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broeselhud_blue
posted in Customization
181
#181
0 Frags +

any plans to make the selected vaccinator type show, while not healing anyone?

and is there a way for me to change the position of the selected type?
it now shows above my health, but i'd rather have it in the middle, above my uber-bar..

any plans to make the selected vaccinator type show, while not healing anyone?

and is there a way for me to change the position of the selected type?
it now shows above my health, but i'd rather have it in the middle, above my uber-bar..
182
#182
2 Frags +
trenchany plans to make the selected vaccinator type show, while not healing anyone?

Not really. Due to the way I set up HudMedicCharge in hudlayout, the icon would show up in the top left corner, so I just disabled it. It can only be moved by redefining the HudMedicCharge frame in hudlayout, which I'm not willing to do for various reasons.

trenchand is there a way for me to change the position of the selected type?
it now shows above my health, but i'd rather have it in the middle, above my uber-bar..

That icon is stuck to the health cross on the horizontal axis, it can only be moved vertically.

[quote=trench]any plans to make the selected vaccinator type show, while not healing anyone?[/quote]
Not really. Due to the way I set up HudMedicCharge in hudlayout, the icon would show up in the top left corner, so I just disabled it. It can only be moved by redefining the HudMedicCharge frame in hudlayout, which I'm not willing to do for various reasons.

[quote=trench]and is there a way for me to change the position of the selected type?
it now shows above my health, but i'd rather have it in the middle, above my uber-bar..[/quote]
That icon is stuck to the health cross on the horizontal axis, it can only be moved vertically.
183
#183
0 Frags +

thanks for the response,

how would i enable the icon? i'd rather have the icon in the top left corner then not at all. (is 4:3 aspect ratio a problem here?)

and is changing its location possible for a newb like me? (i don't mean the icon above the hp, but the one that's disabled right now.)

thanks for the response,

how would i enable the icon? i'd rather have the icon in the top left corner then not at all. (is 4:3 aspect ratio a problem here?)

and is changing its location possible for a newb like me? (i don't mean the icon above the hp, but the one that's disabled right now.)
184
#184
3 Frags +

Open resource/ui/hudmediccharge.res, find the ResistIcon section, replace it with this:

"ResistIcon"
{
"ControlName" "ImagePanel"
"fieldName" "ResistIcon"
"xpos" "0"
"ypos" "0"
"wide" "31"
"tall" "31"
"visible" "1"
"enabled" "1"
"image" "../HUD/defense_buff_bullet_blue"
"scaleImage" "1"
}

Open resource/ui/hudmediccharge.res, find the ResistIcon section, replace it with this:

"ResistIcon"
{
"ControlName" "ImagePanel"
"fieldName" "ResistIcon"
"xpos" "0"
"ypos" "0"
"wide" "31"
"tall" "31"
"visible" "1"
"enabled" "1"
"image" "../HUD/defense_buff_bullet_blue"
"scaleImage" "1"
}
185
#185
2 Frags +

thanks blue, appreciated

thanks blue, appreciated
186
#186
-1 Frags +

where do i need to go to change the health and ammo numbers size?

where do i need to go to change the health and ammo numbers size?
187
#187
1 Frags +
Menth_where do i need to go to change the health and ammo numbers size?

Hudplayerhealth.res and Hudammoweapons.res (or sth like that) :)

[quote=Menth_]where do i need to go to change the health and ammo numbers size?[/quote]

Hudplayerhealth.res and Hudammoweapons.res (or sth like that) :)
188
#188
0 Frags +

Help, I can't see anything and can't see any dmg numbers

http://imgur.com/ok0ptQo

http://imgur.com/ok0ptQo

EDIT: I just changed to rays and same thing, so something wrong with my tf2 :/

EDIT 2: Apprantly when I set visible for round brakets + dot to 1 I can't see anything.
cuz I set it to 0 and its fine now >:

So how am I supposed to use it?

Help, I can't see anything and can't see any dmg numbers
[img]http://imgur.com/ok0ptQo[/img]

http://imgur.com/ok0ptQo

EDIT: I just changed to rays and same thing, so something wrong with my tf2 :/

EDIT 2: Apprantly when I set visible for round brakets + dot to 1 I can't see anything.
cuz I set it to 0 and its fine now >:

So how am I supposed to use it?
189
#189
-1 Frags +

[edit]whoops[/edit]

[edit]whoops[/edit]
190
#190
1 Frags +

j4shyy, the error is somewhere on your end. Make sure you installed the HUD correctly and especially make sure you uninstalled your old HUD correctly (delete the folders).

j4shyy, the error is somewhere on your end. Make sure you installed the HUD correctly and especially make sure you uninstalled your old HUD correctly (delete the folders).
191
#191
0 Frags +

anyone know how to get the team colored background behind the health?

anyone know how to get the team colored background behind the health?
192
#192
-1 Frags +
f_bluej4shyy, the error is somewhere on your end. Make sure you installed the HUD correctly and especially make sure you uninstalled your old HUD correctly (delete the folders).

I haven't deleted them off my computer but I just take them out of my custom folder and put them in my downloads/other folder.

Also, when I turn visible for round brackets+dot to 1 I can't see any thing like in my screenshot above but when I change it to 0 the hud is normal. Its weird and I don't know why its like that.

j4shyyHelp, I can't see anything and can't see any dmg numbers
http://imgur.com/ok0ptQo

EDIT: Also, this comes up in my console constantly "DataTable warning: (class player): Out-of-range value (-1350.000000) in SendPropFloat 'm_vecBaseVelocity', clamping."

And some times its "(-1375.000000)"

[quote=f_blue]j4shyy, the error is somewhere on your end. Make sure you installed the HUD correctly and especially make sure you uninstalled your old HUD correctly (delete the folders).[/quote]
I haven't deleted them off my computer but I just take them out of my custom folder and put them in my downloads/other folder.

Also, when I turn visible for round brackets+dot to 1 I can't see any thing like in my screenshot above but when I change it to 0 the hud is normal. Its weird and I don't know why its like that.

[quote=j4shyy]Help, I can't see anything and can't see any dmg numbers
http://imgur.com/ok0ptQo[/quote]

EDIT: Also, this comes up in my console constantly "DataTable warning: (class player): Out-of-range value (-1350.000000) in SendPropFloat 'm_vecBaseVelocity', clamping."

And some times its "(-1375.000000)"
193
#193
1 Frags +
nomianyone know how to get the team colored background behind the health?

Open resource/ui/hudplayerhealth.res, set visible to 1 in the HealthCrossBorder section at the top.

j4shyy, I don't want to repeat myself. Your problem is not related to this HUD specifically. I won't be able to help you. Please stop posting about this here and do some troubleshooting instead.

[quote=nomi]anyone know how to get the team colored background behind the health?[/quote]
Open resource/ui/hudplayerhealth.res, set visible to 1 in the HealthCrossBorder section at the top.

j4shyy, I don't want to repeat myself. Your problem is not related to this HUD specifically. I won't be able to help you. Please stop posting about this here and do some troubleshooting instead.
194
#194
0 Frags +

This hud is almost perfect but there is one problem what is annoying for me,
the killstreak kill counter is one the right, i am so used to it being on the left side,
i know how to move it but i don't know what res file i need to look at.

This hud is almost perfect but there is one problem what is annoying for me,
the killstreak kill counter is one the right, i am so used to it being on the left side,
i know how to move it but i don't know what res file i need to look at.
195
#195
1 Frags +

Open resource/ui/huditemeffectmeter_killstreak.res and change xpos in the HudItemEffectMeter section (this way you move the whole thing), the value should be around "-500" if you want it far left.

Open resource/ui/huditemeffectmeter_killstreak.res and change xpos in the HudItemEffectMeter section (this way you move the whole thing), the value should be around "-500" if you want it far left.
196
#196
1 Frags +

Thanks!

Thanks!
197
#197
0 Frags +

I'm not sure if this is a hud problem but ever since the recent update I can''t see .ss and !logs on the hud (Only default plain text shows up). And I've already tried "cl_disablehtmlmotd 0". Any suggestions?

I'm not sure if this is a hud problem but ever since the recent update I can''t see .ss and !logs on the hud (Only default plain text shows up). And I've already tried "cl_disablehtmlmotd 0". Any suggestions?
198
#198
1 Frags +

Just tested it and "!log" works for me so it shouldn't be HUD related I think. However, I've heard some people encounter the same problem as you. Not sure what it is about, can't help you for now.

Just tested it and "!log" works for me so it shouldn't be HUD related I think. However, I've heard some people encounter the same problem as you. Not sure what it is about, can't help you for now.
199
#199
0 Frags +

is there a file called textwindow_temp.html in your tf directory and is it read-only?

is there a file called textwindow_temp.html in your tf directory and is it read-only?
200
#200
0 Frags +

Yes there is..... Should I delete it?

Edit: I tried deleting it and it still doesn't work. In my console it says it's blocking the webpage? Idk :(

Yes there is..... Should I delete it?

Edit: I tried deleting it and it still doesn't work. In my console it says it's blocking the webpage? Idk :(
201
#201
0 Frags +

that's the html file that the game writes to when it wants to display a motd or stats, so if it's read only it won't be able to write any new info to it. that's why it displays the default info. if you delete it your problem should be fixed

did you do cl_disablehtmlmotd after you deleted the file?

that's the html file that the game writes to when it wants to display a motd or stats, so if it's read only it won't be able to write any new info to it. that's why it displays the default info. if you delete it your problem should be fixed

did you do cl_disablehtmlmotd after you deleted the file?
202
#202
-1 Frags +

dont care anymore

dont care anymore
203
#203
0 Frags +

I reinstalled the hud and made sure I did cl_disablehtmlmotd. Idk at this point, thanks for the help guys.

I reinstalled the hud and made sure I did cl_disablehtmlmotd. Idk at this point, thanks for the help guys.
204
#204
4 Frags +

Version 3.51
* Added the Vaccinator resist icon top left.
* Edited the disguisepanel position.
* Fixed a little Engie metal thing.
* MVM: Fixed collectable money cutting off.
* Reworked Übercharge meter.

New Übercharge meter: http://puu.sh/bhYIL/d15d99f2bc.jpg

Modified files: hudlayout.res, clientscheme.res, disguisestatuspanel.res, disguisestatuspanel_regular.res, hudaccountpanel.res, hudcurrencyaccount.res, hudmannvsmachinestatus.res, hudmediccharge.res, mvminworldcurrency.res

Edit: reverted the killstreak counter change because it overlaps with the spy's disguisepanel.

[b]Version 3.51[/b]
* Added the Vaccinator resist icon top left.
* Edited the disguisepanel position.
* Fixed a little Engie metal thing.
* MVM: Fixed collectable money cutting off.
* Reworked Übercharge meter.

New Übercharge meter: http://puu.sh/bhYIL/d15d99f2bc.jpg

Modified files: hudlayout.res, clientscheme.res, disguisestatuspanel.res, disguisestatuspanel_regular.res, hudaccountpanel.res, hudcurrencyaccount.res, hudmannvsmachinestatus.res, hudmediccharge.res, mvminworldcurrency.res

Edit: reverted the killstreak counter change because it overlaps with the spy's disguisepanel.
205
#205
1 Frags +

It seems the new killstreak counter is overlaping with the disguise name for me

http://puu.sh/bjZWM/ba033004a9.jpg

It seems the new killstreak counter is overlaping with the disguise name for me

http://puu.sh/bjZWM/ba033004a9.jpg
206
#206
2 Frags +

I didn't think of that, really sorry... back to old killstreak counter for now I guess. You can rename huditemeffectmeter_killstreak_old to huditemeffectmeter_killstreak.

I didn't think of that, really sorry... back to old killstreak counter for now I guess. You can rename huditemeffectmeter_killstreak_old to huditemeffectmeter_killstreak.
207
#207
2 Frags +

I really like the new ubercharge meter, good job!

I really like the new ubercharge meter, good job!
208
#208
3 Frags +

Version 3.52
* Fixed TF2 crashing when opening your backpack.
* Moved control point icons closer together.
* Some minor things not worth mentioning.

Modified files: econ/backpackpanel.res, hudlayout.res

[b]Version 3.52[/b]
* Fixed TF2 crashing when opening your backpack.
* Moved control point icons closer together.
* Some minor things not worth mentioning.

Modified files: econ/backpackpanel.res, hudlayout.res
209
#209
0 Frags +

Is there a way to get this thing up? It's a little bit annoying.

http://i.imgur.com/czKxljt.jpg

And how to turn on map time left under round time left?

Is there a way to get this thing up? It's a little bit annoying.

http://i.imgur.com/czKxljt.jpg

And how to turn on map time left under round time left?
210
#210
1 Frags +

1) It's called "CSecondaryTargetID" in hudlayout.res and the way long Medi Gun names break this has been annoying me too. I've tried everything but haven't found a proper fix yet. If I move it up, it will collide with the regular TargetID. Shortening "TargetDataLabel" doesn't work and reducing the width of the secondary TargetID alone doesn't seem to be possible either.

2) Put tf_hud_show_servertimelimit "1" in your config or console.

1) It's called "CSecondaryTargetID" in hudlayout.res and the way long Medi Gun names break this has been annoying me too. I've tried everything but haven't found a proper fix yet. If I move it up, it will collide with the regular TargetID. Shortening "TargetDataLabel" doesn't work and reducing the width of the secondary TargetID alone doesn't seem to be possible either.

2) Put tf_hud_show_servertimelimit "1" in your config or console.
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