Via the CS:GO blog:
Valve[GAMEPLAY]
– Reverted recent changes to pistols and the AK-47, M4A4, and M4A1-S (see the CS:GO blog for details).
[MISC]
– Other players can now hear the sound of the R8 Revolver primary fire hammer just before it fires.
– Smoke clouds from smoke grenades detonated by burning fire will now correctly cover the ground instead of floating above that area.
– Fire grenades that had been only partially extinguished by smoke will no longer deal damage from the flames under smoke grenade (fix for a bug discovered by jasonRRR)
– Flames from fire grenades that are still spreading will no longer spread into the smoke cloud and will instead spread along the edge of the smoke cloud.
– Fixed up-to-360-degree camera flip in Killer Replay.
– Fixed an instance where an offer showed the incorrect price.
Rumor has it:
- BONUS! WE GOT BONUS! http://blog.counter-strike.net/index.php/2015/12/13394/
- Looks like a complete reversal since the previous values were commented out, maybe controversy was expected?
- Size is ~10 MB
Via [url=http://blog.counter-strike.net/index.php/2015/12/13402/]the CS:GO blog[/url]:
[quote=Valve][GAMEPLAY]
– Reverted recent changes to pistols and the AK-47, M4A4, and M4A1-S (see the CS:GO blog for details).
[MISC]
– Other players can now hear the sound of the R8 Revolver primary fire hammer just before it fires.
– Smoke clouds from smoke grenades detonated by burning fire will now correctly cover the ground instead of floating above that area.
– Fire grenades that had been only partially extinguished by smoke will no longer deal damage from the flames under smoke grenade (fix for a bug discovered by jasonRRR)
– Flames from fire grenades that are still spreading will no longer spread into the smoke cloud and will instead spread along the edge of the smoke cloud.
– Fixed up-to-360-degree camera flip in Killer Replay.
– Fixed an instance where an offer showed the incorrect price.[/quote]
Rumor has it:
- [B]BONUS! WE GOT BONUS! http://blog.counter-strike.net/index.php/2015/12/13394/[/B]
- Looks like a complete reversal since [url=https://github.com/SteamDatabase/GameTracking/commit/7deafd74739b24ce5d523c0ba38e6b6edba69a82]the previous values were commented out, maybe controversy was expected?[/url]
- Size is ~10 MB
thank god they reverted the changes back
thank god they reverted the changes back
[GAMEPLAY]
– Reverted recent changes to pistols and the AK-47, M4A4, and M4A1-S (see the CS:GO blog for details).
Thank god
[quote][GAMEPLAY]
– [b]Reverted recent changes to pistols and the AK-47, M4A4, and M4A1-S (see the CS:GO blog for details)[/b].[/quote]
Thank god
Not to sure about the pistol changes being reverted, It was kind of nice.
The best thing to up the amount of people tap shooting would be to go to 128 tick servers and up the hitreg. That way people can actually hit their one taps instead of hoping for it. They could also improve first shot accuracy.
Not to sure about the pistol changes being reverted, It was kind of nice.
The best thing to up the amount of people tap shooting would be to go to 128 tick servers and up the hitreg. That way people can actually hit their one taps instead of hoping for it. They could also improve first shot accuracy.
TangyyNot to sure about the pistol changes being reverted, It was kind of nice.
The best thing to up the amount of people tap shooting would be to go to 128 tick servers and up the hitreg. That way people can actually hit their one taps instead of hoping for it. They could also improve first shot accuracy.
It was good for everything but the glock
It is actually nuts that they Completely reverted it now my sprays are back to normal woooo!
[quote=Tangyy]Not to sure about the pistol changes being reverted, It was kind of nice.
The best thing to up the amount of people tap shooting would be to go to 128 tick servers and up the hitreg. That way people can actually hit their one taps instead of hoping for it. They could also improve first shot accuracy.[/quote]
It was good for everything but the glock
It is actually nuts that they [b][i][u]Completely reverted it[/u][/i][/b] now my sprays are back to normal woooo!
Red_TangyyNot to sure about the pistol changes being reverted, It was kind of nice.
The best thing to up the amount of people tap shooting would be to go to 128 tick servers and up the hitreg. That way people can actually hit their one taps instead of hoping for it. They could also improve first shot accuracy.
It was good for everything but the glock
It is actually nuts that they Completely reverted it now my sprays are back to normal woooo!
Yeah but this means that they'll probably change it again at some point, just to less of an extent.
[quote=Red_][quote=Tangyy]Not to sure about the pistol changes being reverted, It was kind of nice.
The best thing to up the amount of people tap shooting would be to go to 128 tick servers and up the hitreg. That way people can actually hit their one taps instead of hoping for it. They could also improve first shot accuracy.[/quote]
It was good for everything but the glock
It is actually nuts that they [b][i][u]Completely reverted it[/u][/i][/b] now my sprays are back to normal woooo![/quote]
Yeah but this means that they'll probably change it again at some point, just to less of an extent.
I'm still getting -60 average FPS after the winter update and I have no idea why.
I'm still getting -60 average FPS after the winter update and I have no idea why.
shorasI'm still getting -60 average FPS after the winter update and I have no idea why.
have you checked your video settings? i think everyones got change when the winter update hit initially
[quote=shoras]I'm still getting -60 average FPS after the winter update and I have no idea why.[/quote]
have you checked your video settings? i think everyones got change when the winter update hit initially
JustinisokayshorasI'm still getting -60 average FPS after the winter update and I have no idea why.
have you checked your video settings? i think everyones got change when the winter update hit initially
I sure did. I've set them back to low, but nothing really changed.
EDIT: The issue was disabled multi-core rendering. Apparetly the game says enabling it would lower your framerate.
[quote=Justinisokay][quote=shoras]I'm still getting -60 average FPS after the winter update and I have no idea why.[/quote]
have you checked your video settings? i think everyones got change when the winter update hit initially[/quote]
I sure did. I've set them back to low, but nothing really changed.
EDIT: The issue was disabled multi-core rendering. Apparetly the game says enabling it would lower your framerate.