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Best 6v6 map
1
#1
0 Frags +

http://strawpoll.me/4194127
Maps commonly used in 6v6

http://strawpoll.me/4194127
Maps commonly used in 6v6
2
#2
-3 Frags +

Love me some sunshine

Love me some sunshine
3
#3
-3 Frags +

Badlands is going to win

Badlands is going to win
4
#4
0 Frags +

can i choose everything but badlands?

man fuck badlands

can i choose everything but badlands?

man fuck badlands
5
#5
1 Frags +

Badlands, Process, Sunshine, Snakewater, in that order.

Badlands, Process, Sunshine, Snakewater, in that order.
6
#6
5 Frags +

hooray for scorpio maps

hooray for scorpio maps
7
#7
2 Frags +

it seems people either hate badlands or really like it

it seems people either hate badlands or really like it
8
#8
5 Frags +
gargleburryit seems people either hate badlands or really like it

I'm not even an absolutely huge fan of it, but ignoring how core it is to the 6v6 format is just stupid.

[quote=gargleburry]it seems people either hate badlands or really like it[/quote]
I'm not even an absolutely huge fan of it, but ignoring how core it is to the 6v6 format is just stupid.
9
#9
7 Frags +

I'm pretty sure just about everyone here puts process in their top 3 easily.

I don't think there's another map that can claim anything similar.

I'm pretty sure just about everyone here puts process in their top 3 easily.

I don't think there's another map that can claim anything similar.
10
#10
4 Frags +

Badlands, Process, Gullywash, Sunshine, Granary, Viaduct, Snakewater for me

process seems to be more popular with NA, in eu badlands is still the firm favourite I reckon with process 2nd or 3rd

Badlands, Process, Gullywash, Sunshine, Granary, Viaduct, Snakewater for me

process seems to be more popular with NA, in eu badlands is still the firm favourite I reckon with process 2nd or 3rd
11
#11
1 Frags +

I don't think I've met anybody who dislikes process because of the map, the only reason people dislike process is that it's overplayed (of course now that I post this somebody is going to say they hate the map but what can you do)

I don't think I've met anybody who dislikes process because of the map, the only reason people dislike process is that it's overplayed (of course now that I post this somebody is going to say they hate the map but what can you do)
12
#12
0 Frags +

I'd go with Process or Snake.

I'd go with Process or Snake.
13
#13
4 Frags +

why do people hate badlands, im genuinely curious

why do people hate badlands, im genuinely curious
14
#14
-6 Frags +
phobiawhy do people hate badlands, im genuinely curious

For a lot of the people currently playing, it was what was heavily played when they started and it's unforgiving for new players. Bad taste I guess.
(I personally just don't enjoy the map because it's not intuitive to me. Not actively unintuitive, but there are plenty of times where I don't know how to attack a scenario.)
Also the last cap is too fast and pretty much everyone who disagrees is just someone who has been playing for a long time and is merely incredibly used to it.

That said, the map is fantastic for sixes. I merely don't enjoy myself while playing it.

[quote=phobia]why do people hate badlands, im genuinely curious[/quote]
For a lot of the people currently playing, it was what was heavily played when they started and it's unforgiving for new players. Bad taste I guess.
(I personally just don't enjoy the map because it's not intuitive to me. Not actively unintuitive, but there are plenty of times where I don't know how to attack a scenario.)
Also the last cap is too fast and pretty much everyone who disagrees is just someone who has been playing for a long time and is merely incredibly used to it.

That said, the map is fantastic for sixes. I merely don't enjoy myself while playing it.
15
#15
2 Frags +
Frost_BiteAlso the last cap is too fast and pretty much everyone who disagrees is just someone who has been playing for a long time and is merely incredibly used to it.

I said before in another thread, the last cap time is kinda the basic premise of the map. It's what makes it incredibly dynamic and back and forth, where you really need to be in control of pushing timings to push out from.

You're right, it's kind of an unforgiving map for new players, but that's partly what makes it so great, it's so much more reliant on coordinated timings and pushes or else you can get punished on the flanks or backcapped.

But I dont agree it's unintuitive, if it feels that way for you it's probably because you haven't played it enough, after a certain level you just know how to deal with most the situations, now if you aren't able to execute them as a team, that's a different thing.

[quote=Frost_Bite]
Also the last cap is too fast and pretty much everyone who disagrees is just someone who has been playing for a long time and is merely incredibly used to it.[/quote]
I said before in another thread, the last cap time is kinda the basic premise of the map. It's what makes it incredibly dynamic and back and forth, where you really need to be in control of pushing timings to push out from.

You're right, it's kind of an unforgiving map for new players, but that's partly what makes it so great, it's so much more reliant on coordinated timings and pushes or else you can get punished on the flanks or backcapped.

But I dont agree it's unintuitive, if it feels that way for you it's probably because you haven't played it enough, after a certain level you just know how to deal with most the situations, now if you aren't able to execute them as a team, that's a different thing.
16
#16
-3 Frags +

where is ctf_turbine?

where is ctf_turbine?
17
#17
18 Frags +
Fryskwhere is ctf_turbine?

http://i.imgur.com/Kv7oweh.gif

[quote=Frysk]where is ctf_turbine?[/quote]
[img]http://i.imgur.com/Kv7oweh.gif[/img]
18
#18
2 Frags +

Viaduct or GPIT.

It's a symptom of having played medic for so long - those are the only maps where I have to actually pay attention to what I'm doing or I'll single-highhandedly lose rounds lol.

Viaduct or GPIT.

It's a symptom of having played medic for so long - those are the only maps where I have to actually pay attention to what I'm doing or I'll single-highhandedly lose rounds lol.
19
#19
-6 Frags +

Top 3 are follower, freight, and Yukon

yeah I know I'm weird

Top 3 are follower, freight, and Yukon

yeah I know I'm weird
20
#20
5 Frags +

metalworks is so fun as roamer

metalworks is so fun as roamer
21
#21
-3 Frags +
deetrI don't think I've met anybody who dislikes process because of the map, the only reason people dislike process is that it's overplayed (of course now that I post this somebody is going to say they hate the map but what can you do)

And because of the slightly difficult rollout?

[quote=deetr]I don't think I've met anybody who dislikes process because of the map, the only reason people dislike process is that it's overplayed (of course now that I post this somebody is going to say they hate the map but what can you do)[/quote]
And because of the slightly difficult rollout?
22
#22
2 Frags +
EoNdeetrI don't think I've met anybody who dislikes process because of the map, the only reason people dislike process is that it's overplayed (of course now that I post this somebody is going to say they hate the map but what can you do)And because of the slightly difficult rollout?

I don't think anyone dislikes the map because of the fast rollout, if anything it is the only reason that many people like it at all imo

[quote=EoN][quote=deetr]I don't think I've met anybody who dislikes process because of the map, the only reason people dislike process is that it's overplayed (of course now that I post this somebody is going to say they hate the map but what can you do)[/quote]
And because of the slightly difficult rollout?[/quote]
I don't think anyone dislikes the map because of the fast rollout, if anything it is the only reason that many people like it at all imo
23
#23
2 Frags +

V I A D U C T B O Y S

V I A D U C T B O Y S
24
#24
2 Frags +
deetrI don't think I've met anybody who dislikes process because of the map, the only reason people dislike process is that it's overplayed (of course now that I post this somebody is going to say they hate the map but what can you do)

i personally hate the mid a lot, but that's just me.
as for stuff i've seen about the map, it tends to favor the flank a lot. (for example, choke is fairly unspammable, leading to a lot of no-damage choke holds, while the flank gets to do damage in IT/Sewer). i've also noticed it's very hard to avoid wiping after you lose a couple players in a push, due to how open every part of the map is. this means combo players might find it boring/unfun
people say its the roamer map because of the jumps, but keep in mind that there's no other map with more props/slopes for scouts to abuse.

this is all probably just me being bad though

[quote=deetr]I don't think I've met anybody who dislikes process because of the map, the only reason people dislike process is that it's overplayed (of course now that I post this somebody is going to say they hate the map but what can you do)[/quote]
i personally hate the mid a lot, but that's just me.
as for stuff i've seen about the map, it tends to favor the flank a lot. (for example, choke is fairly unspammable, leading to a lot of no-damage choke holds, while the flank gets to do damage in IT/Sewer). i've also noticed it's very hard to avoid wiping after you lose a couple players in a push, due to how open every part of the map is. this means combo players might find it boring/unfun
people say its the roamer map because of the jumps, but keep in mind that there's no other map with more props/slopes for scouts to abuse.

this is all probably just me being bad though
25
#25
1 Frags +
KanecoBut I dont agree it's unintuitive, if it feels that way for you it's probably because you haven't played it enough, after a certain level you just know how to deal with most the situations, now if you aren't able to execute them as a team, that's a different thing.

This doesn't accurately address the criticism of badlands being "unintuitive". Intuitive means it can be understood instinctively, or at the very least easily. Saying that he doesn't understand the map because he hasn't played it enough actually supports his argument; you're declaring, in effect, that one needs to have played the map to be able to "deal with most situations", which is pretty much the definition of unintuitive (or at least the best one I can think of for this specific scenario).

I don't really have a position on this because whether or not something is intuitive depends on the person, in my opinion, but I felt this should be addressed. Just because you can play Badlands doesn't make it intuitive.

[quote=Kaneco]
But I dont agree it's unintuitive, if it feels that way for you it's probably because you haven't played it enough, after a certain level you just know how to deal with most the situations, now if you aren't able to execute them as a team, that's a different thing.[/quote]

This doesn't accurately address the criticism of badlands being "unintuitive". Intuitive means it can be understood instinctively, or at the very least easily. Saying that he doesn't understand the map because he hasn't played it enough actually [u]supports[/u] his argument; you're declaring, in effect, that one needs to have played the map to be able to "deal with most situations", which is pretty much the [u]definition[/u] of unintuitive (or at least the best one I can think of for this specific scenario).

I don't really have a position on this because whether or not something is intuitive depends on the person, in my opinion, but I felt this should be addressed. Just because [u]you[/u] can play Badlands doesn't make it intuitive.
26
#26
2 Frags +

badlands has one of the worst mids and lasts imo

badlands has one of the worst mids and lasts imo
27
#27
1 Frags +

i only love process literally because of how white it is

i only love process literally because of how white it is
28
#28
2 Frags +

racist

racist
29
#29
2 Frags +

gullywash #3 on the poll and yet nobody has said anything in the thread about it

probably the most all-around solid map in the rotation imo

gullywash #3 on the poll and yet nobody has said anything in the thread about it

probably the most all-around solid map in the rotation imo
30
#30
15 Frags +
fightgullywash #3 on the poll and yet nobody has said anything in the thread about it

probably the most all-around solid map in the rotation imo

gully is good overall but on a micro level i always just feel like i'm waiting for someone to walk through a choke and then shooting the choke

[quote=fight]gullywash #3 on the poll and yet nobody has said anything in the thread about it

probably the most all-around solid map in the rotation imo[/quote]

gully is good overall but on a micro level i always just feel like i'm waiting for someone to walk through a choke and then shooting the choke
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