoreboard to display on top left like manga got it
[img]http://i.gyazo.com/120bea8e74a32c131ed9cb94b3e2b870.png[/img]
Lunehow do i add map time that usually displays on scoreboard to display on top left like manga got it
http://i.gyazo.com/120bea8e74a32c131ed9cb94b3e2b870.png
hud_show_servertimelimit 1
[quote=Lune]how do i add map time that usually displays on scoreboard to display on top left like manga got it
[img]http://i.gyazo.com/120bea8e74a32c131ed9cb94b3e2b870.png[/img][/quote]
hud_show_servertimelimit 1
Alright, I need someone who's good with vtf's to help me out here because I don't understand how they work at all.
So I'm finishing up maincall's HUD and I need to use a vtf in their scoreboard, and it should look like this:
http://i.imgur.com/ZX5z32n.png
However, in different locations on a map, it'll either go completely black or fade in and out of color:
http://i.imgur.com/fyf8n5h.png
Help.
Alright, I need someone who's good with vtf's to help me out here because I don't understand how they work at all.
So I'm finishing up maincall's HUD and I need to use a vtf in their scoreboard, and it should look like this:
[img]http://i.imgur.com/ZX5z32n.png[/img]
However, in different locations on a map, it'll either go completely black or fade in and out of color:
[img]http://i.imgur.com/fyf8n5h.png[/img]
Help.
Sprylogsomebody halp me c.c
ClassBar1A/ClassBar1B and all like it in statsummary_embedded.res
[quote=Sprylog]somebody halp me c.c[/quote]
ClassBar1A/ClassBar1B and all like it in statsummary_embedded.res
but there are no guides for that?, i kinda having problems
but there are no guides for that?, i kinda having problems
Sprylogbut there are no guides for that?, i kinda having problems
you just change the fillcolor for them
[quote=Sprylog]but there are no guides for that?, i kinda having problems[/quote]
you just change the fillcolor for them
Sprylogbut there are no guides for that?, i kinda having problems
Look for Elements called something like ClassBar1A. The number being 1-7(top-bottom) and A/B for left/right.
In there all you fo is change the fillcolor value.
[quote=Sprylog]but there are no guides for that?, i kinda having problems[/quote]
Look for Elements called something like ClassBar1A. The number being 1-7(top-bottom) and A/B for left/right.
In there all you fo is change the fillcolor value.
ColdBallsSomeone suggested I post here, so that's what I'll do. I have a couple of people testing my hud, and one of them mentioned a problem in the localplayerstatspanel. The font for the numbers keeps getting cut off http://i.imgur.com/klXq13l.jpg anyone who has experience with this?
This can have multiple reasons.
First try to change the xpos of the CExLabels and place them a little bit more left. (The ones with the filedName "Captures", "Defenses", "Kills", and so on.
If that does not help change the wide of these CExLabels to something bigger.
[quote=ColdBalls]Someone suggested I post here, so that's what I'll do. I have a couple of people testing my hud, and one of them mentioned a problem in the localplayerstatspanel. The font for the numbers keeps getting cut off [img]http://i.imgur.com/klXq13l.jpg[/img] anyone who has experience with this?[/quote]
This can have multiple reasons.
First try to change the xpos of the CExLabels and place them a little bit more left. (The ones with the filedName "Captures", "Defenses", "Kills", and so on.
If that does not help change the wide of these CExLabels to something bigger.
Is there any possible way to center the default HUD crosshair (a white +) on DeadfireHUD on a 1920x1080 resolution? I love the HUD, but like the picture below, I find it impossible to center the crosshair without it being just slightly right or just slightly left depending on whether I change the xpos value to 11 or 12, those being the only two values that'll let me have it even remotely centered. I've even tried decimals in-between, and I can't seem to center it right:
http://steamcommunity.com/sharedfiles/filedetails/?id=308525742
It's always like this, either skewed slightly right or slightly left.
Is there any possible way to center the default HUD crosshair (a white +) on DeadfireHUD on a 1920x1080 resolution? I love the HUD, but like the picture below, I find it impossible to center the crosshair without it being just slightly right or just slightly left depending on whether I change the xpos value to 11 or 12, those being the only two values that'll let me have it even remotely centered. I've even tried decimals in-between, and I can't seem to center it right:
http://steamcommunity.com/sharedfiles/filedetails/?id=308525742
It's always like this, either skewed slightly right or slightly left.
Is there a command that makes a border go behind the thing you applied the border to?
Is there a command that makes a border go behind the thing you applied the border to?