I'm getting an issue where my win panel will sometimes not show up at all during humiliation, anyone else having this issue? (might not be hud related)
Any chance you can fix or tell me how to fix the charge meter labels? Milk, Focus, Jarate, etc do not have any labels.
Here's a screenshot of a sniper using Hitman's and Jarate but no labels on either bar:
Here's a screenshot of a sniper using Hitman's and Jarate but no labels on either bar:
[img]http://i.imgur.com/1B9Gpa5.jpg[/img]
Those were removed in the latest patch (the shield label is still there, which I assume is a bug).
Additionally, the counter that counts credits in MvM (for refunds) seems to be completely missing, it would be nice if you could add it back.
Additionally, the counter that counts credits in MvM (for refunds) seems to be completely missing, it would be nice if you could add it back.
VictorThose were removed in the latest patch (the shield label is still there, which I assume is a bug).
Additionally, the counter that counts credits in MvM (for refunds) seems to be completely missing, it would be nice if you could add it back.
Which counter are you talking about? I played a round of MvM yesterday and everything seemed fine.
Also, shield label is fixed. I removed the labels because I didn't like them and their colors didn't fit the colorscheme.
Additionally, the counter that counts credits in MvM (for refunds) seems to be completely missing, it would be nice if you could add it back.[/quote]
Which counter are you talking about? I played a round of MvM yesterday and everything seemed fine.
Also, shield label is fixed. I removed the labels because I didn't like them and their colors didn't fit the colorscheme.
The counter for refund credits is missing in the wave result panel. It's also missing in the scoreboard and I think it was also in the upgrade panel (not sure about that last one).
http://i.imgur.com/YhoUWbR.jpg (this happens after the first wave you finish after connecting to the server, it's fine afterward, probably on valve's end)
http://i.imgur.com/vbwyP8G.jpg ("correct" wave result panel with empty refund)
http://i.imgur.com/esIi79t.jpg (scoreboard, the counter had something like x out y credits and was in the lower right corner)
On an unrelated note, is it possible to make the wave result panel more transparent? Might be just me, but it seems hard to walk around when it's blocking my screen.
edit: on second thought I think the wave result panel is fine, it just shows if you were eligible for a refund or not, but the counter is still missing on the scoreboard
http://i.imgur.com/YhoUWbR.jpg (this happens after the first wave you finish after connecting to the server, it's fine afterward, probably on valve's end)
http://i.imgur.com/vbwyP8G.jpg ("correct" wave result panel with empty refund)
http://i.imgur.com/esIi79t.jpg (scoreboard, the counter had something like x out y credits and was in the lower right corner)
On an unrelated note, is it possible to make the wave result panel more transparent? Might be just me, but it seems hard to walk around when it's blocking my screen.
edit: on second thought I think the wave result panel is fine, it just shows if you were eligible for a refund or not, but the counter is still missing on the scoreboard
It's been a while since I did the mvm stuff but I might have intentionally removed that label. I'll snoop around.
I seem to be having issues with Demos and STVs (http://puu.sh/iXt0m/160a28a400.jpg) having the team health bars in the middle of the screen after Gun Mettle update and new 7/7/15 update for the Hud. Any known fixes?
About the Refund counter : It just doesnt exist anymore because you can refund now at any time.
And if you want to make the wavesummarypanel more transparent id suggest making the background (first thing you see when opening the wavecompletesummarypanel.res) enabled = 0 and visible = 0 and make the wavecompletecontainer visible = 0. What stays is the white text and i really like it expecially as Scout when you finished a wave and theres still money around.
And if you want to make the wavesummarypanel more transparent id suggest making the background (first thing you see when opening the wavecompletesummarypanel.res) enabled = 0 and visible = 0 and make the wavecompletecontainer visible = 0. What stays is the white text and i really like it expecially as Scout when you finished a wave and theres still money around.
VoidTrinityI seem to be having issues with Demos and STVs (http://puu.sh/iXt0m/160a28a400.jpg) having the team health bars in the middle of the screen after Gun Mettle update and new 7/7/15 update for the Hud. Any known fixes?
That's cause of the update and flatline can do nothing about it.
That's cause of the update and flatline can do nothing about it.
Temporary spec hud release until valve decides to maybe fix the spec huds.
http://puu.sh/iYrQr/4088bd8c55.jpg
It's on github and will be reverted/made into a customization option when valve decides to fix it.
[img]http://puu.sh/iYrQr/4088bd8c55.jpg[/img]
It's on github and will be reverted/made into a customization option when valve decides to fix it.
Victorfound another bug http://i.imgur.com/QDuTQMj.jpg
what's the bug?
what's the bug?
"mouse2" should be in the label not under, otherwise the label is longer than it should be
that's the original place for it and it works fine
Some stuff is messed up for me after several reinstalls, not sure what's happening.
Everything else looks fine; just these things are broken. I tried reinstalling so I'm not sure what else I can do on my own to fix it as there's nothing in the 4x3 folder or customization folder to replace them like there was with the loading screen stats page and loadout page (although I'm not sure why I even had to use those because I have a 16:10 resolution). It doesn't bug me a ton but I'd like stuff to look cleaner is all. Sorry if this has been asked before, I burned through about ten pages and didn't see anything.
e: Also, even less significant of an issue is the main menu. The news panel thing is off too for some reason. Sorry for making a mountain out of a molehill, just wondering if there's an easy fixup for this stuff that I can't figure out on my own.
[url=http://i.imgur.com/bsAoFVQ.jpg]killfeed[/url]
[url=http://i.imgur.com/84rtnBK.jpg]targetids[/url]
Everything else looks fine; just these things are broken. I tried reinstalling so I'm not sure what else I can do on my own to fix it as there's nothing in the 4x3 folder or customization folder to replace them like there was with the loading screen stats page and loadout page (although I'm not sure why I even had to use those because I have a 16:10 resolution). It doesn't bug me a ton but I'd like stuff to look cleaner is all. Sorry if this has been asked before, I burned through about ten pages and didn't see anything.
e: Also, even less significant of an issue is the [url=http://i.imgur.com/NeE5u1u.jpg]main menu[/url]. The news panel thing is off too for some reason. Sorry for making a mountain out of a molehill, just wondering if there's an easy fixup for this stuff that I can't figure out on my own.
I don't see the bug in either of these - the killfeed is supposed to be right-justified and the targetID looks like you have floating HP on. (put this in your autoexec tf_hud_target_id_disable_floating_health 1 to fix it)
The Gun Mettle Update thing being off-center is a thing that happens in 16:10 and I don't know why seeing as I used c-vals for it. EDIT: This has been fixed and so has off-center things on the loading screen, eliminating the need of a custom file for it (thanks omni)
In similar news, I'm planning a fairly large optimization update for the HUD to get me back into the whole flathud updating
The Gun Mettle Update thing being off-center is a thing that happens in 16:10 and I don't know why seeing as I used c-vals for it. EDIT: This has been fixed and so has off-center things on the loading screen, eliminating the need of a custom file for it (thanks omni)
In similar news, I'm planning a fairly large optimization update for the HUD to get me back into the whole flathud updating
flatlineI don't see the bug in either of these - the killfeed is supposed to be right-justified and the targetID looks like you have floating HP on. (put this in your autoexec tf_hud_target_id_disable_floating_health 1 to fix it)
Oh, no kidding. My bad, I thought I saw truktruk streaming with your hud and the killfeed was centered. My mistake then, sorry. Thanks for the autoexec fix, that's got the ids looking like how I want them to look. I didn't even realize the floating health thing was on or what that meant so that'll help for future reference.
flatlineThe Gun Mettle Update thing being off-center is a thing that happens in 16:10 and I don't know why seeing as I used c-vals for it.
Gotcha. It's no biggie, I was just wondering if there was a simple fix.
Thanks for the quick response, sorry that pretty much the whole post was non-issues. I love the hud and I can't wait for the update.
Oh, no kidding. My bad, I thought I saw truktruk streaming with your hud and the killfeed was centered. My mistake then, sorry. Thanks for the autoexec fix, that's got the ids looking like how I want them to look. I didn't even realize the floating health thing was on or what that meant so that'll help for future reference.
[quote=flatline]The Gun Mettle Update thing being off-center is a thing that happens in 16:10 and I don't know why seeing as I used c-vals for it.[/quote]
Gotcha. It's no biggie, I was just wondering if there was a simple fix.
Thanks for the quick response, sorry that pretty much the whole post was non-issues. I love the hud and I can't wait for the update.
Completely up-to-date flathud would be the best thing happening to me in 2015 ;)
My ammo count disappears randomly mid-game, hud_reloadscheme doesn't seem to fix it
Anybody else experience this and is this a hud thing or a tf2 thing?
Anybody else experience this and is this a hud thing or a tf2 thing?
[spoiler][img]https://puu.sh/j3RFv/4d46432dfd.jpg[/img][/spoiler]
FiZZiLMy ammo count disappears randomly mid-game, hud_reloadscheme doesn't seem to fix it
Anybody else experience this and is this a hud thing or a tf2 thing?Show Content
Might be a tf2 thing (probably not). I was trying to work on a HUD several days ago and the same thing happened. It was rare when it did happen though. Haven't experienced it with any other HUDs except from the one I was working on.
Anybody else experience this and is this a hud thing or a tf2 thing?
[spoiler][img]https://puu.sh/j3RFv/4d46432dfd.jpg[/img][/spoiler][/quote]
Might be a tf2 thing (probably not). I was trying to work on a HUD several days ago and the same thing happened. It was rare when it did happen though. Haven't experienced it with any other HUDs except from the one I was working on.
N1ghTFiZZiLMy ammo count disappears randomly mid-game, hud_reloadscheme doesn't seem to fix it
Anybody else experience this and is this a hud thing or a tf2 thing?Show Content
Might be a tf2 thing (probably not). I was trying to work on a HUD several days ago and the same thing happened. It was rare when it did happen though. Haven't experienced it with any other HUDs except from the one I was working on.
I also have this issue sometimes, but I was able to fix it by leaving the server.
edit: can someone explain how to change the flashing uber to solid? I uncommented the Solid Color Charge in hudanimations_tf but the numerical% flashes once then stays yellow (it's white before my first uber, but stays yellow after the uber has ended).
Anybody else experience this and is this a hud thing or a tf2 thing?
[spoiler][img]https://puu.sh/j3RFv/4d46432dfd.jpg[/img][/spoiler][/quote]
Might be a tf2 thing (probably not). I was trying to work on a HUD several days ago and the same thing happened. It was rare when it did happen though. Haven't experienced it with any other HUDs except from the one I was working on.[/quote]
I also have this issue sometimes, but I was able to fix it by leaving the server.
edit: can someone explain how to change the flashing uber to solid? I uncommented the Solid Color Charge in hudanimations_tf but the numerical% flashes once then stays yellow (it's white before my first uber, but stays yellow after the uber has ended).
Ammo and hp disappearing is a tf2 bug, it is usually fixed by just restarting.
I can usually get my ammo counter back after disappearing by inspecting a player on my team. (and seems to disappear when i inspect people too although not sure on that cos I forget the ammo isn't there until minutes later)
Is there anyway I can move things around in the main menu just for personal preference. I would like to move the updates to the top right and put the contracts and news beside favourite server and maybe move it up higher
http://i.imgur.com/PEG4gvl.jpg
Flathud altered the font size of netgraph and cl_showfps.
How to make the cl_showfps smaller like it usually do? It looked fine on laptop screen but looked too big on 23 inch monitor.
Flathud altered the font size of netgraph and cl_showfps.
How to make the cl_showfps smaller like it usually do? It looked fine on laptop screen but looked too big on 23 inch monitor.
I know that you removed the old scoreboards to make things easier to maintain but I cannot get used to the new scoreboard. Is it possible that you still have the old version somewhere? I was thinking about maintaining it myself, but I couldn't figure out how to search old versions on github.
Additionally, Heavy's rage bar in MVM still has the label (and I think medic's shield still has it too).
Additionally, Heavy's rage bar in MVM still has the label (and I think medic's shield still has it too).
Small update released to add support for the new readyup mode.
http://puu.sh/jrVKP/c8c030de62.jpg
@Victor: no, I don't. I hated the old scoreboard, it was the first thing I made and it showed. Also, the labels from the heavy rage bar and med shield are fixed in this miniupdate.
[img]http://puu.sh/jrVKP/c8c030de62.jpg[/img]
@Victor: no, I don't. I hated the old scoreboard, it was the first thing I made and it showed. Also, the labels from the heavy rage bar and med shield are fixed in this miniupdate.
That's understandable. Then you could you explain how I would go about making it bigger? (for 16v16 and making it wider so names don't get cut off so much)
That's just straight hud editing. You'd have to widen everything out and then move it back to center it properly. As for making it taller, you could just extend the playerlists and the scoreboard backgrounds and move the stat information lower.
I wanted to edit some of the colours in your HUD, but they keep reverting back to default ones. For example, I changed the ammo numbers colours, but when I run low on ammo and refill it, colours change back to white. This also happens with Ubercharge meter and number colours. How to fix that?