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TF2 update for 9/10/15
1
#1
Patch Notes
0 Frags +

Via HLDS:

Valve- Added the DeutschLAN 2015 tournament medals
- Fixed a client crash related to fonts
- Fixed a client crash for users who had model quality set to low on maps with static prop lightmaps (thanks to Egan for the detailed report and test case)
- Fixed a bug where Strange Dalokohs Bars were incorrectly counting Allied Healing Done events as Allies Extinguished
- Strange Sandviches can now accept Allies Extinguished strange parts
- Updated the materials and model for The Rotation Sensation
- Updated the localization files
- PASS Time update
- If the jack is neutral for too long, it will automatically respawn
- If a player holds the jack for too long, teammates can steal the jack from that player
- Catching and intercepting a tossed jack is slightly easier
- Demoman can no longer charge or detonate while holding the jack
- Enabled melee-only for sudden death mode
- Updated pass_warehouse to fix some spots where the jack could get stuck
a note on PASS TimeIt's been amazing getting extremely helpful/creative/clever/funny feedback from people! We're reading every email and checking all the forums, so please keep it coming to [email]passtime@valvesoftware.com[/email]. With much gratitude, Valve, Bad Robot, and Escalation.

Rumor has it:

- SourceMod appears to be broken - use the latest snapshot instead

-

http://fi.somethingawful.com/images/smilies/emot-siren.gif

UFOs!

http://fi.somethingawful.com/images/smilies/emot-siren.gif

- DevinWatson uncovered from the below link that there were some brand spanking new Invasion assets added...
- UFOs have been sighted in 2fort (by Y_M), Badwater Basin (courtesy Worms947 of Facepunch), as well as several spots in Dustbowl (thanks to waterandroid of reddit)
- Warning posters too, such as this image of one on 2fort courtesy of psyke:

http://imageshack.com/a/img913/2033/vULHqc.png

- Medals for everyone (that participates in/supports DeutschLAN 2015)! (and a few HUD resource updates) https://github.com/SteamDatabase/GameTracking/commit/bf6b1b07692041c4d133d5ae7ea2ce24a17a4596

- Item schema update: https://github.com/SteamDatabase/SteamTracking/commit/4abd8f6564d51e93d69347c8a345de2b7fbe141d
- DeutschLAN medal images can be found on Facepunch

- Deep level stuff: https://github.com/SteamDatabase/GameTracking/commit/2062205b8e9c794ed4d6a1bb9bf9f8b91feebd88

- Size is ~50 MB

Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]:

[quote=Valve]- Added the DeutschLAN 2015 tournament medals
- Fixed a client crash related to fonts
- Fixed a client crash for users who had model quality set to low on maps with static prop lightmaps (thanks to Egan for the detailed report and test case)
- Fixed a bug where Strange Dalokohs Bars were incorrectly counting Allied Healing Done events as Allies Extinguished
- Strange Sandviches can now accept Allies Extinguished strange parts
- Updated the materials and model for The Rotation Sensation
- Updated the localization files
- PASS Time update
- If the jack is neutral for too long, it will automatically respawn
- If a player holds the jack for too long, teammates can steal the jack from that player
- Catching and intercepting a tossed jack is slightly easier
- Demoman can no longer charge or detonate while holding the jack
- Enabled melee-only for sudden death mode
- Updated pass_warehouse to fix some spots where the jack could get stuck

[quote=a note on PASS Time]It's been amazing getting extremely helpful/creative/clever/funny feedback from people! We're reading every email and checking all the forums, so please keep it coming to [email]passtime@valvesoftware.com[/email]. With much gratitude, Valve, Bad Robot, and Escalation.[/quote][/quote]

Rumor has it:

- [B]SourceMod appears to be broken[/B] - use the latest snapshot instead

- [img]http://fi.somethingawful.com/images/smilies/emot-siren.gif[/img] [B]UFOs![/B] [img]http://fi.somethingawful.com/images/smilies/emot-siren.gif[/img] - [url=https://facepunch.com/showthread.php?t=1476897&p=48654767&viewfull=1#post48654767]DevinWatson uncovered from the below link that there were some brand spanking new Invasion assets added...[/url]
- [B]UFOs have been sighted in [url=https://facepunch.com/showthread.php?t=1476897&p=48654850&viewfull=1#post48654850]2fort[/url] (by Y_M), [url=https://facepunch.com/showthread.php?t=1476897&p=48654906&viewfull=1#post48654906]Badwater Basin[/url] (courtesy Worms947 of Facepunch), as well as [url=https://www.youtube.com/watch?v=7-OHekrj-yQ]several spots in Dustbowl[/url] ([url=https://www.reddit.com/r/tf2/comments/3kgjuz/tf2_update_for_91015/cux9lwc?context=3]thanks to waterandroid of reddit[/url])[/B]
- Warning posters too, [url=https://facepunch.com/showthread.php?t=1476897&p=48654808&viewfull=1#post48654808]such as this image of one on 2fort courtesy of psyke[/url]:

[img]http://imageshack.com/a/img913/2033/vULHqc.png[/img]

- Medals for everyone (that participates in/supports DeutschLAN 2015)! (and a few HUD resource updates) [url]https://github.com/SteamDatabase/GameTracking/commit/bf6b1b07692041c4d133d5ae7ea2ce24a17a4596[/url]

- Item schema update: https://github.com/SteamDatabase/SteamTracking/commit/4abd8f6564d51e93d69347c8a345de2b7fbe141d
- DeutschLAN medal images [url=https://facepunch.com/showthread.php?t=1485051&p=48655095&viewfull=1#post48655095]can be found on Facepunch[/url]

- Deep level stuff: [url]https://github.com/SteamDatabase/GameTracking/commit/2062205b8e9c794ed4d6a1bb9bf9f8b91feebd88[/url]

- Size is ~50 MB
2
#2
15 Frags +

MM is actually mann vs alien

MM is actually mann vs alien
3
#3
12 Frags +

fucking hype alert

my sides

fucking hype alert

my sides
4
#4
-4 Frags +

It's gonna be the halloween update.
Should be pretty cool tho.

It's gonna be the halloween update.
Should be pretty cool tho.
5
#5
0 Frags +

if they release mm on Halloween then we will all be playing it with half fps for a while and that wouldn't be as much fun

if they release mm on Halloween then we will all be playing it with half fps for a while and that wouldn't be as much fun
6
#6
11 Frags +

invasion could be talking about those things from the comic?

edit: picture

http://imgur.com/lexO52h.jpg

invasion could be talking about those things from the comic?

edit: picture
[img]http://imgur.com/lexO52h.jpg[/img]
7
#7
1 Frags +

"This item has been accepted" on quite a few of these

http://steamcommunity.com/workshop/filedetails/?id=304536458

"This item has been accepted" on quite a few of these

http://steamcommunity.com/workshop/filedetails/?id=304536458
8
#8
-2 Frags +

Maybe this is going to be the engi vs spy update? Wasn't that suposed to happen too sometime?

Maybe this is going to be the engi vs spy update? Wasn't that suposed to happen too sometime?
9
#9
-1 Frags +
BonafideMaybe this is going to be the engi vs spy update? Wasn't that suposed to happen too sometime?

I remember hearing something about the files related to that being removed a few updates ago

[quote=Bonafide]Maybe this is going to be the engi vs spy update? Wasn't that suposed to happen too sometime?[/quote]

I remember hearing something about the files related to that being removed a few updates ago
10
#10
0 Frags +

apparently all traces of spy vs engi were removed, its thought by some people that gun mettle was just spy vs engi. (most balance changes affected spy and engi, cases are named after spy - concealed killer, and engi - craftsmann, and spy vs engi was going to use the quest system that was in gun mettle)

apparently all traces of spy vs engi were removed, its thought by some people that gun mettle was just spy vs engi. (most balance changes affected spy and engi, cases are named after spy - concealed killer, and engi - craftsmann, and spy vs engi was going to use the quest system that was in gun mettle)
11
#11
15 Frags +

RIP ESEA client :(

RIP ESEA client :(
12
#12
9 Frags +

rip sourcemod

rip sourcemod
13
#13
3 Frags +

So much stuff going on for TF2. On one hand it's amazing, on the other are they ever going to finish even one of these things?

So much stuff going on for TF2. On one hand it's amazing, on the other are they ever going to finish even one of these things?
14
#14
0 Frags +

Please fix my fps :v((

Please fix my fps :v((
15
#15
0 Frags +

update broke whitelist, logs, and esea server cfg

update broke whitelist, logs, and esea server cfg
16
#16
-2 Frags +

client working I think, can somebody verify

edit: nvm

client working I think, can somebody verify

edit: nvm
17
#17
2 Frags +

do the esea admins even know its broke

do the esea admins even know its broke
18
#18
5 Frags +

does esea even care

does esea even care
19
#19
-2 Frags +
Evrewsdo the esea admins even know its broke

yes but

milodoes esea even care

no

edit: According to tri they know what the issue is and are working on it

[quote=Evrews]do the esea admins even know its broke[/quote]

yes but

[quote=milo]does esea even care[/quote]

no

edit: According to tri they know what the issue is and are working on it
20
#20
5 Frags +

Fucking aliens ruining my ESEA experience.

Fucking aliens ruining my ESEA experience.
21
#21
0 Frags +

any eta on client being fixed?

any eta on client being fixed?
22
#22
-1 Frags +
deetrEvrewsdo the esea admins even know its broke
yes but
milodoes esea even care
no

edit: According to tri they know what the issue is and are working on it

the client is fine, its the server cfg and whitelist thats the problem

[quote=deetr][quote=Evrews]do the esea admins even know its broke[/quote]

yes but

[quote=milo]does esea even care[/quote]

no

edit: According to tri they know what the issue is and are working on it[/quote]
the client is fine, its the server cfg and whitelist thats the problem
23
#23
-2 Frags +
deetr"This item has been accepted" on quite a few of these

http://steamcommunity.com/workshop/filedetails/?id=304536458

I hope you don't mean "Certified for TF2" which just means.. it officially works in the game and meets Valve's parameters for an item.

[quote=deetr]"This item has been accepted" on quite a few of these

http://steamcommunity.com/workshop/filedetails/?id=304536458[/quote]

I hope you don't mean "Certified for TF2" which just means.. it officially works in the game and meets Valve's parameters for an item.
24
#24
-3 Frags +
Getawhaledeetr"This item has been accepted" on quite a few of these

http://steamcommunity.com/workshop/filedetails/?id=304536458

I hope you don't mean "Certified for TF2" which just means.. it officially works in the game and meets Valve's parameters for an item.

o well shit idk about the community shit I just read that in the facepunch thread

edit: na the thing u linked isnt what im talking about, eg this http://steamcommunity.com/sharedfiles/filedetails/?id=329242300

[quote=Getawhale][quote=deetr]"This item has been accepted" on quite a few of these

http://steamcommunity.com/workshop/filedetails/?id=304536458[/quote]

I hope you don't mean "Certified for TF2" which just means.. it officially works in the game and meets Valve's parameters for an item.[/quote]

o well shit idk about the community shit I just read that in the facepunch thread

edit: na the thing u linked isnt what im talking about, eg this http://steamcommunity.com/sharedfiles/filedetails/?id=329242300
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