Hi, I've been having an issue where I would just crash after a while of playing TF2.
I'm not in the Steam Beta Client.
I think it only happens when I'm using Big Picture Mode, but I'm not sure.
I'm playing in official Valve servers.
I am playing on public servers, not on matchmaking.
I do not have any mods installed.
I am using a Steam Controller, however I don't think this would affect it. (the trackpad and gyroscope is set to the os mouse, instead of the game getting the data directly from the controller)
Here are the contents of my autoexec
// Null-cancelling movement script
// (prevents you from pressing two opposing directions, which causes you to stop moving)
bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright
alias +mfwd "-back;+forward;alias checkfwd +forward"
alias +mback "-forward;+back;alias checkback +back"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
alias +mright "-moveleft;+moveright;alias checkright +moveright"
alias -mfwd "-forward;checkback;alias checkfwd none"
alias -mback "-back;checkfwd;alias checkback none"
alias -mleft "-moveleft;checkright;alias checkleft none"
alias -mright "-moveright;checkleft;alias checkright none"
alias checkfwd none
alias checkback none
alias checkleft none
alias checkright none
alias none ""
// Good connection
cl_cmdrate 99999999 // The tricks to get 1.4ms lerp are placebo you're still forced to .0152
cl_interp 0 // change to whatever you like for certain classes projectiles/popping uber/flames = .0152 hitscan = .031 on bad connections = .062
cl_interp_ratio 1
cl_lagcompensation 1
cl_pred_optimize 2
cl_smooth 0
cl_smoothtime 0.01
cl_updaterate 99999999 // The tricks to get 1.4ms lerp are placebo you're still forced to .0152
rate 940000 // anything above 62,000 is completely useless, anything above 48,000ish is useless in HL
cl_allowdownload 0
cl_allowupload 0
cl_customsounds 0
cl_scoreboard_mouse_mode 2
voice_enable 1
cl_software_cursor 1
cl_vote_ui_active_after_voting 1
hud_combattext_batching 1
hud_combattext_batching_window 2.0
Could it be my network settings?
I have different class configurations, however these only change cl_interp.
There's no error or anything, it just closes.
The only launch options I have are related to setting my resolution (-w 1920 -h 1080).
Hi, I've been having an issue where I would just crash after a while of playing TF2.
I'm not in the Steam Beta Client.
I think it only happens when I'm using Big Picture Mode, but I'm not sure.
I'm playing in official Valve servers.
I am playing on public servers, not on matchmaking.
I do not have any mods installed.
I am using a Steam Controller, however I don't think this would affect it. (the trackpad and gyroscope is set to the os mouse, instead of the game getting the data directly from the controller)
Here are the contents of my autoexec
[code]// Null-cancelling movement script
// (prevents you from pressing two opposing directions, which causes you to stop moving)
bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright
alias +mfwd "-back;+forward;alias checkfwd +forward"
alias +mback "-forward;+back;alias checkback +back"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
alias +mright "-moveleft;+moveright;alias checkright +moveright"
alias -mfwd "-forward;checkback;alias checkfwd none"
alias -mback "-back;checkfwd;alias checkback none"
alias -mleft "-moveleft;checkright;alias checkleft none"
alias -mright "-moveright;checkleft;alias checkright none"
alias checkfwd none
alias checkback none
alias checkleft none
alias checkright none
alias none ""
// Good connection
cl_cmdrate 99999999 // The tricks to get 1.4ms lerp are placebo you're still forced to .0152
cl_interp 0 // change to whatever you like for certain classes projectiles/popping uber/flames = .0152 hitscan = .031 on bad connections = .062
cl_interp_ratio 1
cl_lagcompensation 1
cl_pred_optimize 2
cl_smooth 0
cl_smoothtime 0.01
cl_updaterate 99999999 // The tricks to get 1.4ms lerp are placebo you're still forced to .0152
rate 940000 // anything above 62,000 is completely useless, anything above 48,000ish is useless in HL
cl_allowdownload 0
cl_allowupload 0
cl_customsounds 0
cl_scoreboard_mouse_mode 2
voice_enable 1
cl_software_cursor 1
cl_vote_ui_active_after_voting 1
hud_combattext_batching 1
hud_combattext_batching_window 2.0[/code]
Could it be my network settings?
I have different class configurations, however these only change cl_interp.
There's no error or anything, it just closes.
The only launch options I have are related to setting my resolution (-w 1920 -h 1080).
I noticed having "mat_antialias 1" affected my game so I couldn't play longer than 10-50 minutes without crashing. Try "mat_antialias 0".
How often do you experience crashes, in what kind of situations--> when trying to join server, just playing casually or each time you do something specific?
I noticed having "mat_antialias 1" affected my game so I couldn't play longer than 10-50 minutes without crashing. Try "mat_antialias 0".
How often do you experience crashes, in what kind of situations--> when trying to join server, just playing casually or each time you do something specific?