I have been having this problem where every time I launch TF2 and I get past the Valve intro my game just freezes on the loading screen for 2-5 mins. When I switched to using default HUD I didn't have this problem I was wondering if anyone else has ever had this problem and if they fixed it or it might just be me. Thanks in advance
TF2 takes for ever to launch with RaysHud
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Q/A Help
I have been having this problem where every time I launch TF2 and I get past the Valve intro my game just freezes on the loading screen for 2-5 mins. When I switched to using default HUD I didn't have this problem I was wondering if anyone else has ever had this problem and if they fixed it or it might just be me. Thanks in advance
It looks about 9 hours ago he updated the main menu/loading screen backgrounds. You could try using the HUD without them. materials/vgui/replay/thumbnails/ background_upward_widescreen.vtf(.vmt) are the ones that load when the game launches.
It looks about 9 hours ago he updated the main menu/loading screen backgrounds. You could try using the HUD without them. materials/vgui/replay/thumbnails/ background_upward_widescreen.vtf(.vmt) are the ones that load when the game launches.
i had that problem where it would take forever to load and touching anything would crash it, what fixed it for me was killing the shadowplay application in task manager.
i had that problem where it would take forever to load and touching anything would crash it, what fixed it for me was killing the shadowplay application in task manager.
DanceNumberIt looks about 9 hours ago he updated the main menu/loading screen backgrounds. You could try using the HUD without them. materials/vgui/replay/thumbnails/ background_upward_widescreen.vtf(.vmt) are the ones that load when the game launches.
I tried this but didn't do anything but thanks for the suggestion
[quote=DanceNumber]It looks about 9 hours ago he updated the main menu/loading screen backgrounds. You could try using the HUD without them. materials/vgui/replay/thumbnails/ background_upward_widescreen.vtf(.vmt) are the ones that load when the game launches.[/quote]
I tried this but didn't do anything but thanks for the suggestion
I tried this but didn't do anything but thanks for the suggestion
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