So ive been at this for 5-6 hours now to no avail, ive been using google+Gmang wiki to assisit me as well as this old teamfortress.tv post
http://teamfortress.tv/thread/4134/how-to-use-multiple-hud-crosshairs
Ive managed to get it to work using just gmang hud, however he has overrides in his clientscheme.res. That file seems to enable the crosshairs to work with achievement tracker, however i have no idea how to do that.
If anyone could see what im doing wrong that would be great
http://dropcanvas.com/e384k is a dropcanvas for my hud, im using OMPhud
I wanted to get this crosshair to work for starters, wanted to enable it for sniper only using achievement tracker
"OmpCrosshairCircle"
{
"controlName" "CExLabel"
"fieldName" "OmpCrosshairCircle"
"font" "Crosshairs40"
"fgcolor" "0 225 0 30"
"labelText" "9"
"xpos" "c-100"
"ypos" "c-96"
"wide" "201"
"tall" "200"
"visible" "0"
"enabled" "0"
"textAlignment" "center"
}
Then trying to implement KonrWings for scout or try this out http://imgur.com/a/kC8IU
Moved back into customization as the tf2 help thread was no help
So ive been at this for 5-6 hours now to no avail, ive been using google+Gmang wiki to assisit me as well as this old teamfortress.tv post
http://teamfortress.tv/thread/4134/how-to-use-multiple-hud-crosshairs
Ive managed to get it to work using just gmang hud, however he has overrides in his clientscheme.res. That file seems to enable the crosshairs to work with achievement tracker, however i have no idea how to do that.
If anyone could see what im doing wrong that would be great
http://dropcanvas.com/e384k is a dropcanvas for my hud, im using OMPhud
I wanted to get this crosshair to work for starters, wanted to enable it for sniper only using achievement tracker
"OmpCrosshairCircle"
{
"controlName" "CExLabel"
"fieldName" "OmpCrosshairCircle"
"font" "Crosshairs40"
"fgcolor" "0 225 0 30"
"labelText" "9"
"xpos" "c-100"
"ypos" "c-96"
"wide" "201"
"tall" "200"
"visible" "0"
"enabled" "0"
"textAlignment" "center"
}
Then trying to implement KonrWings for scout or try this out http://imgur.com/a/kC8IU
Moved back into customization as the tf2 help thread was no help
Frostfire"OmpCrosshairCircle"
{
"controlName" "CExLabel"
"fieldName" "OmpCrosshairCircle"
"font" "Crosshairs40"
"fgcolor" "0 225 0 30"
"labelText" "9"
"xpos" "c-100"
"ypos" "c-96"
"wide" "201"
"tall" "200"
"visible" "0"
"enabled" "0"
"textAlignment" "center"
}
I'm unclear, where are you putting this? Might be the issue
Things to make sure you are doing:
1. Putting this line of text in tf/custom/hud/ui/hudachievementtrackeritem.res
2. Enabling an achievement so that the crosshair shows up
3. Placing hud_achievement_tracker 0 or hud_achievement_tracker 1 in the proper class .cfg files
[quote=Frostfire]
"OmpCrosshairCircle"
{
"controlName" "CExLabel"
"fieldName" "OmpCrosshairCircle"
"font" "Crosshairs40"
"fgcolor" "0 225 0 30"
"labelText" "9"
"xpos" "c-100"
"ypos" "c-96"
"wide" "201"
"tall" "200"
"visible" "0"
"enabled" "0"
"textAlignment" "center"
}
[/quote]
I'm unclear, where are you putting this? Might be the issue
Things to make sure you are doing:
1. Putting this line of text in tf/custom/hud/ui/hudachievementtrackeritem.res
2. Enabling an achievement so that the crosshair shows up
3. Placing hud_achievement_tracker 0 or hud_achievement_tracker 1 in the proper class .cfg files
I just checked the hud and it looks to be set up correctly. What do you mean that gmang hud has 'overrides' in clientscheme? My guess is that you're either not enabling an in-game ahcievement to be tracked or not using the command properly, as knuckles said.
I just checked the hud and it looks to be set up correctly. What do you mean that gmang hud has 'overrides' in clientscheme? My guess is that you're either not enabling an in-game ahcievement to be tracked or not using the command properly, as knuckles said.
Knuckles_Frostfire"OmpCrosshairCircle"
{
"controlName" "CExLabel"
"fieldName" "OmpCrosshairCircle"
"font" "Crosshairs40"
"fgcolor" "0 225 0 30"
"labelText" "9"
"xpos" "c-100"
"ypos" "c-96"
"wide" "201"
"tall" "200"
"visible" "0"
"enabled" "0"
"textAlignment" "center"
}
I'm unclear, where are you putting this? Might be the issue
Things to make sure you are doing:
1. Putting this line of text in tf/custom/hud/ui/hudachievementtrackeritem.res
2. Enabling an achievement so that the crosshair shows up
3. Placing hud_achievement_tracker 0 or hud_achievement_tracker 1 in the proper class .cfg files
Those lines are in the hudachievementtrackeritem.res file.
Achievements are enabled, and i have alrdy put hud_achievement_tracker 1,0 etc in the certain class cfgs, The Crosshair is not showing up, and all its done is jam all the achievement information to the top left of my screen
komorebiI just checked the hud and it looks to be set up correctly. What do you mean that gmang hud has 'overrides' in clientscheme? My guess is that you're either not enabling an in-game ahcievement to be tracked or not using the command properly, as knuckles said.
the Gmang Hud has a ClientScheme.res file inside its custom resource folder
//////////////// COMMON OVERRIDES //////////////////
// simple overrides that can be toggled
// remove forwardslash pairs before quotations to enable
/// PERMANENT DOT CROSSHAIR ////////////////////
//"CHPermaDotBG" "ColorBlack"
//"CHPermaDotFG" "ColorGreen"
/// ACHIEVEMENT TRACKER TEXT CROSS CROSSHAIR ///
//"CHAchText" "ColorGreen"
If i delete the backslashes in front of the Achievement text crosshair override, it magically works with his hud. Im trying to figure out how to reproduce that or if anyone knows whats wrong with mine, so an override is not needed
[quote=Knuckles_][quote=Frostfire]
"OmpCrosshairCircle"
{
"controlName" "CExLabel"
"fieldName" "OmpCrosshairCircle"
"font" "Crosshairs40"
"fgcolor" "0 225 0 30"
"labelText" "9"
"xpos" "c-100"
"ypos" "c-96"
"wide" "201"
"tall" "200"
"visible" "0"
"enabled" "0"
"textAlignment" "center"
}
[/quote]
I'm unclear, where are you putting this? Might be the issue
Things to make sure you are doing:
1. Putting this line of text in tf/custom/hud/ui/hudachievementtrackeritem.res
2. Enabling an achievement so that the crosshair shows up
3. Placing hud_achievement_tracker 0 or hud_achievement_tracker 1 in the proper class .cfg files[/quote]
Those lines are in the hudachievementtrackeritem.res file.
Achievements are enabled, and i have alrdy put hud_achievement_tracker 1,0 etc in the certain class cfgs, The Crosshair is not showing up, and all its done is jam all the achievement information to the top left of my screen
[quote=komorebi]I just checked the hud and it looks to be set up correctly. What do you mean that gmang hud has 'overrides' in clientscheme? My guess is that you're either not enabling an in-game ahcievement to be tracked or not using the command properly, as knuckles said.[/quote]
the Gmang Hud has a ClientScheme.res file inside its custom resource folder
//////////////// COMMON OVERRIDES //////////////////
// simple overrides that can be toggled
// remove forwardslash pairs before quotations to enable
/// PERMANENT DOT CROSSHAIR ////////////////////
//"CHPermaDotBG" "ColorBlack"
//"CHPermaDotFG" "ColorGreen"
/// ACHIEVEMENT TRACKER TEXT CROSS CROSSHAIR ///
//"CHAchText" "ColorGreen"
If i delete the backslashes in front of the Achievement text crosshair override, it magically works with his hud. Im trying to figure out how to reproduce that or if anyone knows whats wrong with mine, so an override is not needed
IVE MANAGED TO DO IT, BUT I DONT KNOW WHAT I DID
Ill update when ive figured it out
- my dad was using my computer earlier and on his account, he plays on pretty much everything default but was using my configs, something was turned back on, that i have off, no idea what, but its now working
this is also why an override was needed earlier, since something was amiss on my end
IVE MANAGED TO DO IT, BUT I DONT KNOW WHAT I DID
Ill update when ive figured it out
- my dad was using my computer earlier and on his account, he plays on pretty much everything default but was using my configs, something was turned back on, that i have off, no idea what, but its now working
this is also why an override was needed earlier, since something was amiss on my end