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Why can't ESEA teams self-report as dead?
1
#1
0 Frags +

It takes four consecutive ffls to automatically mark a team as dead. That's a lot of unplayed matches, especially when lots of teams die. UGC has a feature where teams can drop themselves from the season so that they immediately won't get scheduled anymore. Why doesn't ESEA?

It takes four consecutive ffls to automatically mark a team as dead. That's a lot of unplayed matches, especially when lots of teams die. UGC has a feature where teams can drop themselves from the season so that they immediately won't get scheduled anymore. Why doesn't ESEA?
2
#2
Momentum Mod
50 Frags +

that would require some sort of admin involvement and hahaHATHATS NOT GUNNA HAHAPPEN

that would require some sort of admin involvement and hahaHATHATS NOT GUNNA HAHAPPEN
3
#3
41 Frags +

roast!!!

roast!!!
4
#4
5 Frags +
Hellbentthat would require some sort of admin involvement and hahaHATHATS NOT GUNNA HAHAPPEN

What, a couple more support tickets and boxes checked in a season, once the feature's added? Tri seems pretty responsive and helpful whenever we have to go through him for something.

Edit: Plus, this is something that could benefit CS:GO players too.

[quote=Hellbent]that would require some sort of admin involvement and hahaHATHATS NOT GUNNA HAHAPPEN[/quote]

What, a couple more support tickets and boxes checked in a season, once the feature's added? Tri seems pretty responsive and helpful whenever we have to go through him for something.

Edit: Plus, this is something that could benefit CS:GO players too.
5
#5
14 Frags +

Teams are very often dead, then revived, then dead, then revived. It's hard to keep track of that even as someone in the roster, so it's best to not have it set in stone.

Plus this community is FULL of unstable nerds. Can't have then going around reporting their team dead

Teams are very often dead, then revived, then dead, then revived. It's hard to keep track of that even as someone in the roster, so it's best to not have it set in stone.


Plus this community is FULL of unstable nerds. Can't have then going around reporting their team dead
6
#6
3 Frags +

You can drop your team from ETF2L and it works fine there.

You can drop your team from ETF2L and it works fine there.
7
#7
cp_granary_pro
13 Frags +

does killing even care???

does killing even care???
8
#8
4 Frags +
DavidTheWinYou can drop your team from ETF2L and it works fine there.

We have to manually drop teams after 3 default losses or if their leader contacts an admin.

[quote=DavidTheWin]You can drop your team from ETF2L and it works fine there.[/quote]
We have to manually drop teams after 3 default losses or if their leader contacts an admin.
9
#9
0 Frags +
kKaltUuDavidTheWinYou can drop your team from ETF2L and it works fine there.We have to manually drop teams after 3 default losses or if their leader contacts an admin.

But you can "self-report as dead" as in the OP (contacting the admin)

[quote=kKaltUu][quote=DavidTheWin]You can drop your team from ETF2L and it works fine there.[/quote]
We have to manually drop teams after 3 default losses or if their leader contacts an admin.[/quote]

But you can "self-report as dead" as in the OP (contacting the admin)
10
#10
0 Frags +

ah ok, I missunderstood.

Wait, so that means ESEA creates fixtures against teams that should be able to drop themselves? doesn't that fuck up their opponents fixtures?

ah ok, I missunderstood.

Wait, so that means ESEA creates fixtures against teams that should be able to drop themselves? doesn't that fuck up their opponents fixtures?
11
#11
1 Frags +

i will dad is marked as dead without a single ffl

maybe because everyone left the roster

i will dad is marked as dead without a single ffl

maybe because everyone left the roster
12
#12
-1 Frags +

Seems like a pretty good button to add, should take this to their forums and see what they say.

Seems like a pretty good button to add, should take this to their forums and see what they say.
13
#13
3 Frags +
kKaltUuah ok, I missunderstood.

Wait, so that means ESEA creates fixtures against teams that should be able to drop themselves? doesn't that fuck up their opponents fixtures?

Absolutely. Take, for example, the team formerly known as Greatness - Menoetius. They've acknowledged that they're dead in the profile. They were dead after 10 matches. However, since they will not be marked as such even after this next match (which will be a ffw for them due to being matched up against another dead team), there will be a total of 6 forfeited matches with the teams who would have played them. Seems pretty excessive, right?

Knuckles_Teams are very often dead, then revived, then dead, then revived. It's hard to keep track of that even as someone in the roster, so it's best to not have it set in stone.

Plus this community is FULL of unstable nerds. Can't have then going around reporting their team dead

There's a button for that. Pictured below is my team owner control panel for NAB, which I chose to drop from the UGC season to focus on ESEA. It was as simple as hitting a button to drop us from the season, though I could have chosen "Not Ready" if we had planned to potentially continue playing. UGC requires a certain number of matches played to be eligible for playoffs, but other than that, it's as simple as selecting the appropriate team readiness status and receiving ffls only for those matches which were already scheduled.

http://i.imgur.com/HHi9cDh.png

[quote=kKaltUu]ah ok, I missunderstood.

Wait, so that means ESEA creates fixtures against teams that should be able to drop themselves? doesn't that fuck up their opponents fixtures?[/quote]

Absolutely. Take, for example, [url=https://play.esea.net/teams/98678]the team formerly known as Greatness - Menoetius[/url]. They've acknowledged that they're dead in the profile. They were dead after 10 matches. However, since they will not be marked as such even after this next match (which will be a ffw for them due to being matched up against another dead team), there will be a total of 6 forfeited matches with the teams who would have played them. Seems pretty excessive, right?

[quote=Knuckles_]Teams are very often dead, then revived, then dead, then revived. It's hard to keep track of that even as someone in the roster, so it's best to not have it set in stone.


Plus this community is FULL of unstable nerds. Can't have then going around reporting their team dead[/quote]

There's a button for that. Pictured below is my team owner control panel for NAB, which I chose to drop from the UGC season to focus on ESEA. It was as simple as hitting a button to drop us from the season, though I could have chosen "Not Ready" if we had planned to potentially continue playing. UGC requires a certain number of matches played to be eligible for playoffs, but other than that, it's as simple as selecting the appropriate team readiness status and receiving ffls only for those matches which were already scheduled.

[img]http://i.imgur.com/HHi9cDh.png[/img]
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