for those of us not in esea and using it, i have a question
when i set my lod bias in it using hl2.exe is there a way to only set it for tf2? i'm tired of having it be the same for css gmod etc.
for those of us not in esea and using it, i have a question
when i set my lod bias in it using hl2.exe is there a way to only set it for tf2? i'm tired of having it be the same for css gmod etc.
I'm assuming you're using the GeForce Sli Profile Tool to set the lod bias.
Generally, games that share the same process (hl2.exe) have different profiles in
the sli profiles txt file.
For example half-life 2 has an entry with Executable "half-life 2/hl2.exe" and team fortress 2 has an entry with Executable "team fortress 2/hl2.exe". So you should be able to set lod bias for individual games.
Otherwise, changing the lod bias doesn't really help your performance at all. If you want to have smooth surfaces in your game, I would recommend using povohats "surfaceproperties.txt" (google it) It gets rid of the dirt flecks on walls and floors.
krakowI'm assuming you're using the GeForce Sli Profile Tool to set the lod bias.
Generally, games that share the same process (hl2.exe) have different profiles in
the sli profiles txt file.
For example half-life 2 has an entry with Executable "half-life 2/hl2.exe" and team fortress 2 has an entry with Executable "team fortress 2/hl2.exe". So you should be able to set lod bias for individual games.
Otherwise, changing the lod bias doesn't really help your performance at all. If you want to have smooth surfaces in your game, I would recommend using povohats "surfaceproperties.txt" (google it) It gets rid of the dirt flecks on walls and floors.
yeah i change the lod bias because simpler visuals make it easier to focus
export NVIDIA profiles.txt whereever using SLI profile tool
add at the end of tf2 section: Setting ID_0x00738e8f = 0x00000000 UserSpecified=true
change: 0x00000000 to 0x00000078
save and import using SLI profile tool.