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look at dis
posted in Q/A Help
1
#1
0 Frags +

https://facepunch.com/showthread.php?t=757441

look at the code.
there are some lines where it doesnt have quotes for the number of the comand set for instance:

cl_burninggibs "0"
lod_TransitionDist "0"
r_rootlod "2"
r_drawdetailprops  "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
fov_desired "90"
mat_reducefillrate "1"
mat_debugdepthval 0
mat_debugdepthvalmax 0
mat_forcehardwaresync 0
mat_aaquality 0
mat_bloom_scalefactor_scalar 0
mat_fastnobump 0
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"

Some of em have code, some dont. is this supposed to be this way, cuz i dont think it should :s

thanks yo

https://facepunch.com/showthread.php?t=757441


look at the code.
there are some lines where it doesnt have quotes for the number of the comand set for instance:

[code]cl_burninggibs "0"
lod_TransitionDist "0"
r_rootlod "2"
r_drawdetailprops "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
fov_desired "90"
mat_reducefillrate "1"
mat_debugdepthval 0
mat_debugdepthvalmax 0
mat_forcehardwaresync 0
mat_aaquality 0
mat_bloom_scalefactor_scalar 0
mat_fastnobump 0
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"[/code]

Some of em have code, some dont. is this supposed to be this way, cuz i dont think it should :s

thanks yo
2
#2
10 Frags +

what

what
3
#3
8 Frags +

nice dude

nice dude
4
#4
0 Frags +
deetrwhat

Sorry, I kept the code at the end, my question was that for some of the lines the numbers dont have quotations, arent all the numbers supposed to have quotations?

[quote=deetr]what[/quote]

Sorry, I kept the code at the end, my question was that for some of the lines the numbers dont have quotations, arent all the numbers supposed to have quotations?
5
#5
12 Frags +

it does not matter at all

it does not matter at all
6
#6
4 Frags +

the "" dont matter

the "" dont matter
7
#7
4 Frags +
MILKy_it does not matter at allJoshySpaghettithe "" dont matterSTOPERRRnice dude

Thanks guys :D

[quote=MILKy_]it does not matter at all[/quote]
[quote=JoshySpaghetti]the "" dont matter[/quote]
[quote=STOPERRR]nice dude[/quote]


Thanks guys :D
8
#8
5 Frags +

/

/
9
#9
2 Frags +

regarding quotes in languages - most languages, including whatever the hell tf2 wants to call its scripts, just use quotes to group strings where spaces would normally terminate them. so for example, if you want to say the following in chat:

this is text

then you can't just use 'say this is text' as a command, because it'll just say 'this' in chat, since the spaces will separate. instead you'd put them in quotes to group them as one string: "say this is text" would type 'this is text' into chat. most languages would start the quotations at the beginning of the string, just before the word 'this', but tf2 is weird so it needs to group the command in with the same string.

this isn't necessary for numbers because they aren't ever separated with spaces, so for most cvars the quotes are useless, though people often use them anyway because it looks cleaner.

regarding quotes in languages - most languages, including whatever the hell tf2 wants to call its scripts, just use quotes to group strings where spaces would normally terminate them. so for example, if you want to say the following in chat:

[quote]this is text[/quote]

then you can't just use 'say this is text' as a command, because it'll just say 'this' in chat, since the spaces will separate. instead you'd put them in quotes to group them as one string: "say this is text" would type 'this is text' into chat. most languages would start the quotations at the beginning of the string, just before the word 'this', but tf2 is weird so it needs to group the command in with the same string.

this isn't necessary for numbers because they aren't ever separated with spaces, so for most cvars the quotes are useless, though people often use them anyway because it looks cleaner.
10
#10
0 Frags +
Fireidk whether you did this just for research, but if you actually want to get fps i wouldnt use that cfg, since its quite outdated. use comanglias instead

Yes fire, I do use and have been using comanglias toaster gfx for a while now. this just seems a bit shittier look than comanglia's. And i just wanted to try it out :3

yttriumregarding quotes in languages - most languages, including whatever the hell tf2 wants to call its scripts, just use quotes to group strings where spaces would normally terminate them. so for example, if you want to say the following in chat:
this is text
then you can't just use 'say this is text' as a command, because it'll just say 'this' in chat, since the spaces will separate. instead you'd put them in quotes to group them as one string: "say this is text" would type 'this is text' into chat. most languages would start the quotations at the beginning of the string, just before the word 'this', but tf2 is weird so it needs to group the command in with the same string.

this isn't necessary for numbers because they aren't ever separated with spaces, so for most cvars the quotes are useless, though people often use them anyway because it looks cleaner.

Alright man, I get it now. thanks :)

[quote=Fire]idk whether you did this just for research, but if you actually want to get fps i wouldnt use that cfg, since its quite outdated. use [url=http://www.teamfortress.tv/25328/comanglias-config-fps-guide]comanglias[/url] instead[/quote]
Yes fire, I do use and have been using comanglias toaster gfx for a while now. this just seems a bit shittier look than comanglia's. And i just wanted to try it out :3

[quote=yttrium]regarding quotes in languages - most languages, including whatever the hell tf2 wants to call its scripts, just use quotes to group strings where spaces would normally terminate them. so for example, if you want to say the following in chat:

[quote]this is text[/quote]

then you can't just use 'say this is text' as a command, because it'll just say 'this' in chat, since the spaces will separate. instead you'd put them in quotes to group them as one string: "say this is text" would type 'this is text' into chat. most languages would start the quotations at the beginning of the string, just before the word 'this', but tf2 is weird so it needs to group the command in with the same string.

this isn't necessary for numbers because they aren't ever separated with spaces, so for most cvars the quotes are useless, though people often use them anyway because it looks cleaner.[/quote]
Alright man, I get it now. thanks :)
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