I was setting up some scrims for my csgo team on the cevo client and I though the same system would perfectly work for tf2
in a nutshell you could create a scrim with the specifications of your choice (map time etc) but you will have to give proof (team page) that you're team is in the division you mentioned so rolls and useless scrims wouldn't happen as often, you could set up a specific time and map and if some other leader who is looking for a scrim agrees with all that he clicks on the challenge option near the specifications of the team and the client would also possibly provide a server and players from both teams would click on the connect option etc etc.
I know this wasn't really detailled but I don't see why it couldn't work, it would also be helpful for most of the community.
I was setting up some scrims for my csgo team on the [url=http://i.gyazo.com/7ab1c751d3fd1ece5c1caeabdcaf77ec.png]cevo client[/url] and I though the same system would perfectly work for tf2
in a nutshell you could create a scrim with the specifications of your choice (map time etc) but you will have to give proof (team page) that you're team is in the division you mentioned so rolls and useless scrims wouldn't happen as often, you could set up a specific time and map and if some other leader who is looking for a scrim agrees with all that he clicks on the challenge option near the specifications of the team and the client would also possibly provide a server and players from both teams would click on the connect option etc etc.
I know this wasn't really detailled but I don't see why it couldn't work, it would also be helpful for most of the community.
It's been tried in the past with mitigated success
http://scrim.me/
http://scrim.tf/
It's been tried in the past with mitigated success
http://scrim.me/
http://scrim.tf/
ESEA has a scrim mod built into client, where you can specify what division you want to scrim and have everything automatically verified by the server and all. Of course, there are the caveats like premium required, ESEA servers and client enforced, only being able to search for scrims at the present and not at a future time, requirements of needing an ESEA team (league/scrim), and of course the fact that nobody really knows whether it works well due to it not being used by any TF2 players recently. It might be worth testing.
ESEA has a [url=http://play.esea.net/index.php?s=support&d=faq§ion_id=6]scrim mod[/url] built into client, where you can specify what division you want to scrim and have everything automatically verified by the server and all. Of course, there are the caveats like premium required, ESEA servers and client enforced, only being able to search for scrims at the present and not at a future time, requirements of needing an ESEA team (league/scrim), and of course the fact that nobody really knows whether it works well due to it not being used by any TF2 players recently. It might be worth testing.
MamboulayIt's been tried in the past with mitigated success
http://scrim.me/
http://scrim.tf/
It's worth a try, there is nothing to lose, and it also make things a whole lot easier for lots of teams, irc has been pretty dead recently aswell.
[quote=Mamboulay]It's been tried in the past with mitigated success
http://scrim.me/
http://scrim.tf/[/quote]
It's worth a try, there is nothing to lose, and it also make things a whole lot easier for lots of teams, irc has been pretty dead recently aswell.
thesupremecommanderESEA has a scrim mod built into client, where you can specify what division you want to scrim and have everything automatically verified by the server and all. Of course, there are the caveats like premium required, ESEA servers and client enforced, only being able to search for scrims at the present and not at a future time, requirements of needing an ESEA team (league/scrim), and of course the fact that nobody really knows whether it works well due to it not being used by any TF2 players recently. It might be worth testing.
earlier in the season my team did an esea scrim
http://play.esea.net/index.php?s=stats&d=match&id=4082077
now that esea's brought their servers up to a decent standard the only thing keeping you from using esea to scrim is just the fact that most players aren't constantly logged into the client
[quote=thesupremecommander]ESEA has a [url=http://play.esea.net/index.php?s=support&d=faq§ion_id=6]scrim mod[/url] built into client, where you can specify what division you want to scrim and have everything automatically verified by the server and all. Of course, there are the caveats like premium required, ESEA servers and client enforced, only being able to search for scrims at the present and not at a future time, requirements of needing an ESEA team (league/scrim), and of course the fact that nobody really knows whether it works well due to it not being used by any TF2 players recently. It might be worth testing.[/quote]
earlier in the season my team did an esea scrim
http://play.esea.net/index.php?s=stats&d=match&id=4082077
now that esea's brought their servers up to a decent standard the only thing keeping you from using esea to scrim is just the fact that most players aren't constantly logged into the client
Any thoughts on the process of running the scrim on client?
I'm also not sure about how strict ESEA is with allowing ringers and PUGscrims. It seems like you can do so given that a few prerequisites are set up, but that's probably something best left for testing.
Any thoughts on the process of running the scrim on client?
I'm also not sure about how strict ESEA is with allowing ringers and PUGscrims. It seems like you can do so given that a few prerequisites are set up, but that's probably something best left for testing.
maybe esea has their own system but let's not forget about ugc, it's a pain to find a scrim there.
maybe esea has their own system but let's not forget about ugc, it's a pain to find a scrim there.
In which case you could use one of the following sites:
Mamboulayhttp://scrim.me/
http://scrim.tf/
scrim.me seems like it fits the specifications the best. It doesn't have automatic server setup, but no TF2 league outside of ESEA does and such a feature is a lot of work for relatively little reward.
In which case you could use one of the following sites:
[quote=Mamboulay]http://scrim.me/
http://scrim.tf/[/quote]
scrim.me seems like it fits the specifications the best. It doesn't have automatic server setup, but no TF2 league outside of ESEA does and such a feature is a lot of work for relatively little reward.
the only thing the esea client is missing right now is popularity, barely no one still uses it.
the only thing the esea client is missing right now is popularity, barely no one still uses it.
seraphthe only thing the esea client is missing right now is popularity, barely no one still uses it.
if it wasnt shit people would use it
[quote=seraph]the only thing the esea client is missing right now is popularity, barely no one still uses it.[/quote]
[i]if it wasnt shit people would use it[/i]
no1 uses the cevo client either and it isnt better than the esea one...
oh wait a second i think i miscomprehended lol u meant just the concept not the client and i forgot cevo tf2 was dead
no1 uses the cevo client either and it isnt better than the esea one...
oh wait a second i think i miscomprehended lol u meant just the concept not the client and i forgot cevo tf2 was dead
kounterpartsseraphthe only thing the esea client is missing right now is popularity, barely no one still uses it.
if it wasnt shit people would use it
I can't really judge it since I never played on it but since people aren't satisfied with the esea client, starting that project would be a good idea, there could be different categories for different leagues.
EDIT: lots of people use the cevo client for csgo in fact pugs happen every 30 minutes, unless you're talking about cevo tf2 which is no longer a thing.
[quote=kounterparts][quote=seraph]the only thing the esea client is missing right now is popularity, barely no one still uses it.[/quote]
[i]if it wasnt shit people would use it[/i][/quote]
I can't really judge it since I never played on it but since people aren't satisfied with the esea client, starting that project would be a good idea, there could be different categories for different leagues.
[b]EDIT[/b]: lots of people use the cevo client for csgo in fact pugs happen every 30 minutes, unless you're talking about cevo tf2 which is no longer a thing.
(This may not be totally related to this thread but I'm gonna post here anyways)
Teams (atleast in the IM bracket) really need to go back to looking for scrims on IRC...the idea of scheduling all your games is nice but overall people play less games and when 1 team flakes out or is late, it throws off the schedule of a lot of teams involved resulting even less play time or possibly no games at all because every other team is "booked." Personally, I've scheduled scrims for the whole week, a week in advance, and teams STILL flake out and leave my team (or possibly others) without a game unless we want to play a low open team. If everyone went back to just posting in IRC when they need games, teams would get more games overall and prolly more consistent games cause of the "let's play right now" factor, making it extremely less likely for people to flake out on scrims. This is possibly just my experience with the system now but I feel like practicing was a lot better/easier when you could just get games on IRC right then and there whenever you needed
(This may not be totally related to this thread but I'm gonna post here anyways)
Teams (atleast in the IM bracket) really need to go back to looking for scrims on IRC...the idea of scheduling all your games is nice but overall people play less games and when 1 team flakes out or is late, it throws off the schedule of a lot of teams involved resulting even less play time or possibly no games at all because every other team is "booked." Personally, I've scheduled scrims for the whole week, a week in advance, and teams STILL flake out and leave my team (or possibly others) without a game unless we want to play a low open team. If everyone went back to just posting in IRC when they need games, teams would get more games overall and prolly more consistent games cause of the "let's play right now" factor, making it extremely less likely for people to flake out on scrims. This is possibly just my experience with the system now but I feel like practicing was a lot better/easier when you could just get games on IRC right then and there whenever you needed
lucrative(This may not be totally related to this thread but I'm gonna post here anyways)
Teams (atleast in the IM bracket) really need to go back to looking for scrims on IRC...the idea of scheduling all your games is nice but overall people play less games and when 1 team flakes out or is late, it throws off the schedule of a lot of teams involved resulting even less play time or possibly no games at all because every other team is "booked." Personally, I've scheduled scrims for the whole week, a week in advance, and teams STILL flake out and leave my team (or possibly others) without a game unless we want to play a low open team. If everyone went back to just posting in IRC when they need games, teams would get more games overall and prolly more consistent games cause of the "let's play right now" factor, making it extremely less likely for people to flake out on scrims. This is possibly just my experience with the system now but I feel like practicing was a lot better/easier when you could just get games on IRC right then and there whenever you needed
the issue with the cevo client is that when you create the scrim you need to scrim with them as soon as they challenge you, my idea is to reproduce the same thing but with a specific time.
[quote=lucrative](This may not be totally related to this thread but I'm gonna post here anyways)
Teams (atleast in the IM bracket) really need to go back to looking for scrims on IRC...the idea of scheduling all your games is nice but overall people play less games and when 1 team flakes out or is late, it throws off the schedule of a lot of teams involved resulting even less play time or possibly no games at all because every other team is "booked." Personally, I've scheduled scrims for the whole week, a week in advance, and teams STILL flake out and leave my team (or possibly others) without a game unless we want to play a low open team. If everyone went back to just posting in IRC when they need games, teams would get more games overall and prolly more consistent games cause of the "let's play right now" factor, making it extremely less likely for people to flake out on scrims. This is possibly just my experience with the system now but I feel like practicing was a lot better/easier when you could just get games on IRC right then and there whenever you needed[/quote]
the issue with the cevo client is that when you create the scrim you need to scrim with them as soon as they challenge you, my idea is to reproduce the same thing but with a specific time.
So why wouldn't one of the sites posted above work for that purpose?
So why wouldn't one of the sites posted above work for that purpose?
they don't provide a server, i'm looking to dev a client instead of a site, I mean if these sites are working fine i'll stop but it'd be nice to have everyone focus on one of them instead of having the whole community spread on different sites.
my goal is making better version of these sites that we could all use efficiently.
can't blame me for not being ambitious
they don't provide a server, i'm looking to dev a client instead of a site, I mean if these sites are working fine i'll stop but it'd be nice to have everyone focus on one of them instead of having the whole community spread on different sites.
my goal is making better version of these sites that we could all use efficiently.
[size=10][size=0.1]can't blame me for not being ambitious[/size][/size]
I don't really understand what benefits a client would offer over a site with what you've said, but maybe I'm just not understanding the scenario properly.
If this is what you want to do, go for it, and all power to you. Just be forewarned that trying to integrate servers increases the difficulty tenfold (and if you're trying to provide the servers yourself, 100x).
I don't really understand what benefits a client would offer over a site with what you've said, but maybe I'm just not understanding the scenario properly.
If this is what you want to do, go for it, and all power to you. Just be forewarned that trying to integrate servers increases the difficulty tenfold (and if you're trying to provide the servers yourself, 100x).
I've said it before and I'll say it again: If anyone was going to develop a scrim client/website that integrates servers the most logical thing to do would be to get in touch with the tf2center devs and hopefully work together to add a scrim section the to site. From a non-coder's perspective all the groundwork is there, you would only need to add a few things to an existing system rather than recreating the wheel.
I've said it before and I'll say it again: If anyone [i]was[/i] going to develop a scrim client/website that integrates servers the most logical thing to do would be to get in touch with the tf2center devs and hopefully work together to add a scrim section the to site. From a non-coder's perspective all the groundwork is there, you would only need to add a few things to an existing system rather than recreating the wheel.
IRC works perfectly, why change it? Just don't get scrims with people you haven't heard of.
IRC works perfectly, why change it? Just don't get scrims with people you haven't heard of.
unno why people dont just download xchat or any irc client and just idle in the tf2 channels
super easy 2 setup, i personally think its less annoying than dealing with atf2 but different strokes for different folks
unno why people dont just download xchat or any irc client and just idle in the tf2 channels
super easy 2 setup, i personally think its less annoying than dealing with atf2 but different strokes for different folks
Mr_OwlIRC works perfectly, why change it? Just don't get scrims with people you haven't heard of.
yes but those people you never heard of are gonna end up without scrims.
also after a while if the project goes well we can even go far as adding pugs, the skill level would be higher then tf2center otherwise it'll be pointless.
EDIT: think of it as a tf2pickup for NA w/ scrims added.
[quote=Mr_Owl]IRC works perfectly, why change it? Just don't get scrims with people you haven't heard of.[/quote]
yes but those people you never heard of are gonna end up without scrims.
also after a while if the project goes well we can even go far as adding pugs, the skill level would be higher then tf2center otherwise it'll be pointless.
[b]EDIT:[/b] think of it as a tf2pickup for NA w/ scrims added.
Hello everyone. One of scrim.me's developers here. We are looking for new developers to join our team since my team-mate and I are quite busy with graduating so we do not have a lot of time to work on the website. We are also open to ideas and suggestions but what we need the most is development help. If you are interested, please let me know.
Also we spoke with TF2 centre devs for some a partnership but that fell through. Our idea was to automatically book/reserve servers upon accepting a scrim and once the time comes our users would be able to join the lobby.
Chowder
Hello everyone. One of scrim.me's developers here. We are looking for new developers to join our team since my team-mate and I are quite busy with graduating so we do not have a lot of time to work on the website. We are also open to ideas and suggestions but what we need the most is development help. If you are interested, please let me know.
Also we spoke with TF2 centre devs for some a partnership but that fell through. Our idea was to automatically book/reserve servers upon accepting a scrim and once the time comes our users would be able to join the lobby.
Chowder