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HUD editing: short questions, quick answers
posted in Customization
1141
#1141
0 Frags +

I would like to know how to change a font used in MGE scores or VSH hp.

I would like to know how to change a font used in MGE scores or VSH hp.
1142
#1142
-2 Frags +

How do I create a transparent black box on my HUD that covers my health and ammo? Sorry, I'm pretty new to hud editing.

How do I create a transparent black box on my HUD that covers my health and ammo? Sorry, I'm pretty new to hud editing.
1143
#1143
-1 Frags +

How would I go about changing the text highlight color when you mouse over things in the main menu?

How would I go about changing the text highlight color when you mouse over things in the main menu?
1144
#1144
huds.tf
0 Frags +
STOGEHow would I go about changing the text highlight color when you mouse over things in the main menu?

Find the buttons you want to edit, find "armedFgColor_override"

[quote=STOGE]How would I go about changing the text highlight color when you mouse over things in the main menu?[/quote]

Find the buttons you want to edit, find "armedFgColor_override"
1145
#1145
-2 Frags +

.

.
1146
#1146
-1 Frags +

Is there any way to make it so I can see the "map time left" without pressing tab?

Is there any way to make it so I can see the "map time left" without pressing tab?
1147
#1147
0 Frags +
slicrickgamingIs there any way to make it so I can see the "map time left" without pressing tab?

tf_hud_showservertimelimit 1

[quote=slicrickgaming]Is there any way to make it so I can see the "map time left" without pressing tab?[/quote]

tf_hud_showservertimelimit 1
1148
#1148
0 Frags +
MartyslicrickgamingIs there any way to make it so I can see the "map time left" without pressing tab?
tf_hud_showservertimelimit 1

Says unknown command :/

[quote=Marty][quote=slicrickgaming]Is there any way to make it so I can see the "map time left" without pressing tab?[/quote]

tf_hud_showservertimelimit 1[/quote]

Says unknown command :/
1149
#1149
TFLIVE
-1 Frags +

Apologies if this has already been answered, but when I join an online server the backpack/ item panel UI seems to change to a warped version of the stock HUD and for the life of me I cannot work out how to fix this, any help would be incredibly appreciated: http://i.imgur.com/tFsR1nJ.jpg

Apologies if this has already been answered, but when I join an online server the backpack/ item panel UI seems to change to a warped version of the stock HUD and for the life of me I cannot work out how to fix this, any help would be incredibly appreciated: http://i.imgur.com/tFsR1nJ.jpg
1150
#1150
huds.tf
0 Frags +
FozzlmApologies if this has already been answered, but when I join an online server the backpack/ item panel UI seems to change to a warped version of the stock HUD and for the life of me I cannot work out how to fix this, any help would be incredibly appreciated: http://i.imgur.com/tFsR1nJ.jpg

In resource/clientscheme.res, is "BackpackItemBorder" and it's subsidiaries using a custom vtf?

[quote=Fozzlm]Apologies if this has already been answered, but when I join an online server the backpack/ item panel UI seems to change to a warped version of the stock HUD and for the life of me I cannot work out how to fix this, any help would be incredibly appreciated: http://i.imgur.com/tFsR1nJ.jpg[/quote]

In resource/clientscheme.res, is "BackpackItemBorder" and it's subsidiaries using a custom vtf?
1151
#1151
-1 Frags +

How do you get "Q" to get the backpack/loadout page to go back?

How do you get "Q" to get the backpack/loadout page to go back?
1152
#1152
huds.tf
-1 Frags +
N1ghTHow do you get "Q" to get the backpack/loadout page to go back?

In resource/ui/charinfopanel.res, find "BackButton", inside the "labelText" value, add &Q to it. So:

"labelText"		"&Q Back"
[quote=N1ghT]How do you get "Q" to get the backpack/loadout page to go back?[/quote]

In resource/ui/charinfopanel.res, find "BackButton", inside the "labelText" value, add &Q to it. So:
[code]"labelText" "&Q Back"[/code]
1153
#1153
-1 Frags +

I have a question is it possible in hud health to put a x symbol to the left next to the health
kinda like in this image I made http://imgur.com/U2dbsOM

I have a question is it possible in hud health to put a x symbol to the left next to the health
kinda like in this image I made http://imgur.com/U2dbsOM
1154
#1154
0 Frags +
omniN1ghTHow do you get "Q" to get the backpack/loadout page to go back?
In resource/ui/charinfopanel.res, find "BackButton", inside the "labelText" value, add &Q to it. So:
"labelText"		"&Q Back"

Thank you.

you're the fucking best omni

[quote=omni][quote=N1ghT]How do you get "Q" to get the backpack/loadout page to go back?[/quote]

In resource/ui/charinfopanel.res, find "BackButton", inside the "labelText" value, add &Q to it. So:
[code]"labelText" "&Q Back"[/code][/quote]

Thank you.

[size=10]you're the fucking best omni[/size]
1155
#1155
-1 Frags +

Hey guys, so i just wanted to ask real quick if theres somewhere a hud out there with the engineers building templates aligned to the right border of the screen right under the killfeed

http://imgur.com/vLADsHN

Hey guys, so i just wanted to ask real quick if theres somewhere a hud out there with the engineers building templates aligned to the right border of the screen right under the killfeed

http://imgur.com/vLADsHN
1156
#1156
-1 Frags +

Hey guys. What is this mod name? I mean about health-bar:
http://i.imgur.com/vsQ7cwp.png

Hey guys. What is this mod name? I mean about health-bar:
http://i.imgur.com/vsQ7cwp.png
1157
#1157
0 Frags +
DisquseHey guys. What is this mod name? I mean about health-bar:
http://i.imgur.com/vsQ7cwp.png

https://teamfortress.tv/thread/17560/statusspec
It won't work ingame.

[quote=Disquse]Hey guys. What is this mod name? I mean about health-bar:
http://i.imgur.com/vsQ7cwp.png[/quote]
https://teamfortress.tv/thread/17560/statusspec
It won't work ingame.
1158
#1158
-1 Frags +
JarateKingDisquseHey guys. What is this mod name? I mean about health-bar:
http://i.imgur.com/vsQ7cwp.png
https://teamfortress.tv/thread/17560/statusspec
It won't work ingame.

I know. I need this for streams.

[quote=JarateKing][quote=Disquse]Hey guys. What is this mod name? I mean about health-bar:
http://i.imgur.com/vsQ7cwp.png[/quote]
https://teamfortress.tv/thread/17560/statusspec
It won't work ingame.[/quote]
I know. I need this for streams.
1159
#1159
-1 Frags +

http://imgur.com/zEGBnjM Quick Question.
How'd I edit that?

http://imgur.com/zEGBnjM Quick Question.
How'd I edit that?
1160
#1160
-1 Frags +
Mubbyhttp://imgur.com/zEGBnjM Quick Question.
How'd I edit that?

resource/ui/hudobjectivestatus.res

[quote=Mubby]http://imgur.com/zEGBnjM Quick Question.
How'd I edit that?[/quote] resource/ui/hudobjectivestatus.res
1161
#1161
-1 Frags +

http://i.imgur.com/d3A6Xh9.png

How do I fix this? I imagine it's because the font is too big or something.

Happens on various different things with health values.

http://i.imgur.com/d3A6Xh9.png

How do I fix this? I imagine it's because the font is too big or something.

Happens on various different things with health values.
1162
#1162
-1 Frags +

I'm having some trouble getting vtf files to work.

What i get: http://i.imgur.com/zI53dGq.jpg
What it should look like: http://i.imgur.com/M3zzFCq.png

Are there any specific VTFedit settings I need to use?

My hudlayout

"VTFtest"
{
"visible" "1"
"ControlName" "ImagePanel"
"fieldName" "VTFtest"
"xpos" "c-10"
"ypos" "c-10"
"zpos" "1"
"wide" "20"
"tall" "20"
"enabled" "1"
"image" "replay/thumbnails/Crosshair"
"scaleImage" "1"
}
I'm having some trouble getting vtf files to work.

What i get: http://i.imgur.com/zI53dGq.jpg
What it should look like: http://i.imgur.com/M3zzFCq.png

Are there any specific VTFedit settings I need to use?

My hudlayout
[quote] "VTFtest"
{
"visible" "1"
"ControlName" "ImagePanel"
"fieldName" "VTFtest"
"xpos" "c-10"
"ypos" "c-10"
"zpos" "1"
"wide" "20"
"tall" "20"
"enabled" "1"
"image" "replay/thumbnails/Crosshair"
"scaleImage" "1"
}[/quote]
1163
#1163
-1 Frags +
FlappiI'm having some trouble getting vtf files to work.

What i get: http://i.imgur.com/zI53dGq.jpg
What it should look like: http://i.imgur.com/M3zzFCq.png

Are there any specific VTFedit settings I need to use?

My hudlayout "VTFtest"
{
"visible" "1"
"ControlName" "ImagePanel"
"fieldName" "VTFtest"
"xpos" "c-10"
"ypos" "c-10"
"zpos" "1"
"wide" "20"
"tall" "20"
"enabled" "1"
"image" "replay/thumbnails/Crosshair"
"scaleImage" "1"
}

why are you doing that with a vtf, why not just use a hud crosshair, much easier

[quote=Flappi]I'm having some trouble getting vtf files to work.

What i get: http://i.imgur.com/zI53dGq.jpg
What it should look like: http://i.imgur.com/M3zzFCq.png

Are there any specific VTFedit settings I need to use?

My hudlayout
[quote] "VTFtest"
{
"visible" "1"
"ControlName" "ImagePanel"
"fieldName" "VTFtest"
"xpos" "c-10"
"ypos" "c-10"
"zpos" "1"
"wide" "20"
"tall" "20"
"enabled" "1"
"image" "replay/thumbnails/Crosshair"
"scaleImage" "1"
}[/quote][/quote]
why are you doing that with a vtf, why not just use a hud crosshair, much easier
1164
#1164
0 Frags +
STOGEhttp://i.imgur.com/d3A6Xh9.png

How do I fix this? I imagine it's because the font is too big or something.

Happens on various different things with health values.

Either make the font smaller or increase the wide value of the container, which I think is SpectatorGUIHealth in targetID.

[quote=STOGE]http://i.imgur.com/d3A6Xh9.png

How do I fix this? I imagine it's because the font is too big or something.

Happens on various different things with health values.[/quote]
Either make the font smaller or increase the wide value of the container, which I think is SpectatorGUIHealth in targetID.
1165
#1165
0 Frags +
FlappiI'm having some trouble getting vtf files to work.

http://huds.tf/forum/showthread.php?tid=23&pid=45#pid45

ctrl+f for vtfedit settings

[quote=Flappi]I'm having some trouble getting vtf files to work.
[/quote]

http://huds.tf/forum/showthread.php?tid=23&pid=45#pid45

ctrl+f for vtfedit settings
1166
#1166
-2 Frags +

What does xpos represent and what does y and zpos mean aswell

What does xpos represent and what does y and zpos mean aswell
1167
#1167
huds.tf
-1 Frags +
cosmo_thefaggotWhat does xpos represent and what does y and zpos mean aswell

xpos represents the horizontal position of an element

ypos represents the vertical position of an element

zpos represents what "layer" the element sits on. Say you have 2 hud elements sat directly on top of one another. If one element has a zpos value of "2", the another has a zpos value of "1", the element with the highest value will be displayed on top of the other.

[quote=cosmo_thefaggot]What does xpos represent and what does y and zpos mean aswell[/quote]

xpos represents the horizontal position of an element

ypos represents the vertical position of an element

zpos represents what "layer" the element sits on. Say you have 2 hud elements sat directly on top of one another. If one element has a zpos value of "2", the another has a zpos value of "1", the element with the highest value will be displayed on top of the other.
1168
#1168
-1 Frags +
komorebiFlappiI'm having some trouble getting vtf files to work.
http://huds.tf/forum/showthread.php?tid=23&pid=45#pid45

ctrl+f for vtfedit settings

Thanks a ton!

[quote=komorebi][quote=Flappi]I'm having some trouble getting vtf files to work.
[/quote]

http://huds.tf/forum/showthread.php?tid=23&pid=45#pid45

ctrl+f for vtfedit settings[/quote]
Thanks a ton!
1169
#1169
0 Frags +

Is there a command to switch between custom huds (if I have like 2 custom hud folders within my custom folder)?

Is there a command to switch between custom huds (if I have like 2 custom hud folders within my custom folder)?
1170
#1170
0 Frags +

Is it at all possible to use a hud crosshair with one weapon, but not with another?

I use broesel's crosshair switcher to have a green cross for my rocket launcher, and a yellow dot for my shotgun. I use a hud crosshair to get a light grey ring around my crosshair that flashes pink when I hit something. I want the grey ring there for my rocket launcher, but not there for my shotgun.

I thought maybe this was not possible since it is a hud element, but then I thought that since it changes colors when I hit something, could I possibly just get it to become transparent when I press my shotgun key?

I'm pretty sure the grey ring is one of Fog's crosshairs. I'm not sure what files would help to solve this so just let me know and I'll upload them to pastebin

Is it at all possible to use a hud crosshair with one weapon, but not with another?

I use broesel's crosshair switcher to have a green cross for my rocket launcher, and a yellow dot for my shotgun. I use a hud crosshair to get a light grey ring around my crosshair that flashes pink when I hit something. I want the grey ring there for my rocket launcher, but not there for my shotgun.

I thought maybe this was not possible since it is a hud element, but then I thought that since it changes colors when I hit something, could I possibly just get it to become transparent when I press my shotgun key?

I'm pretty sure the grey ring is one of Fog's crosshairs. I'm not sure what files would help to solve this so just let me know and I'll upload them to pastebin
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