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Blizzard statement on Overwatch cheating
posted in Esports
31
#31
6 Frags +

some players are also so good at aiming/gamesense that they chose to make it fair for us and be coaches instead in a game that's out for 2 weeks

Who knew overwatch was that complicated of a game

some players are also so good at aiming/gamesense that they chose to make it fair for us and be coaches instead in a game that's out for 2 weeks

Who knew overwatch was that complicated of a game
32
#32
-10 Frags +
DaggerBopperTaimou and surefour still roam freehttps://i.gyazo.com/7401bad201c04ad30571ce1cd186b951.png

It's odd though. They've played other shooters, sure, like TF2, in ETFL, as a non-DM class though, medic. They've played low DM games like Titanfall, Dirty Bomb, and OSU (and have been accused of cheating in those games), so how would they have better "DM" than Seagull, Clock, the Quake guys + Dummy, etc? Are they implying these no-namers just come out of the woodwork and are godly?

[quote=Dagger][quote=Bopper]Taimou and surefour still roam free[/quote]
[img]https://i.gyazo.com/7401bad201c04ad30571ce1cd186b951.png[/img][/quote]

It's odd though. They've played other shooters, sure, like TF2, in ETFL, as a non-DM class though, medic. They've played low DM games like Titanfall, Dirty Bomb, and OSU (and have been accused of cheating in those games), so how would they have better "DM" than Seagull, Clock, the Quake guys + Dummy, etc? Are they implying these no-namers just come out of the woodwork and are godly?
33
#33
3 Frags +

There is a player in one of the best teams in South America that got banned in this wave (and he said that it was some random software in his PC that was detected as a cheat, oh wow).

You guys are missing all the drama

There is a player in one of the best teams in South America that got banned in this wave (and he said that it was some random software in his PC that was detected as a cheat, oh wow).

You guys are missing all the drama
34
#34
7 Frags +

dirty bomb is like super comparable to ow in terms of aiming (maybe more than tf2) so idk why you'd call it a low dm game same with titanfall from the little i played of it

people who can use a mouse well exist outside of tf2

dirty bomb is like super comparable to ow in terms of aiming (maybe more than tf2) so idk why you'd call it a low dm game same with titanfall from the little i played of it

people who can use a mouse well exist outside of tf2
35
#35
16 Frags +
EvrewsDaggerBopperTaimou and surefour still roam freehttps://i.gyazo.com/7401bad201c04ad30571ce1cd186b951.png
It's odd though. They've played other shooters, sure, like TF2, in ETFL, as a non-DM class though, medic. They've played low DM games like Titanfall, Dirty Bomb, and OSU (and have been accused of cheating in those games), so how would they have better "DM" than Seagull, Clock, the Quake guys + Dummy, etc? Are they implying these no-namers just come out of the woodwork and are godly?

By your logic the best aimers in Quake would be the best aimers in every FPS title and thus dominate in every game. Obviously this is not the case, everyone you mentioned as a god in a previous game got good or "came out of the woodwork" in that game bar a few notable names who do manage to span titles. The key thing to note though is that transitioning skill across titles is an achievement, not the norm. Normally new titles have new top talent.

[quote=Evrews][quote=Dagger][quote=Bopper]Taimou and surefour still roam free[/quote]
[img]https://i.gyazo.com/7401bad201c04ad30571ce1cd186b951.png[/img][/quote]

It's odd though. They've played other shooters, sure, like TF2, in ETFL, as a non-DM class though, medic. They've played low DM games like Titanfall, Dirty Bomb, and OSU (and have been accused of cheating in those games), so how would they have better "DM" than Seagull, Clock, the Quake guys + Dummy, etc? Are they implying these no-namers just come out of the woodwork and are godly?[/quote]

By your logic the best aimers in Quake would be the best aimers in every FPS title and thus dominate in every game. Obviously this is not the case, everyone you mentioned as a god in a previous game got good or "came out of the woodwork" in that game bar a few notable names who do manage to span titles. The key thing to note though is that transitioning skill across titles is an achievement, not the norm. Normally new titles have new top talent.
36
#36
1 Frags +

dirty bomb isnt a "low dm" game and afaik taimou was the best sniper in eu in that game, so it makes sense that his aim is good

dirty bomb isnt a "low dm" game and afaik taimou was the best sniper in eu in that game, so it makes sense that his aim is good
37
#37
10 Frags +
EvrewsDaggerBopperTaimou and surefour still roam freehttps://i.gyazo.com/7401bad201c04ad30571ce1cd186b951.png
It's odd though. They've played other shooters, sure, like TF2, in ETFL, as a non-DM class though, medic. They've played low DM games like Titanfall, Dirty Bomb, and OSU (and have been accused of cheating in those games), so how would they have better "DM" than Seagull, Clock, the Quake guys + Dummy, etc? Are they implying these no-namers just come out of the woodwork and are godly?

wtf? titanfall and dirty bomb are not "low dm"

these guys aren't no namers, there are games out there other than tf2

[quote=Evrews][quote=Dagger][quote=Bopper]Taimou and surefour still roam free[/quote]
[img]https://i.gyazo.com/7401bad201c04ad30571ce1cd186b951.png[/img][/quote]

It's odd though. They've played other shooters, sure, like TF2, in ETFL, as a non-DM class though, medic. They've played low DM games like Titanfall, Dirty Bomb, and OSU (and have been accused of cheating in those games), so how would they have better "DM" than Seagull, Clock, the Quake guys + Dummy, etc? Are they implying these no-namers just come out of the woodwork and are godly?[/quote]

wtf? titanfall and dirty bomb are not "low dm"

these guys aren't no namers, there are games out there other than tf2
38
#38
41 Frags +

It's kinda hilarious how everyone from games like CS/quake brush TF2 off as an irrelevant game, and instead of recognizing how ignorant that mindset is, the TF2 community just lets it trickle down by looking down on dirtybomb/firefall etc. Some of the most talented FPS gamers came from those random ass games, just like some of them came from TF2.

It's kinda hilarious how everyone from games like CS/quake brush TF2 off as an irrelevant game, and instead of recognizing how ignorant that mindset is, the TF2 community just lets it trickle down by looking down on dirtybomb/firefall etc. Some of the most talented FPS gamers came from those random ass games, just like some of them came from TF2.
39
#39
0 Frags +

now that it's almost guaranteed that the top players aren't hacking, I think it's notable to point out that their clips still look weird as fuck regardless, and if they weren't hacking that means the server replays are terrible at capturing move movement, making weird mouse movement (as many FPS pros tend to have) even weirder

that's... worrying. being able to see someone's real-time replay is supposed to be a useful way to check for cheats, yet replays are making innocent people seem fishy

now that it's almost guaranteed that the top players aren't hacking, I think it's notable to point out that their clips still look weird as fuck regardless, and if they weren't hacking that means the server replays are terrible at capturing move movement, making weird mouse movement (as many FPS pros tend to have) even weirder

that's... worrying. being able to see someone's real-time replay is supposed to be a useful way to check for cheats, yet replays are making innocent people seem fishy
40
#40
-15 Frags +

In the beginning, people were getting into the beta because of people they knew who worked at Blizzard. Who here can honestly tell whether or not there is bias in determining who is a cheater? If I was in charge of PR for Overwatch, I would tell whoever is calling the shots for banning to not punish the people who are drawing in the user base (such as surefour). It's in my honest opinion that this recent ban wave proves nothing. The only reason this happened was to give confidence back to the player base, and to make an example to anyone who might consider cheating in the future. I'm sure there is more to this then we will ever know.

In the beginning, people were getting into the beta because of people they knew who worked at Blizzard. Who here can honestly tell whether or not there is bias in determining who is a cheater? If I was in charge of PR for Overwatch, I would tell whoever is calling the shots for banning to not punish the people who are drawing in the user base (such as surefour). It's in my honest opinion that this recent ban wave proves nothing. The only reason this happened was to give confidence back to the player base, and to make an example to anyone who might consider cheating in the future. I'm sure there is more to this then we will ever know.
41
#41
8 Frags +
BeelthazusIn the beginning, people were getting into the beta because of people they knew who worked at Blizzard. Who here can honestly tell whether or not there is bias in determining who is a cheater? If I was in charge of PR for Overwatch, I would tell whoever is calling the shots for banning to not punish the people who are drawing in the user base (such as surefour). It's in my honest opinion that this recent ban wave proves nothing. The only reason this happened was to give confidence back to the player base, and to make an example to anyone who might consider cheating in the future. I'm sure there is more to this then we will ever know.

deIlluminati

[quote=Beelthazus]In the beginning, people were getting into the beta because of people they knew who worked at Blizzard. Who here can honestly tell whether or not there is bias in determining who is a cheater? If I was in charge of PR for Overwatch, I would tell whoever is calling the shots for banning to not punish the people who are drawing in the user base (such as surefour). It's in my honest opinion that this recent ban wave proves nothing. The only reason this happened was to give confidence back to the player base, and to make an example to anyone who might consider cheating in the future. I'm sure there is more to this then we will ever know.[/quote]
deIlluminati
42
#42
11 Frags +
BeelthazusIn the beginning, people were getting into the beta because of people they knew who worked at Blizzard. Who here can honestly tell whether or not there is bias in determining who is a cheater? If I was in charge of PR for Overwatch, I would tell whoever is calling the shots for banning to not punish the people who are drawing in the user base (such as surefour). It's in my honest opinion that this recent ban wave proves nothing. The only reason this happened was to give confidence back to the player base, and to make an example to anyone who might consider cheating in the future. I'm sure there is more to this then we will ever know.

holy shit dude get real

[quote=Beelthazus]In the beginning, people were getting into the beta because of people they knew who worked at Blizzard. Who here can honestly tell whether or not there is bias in determining who is a cheater? If I was in charge of PR for Overwatch, I would tell whoever is calling the shots for banning to not punish the people who are drawing in the user base (such as surefour). It's in my honest opinion that this recent ban wave proves nothing. The only reason this happened was to give confidence back to the player base, and to make an example to anyone who might consider cheating in the future. I'm sure there is more to this then we will ever know.[/quote]

holy shit dude get real
43
#43
1 Frags +
Evrewslow DM games like OSU

???? osu dm ????

why are you even taking this guy seriously there's no way this post is for real

[quote=Evrews]low DM games like OSU [/quote]
???? osu dm ????

why are you even taking this guy seriously there's no way this post is for real
44
#44
3 Frags +
trashnow that it's almost guaranteed that the top players aren't hacking, I think it's notable to point out that their clips still look weird as fuck regardless, and if they weren't hacking that means the server replays are terrible at capturing move movement, making weird mouse movement (as many FPS pros tend to have) even weirder

that's... worrying. being able to see someone's real-time replay is supposed to be a useful way to check for cheats, yet replays are making innocent people seem fishy

I have a feeling Blizzard will iron out the replay system by the time competitive matchmaking lands in a month. The 60 tickrate will probably also help a great deal.

They're usually very good with replays when it comes to competitive titles, although the only real competitive games they've had in the past that needed replay systems were their RTS titles.

[quote=trash]now that it's almost guaranteed that the top players aren't hacking, I think it's notable to point out that their clips still look weird as fuck regardless, and if they weren't hacking that means the server replays are terrible at capturing move movement, making weird mouse movement (as many FPS pros tend to have) even weirder

that's... worrying. being able to see someone's real-time replay is supposed to be a useful way to check for cheats, yet replays are making innocent people seem fishy[/quote]
I have a feeling Blizzard will iron out the replay system by the time competitive matchmaking lands in a month. The 60 tickrate will probably also help a great deal.

They're usually very good with replays when it comes to competitive titles, although the only real competitive games they've had in the past that needed replay systems were their RTS titles.
45
#45
-9 Frags +

I kinda do feel bad for the guy who bought the game 4 times and got banned each time. It's a bit of an overkill on blizzard's part imo

I kinda do feel bad for the guy who bought the game 4 times and got banned each time. It's a bit of an overkill on blizzard's part imo
46
#46
14 Frags +
nykI kinda do feel bad for the guy who bought the game 4 times and got banned each time. It's a bit of an overkill on blizzard's part imo

nah

[quote=nyk]I kinda do feel bad for the guy who bought the game 4 times and got banned each time. It's a bit of an overkill on blizzard's part imo[/quote]

nah
47
#47
6 Frags +

The might be banning prior cheaters based on MAC address of their network card or something. I wish valve would do the same thing. Then someone can't just make a new FTP account and start hacking. Or drop $7 on a go account and go at it again. I also like how Blizzard in China listed the 1500 hackers names on a public forum. It definitely sends a no BS message to cheaters.

The might be banning prior cheaters based on MAC address of their network card or something. I wish valve would do the same thing. Then someone can't just make a new FTP account and start hacking. Or drop $7 on a go account and go at it again. I also like how Blizzard in China listed the 1500 hackers names on a public forum. It definitely sends a no BS message to cheaters.
48
#48
3 Frags +
nykI kinda do feel bad for the guy who bought the game 4 times and got banned each time. It's a bit of an overkill on blizzard's part imo

It's underkill if anything

[quote=nyk]I kinda do feel bad for the guy who bought the game 4 times and got banned each time. It's a bit of an overkill on blizzard's part imo[/quote]
It's underkill if anything
49
#49
8 Frags +

i'm not surprised that cheaters are stupid and arrogant enough to think that the accessibility of hardware spoofing isn't public knowledge.

without being too intrusive, the current convention for tracking clients on windows operating systems is to log a majority of their security principal identifiers. outside of explicitly modifying the authentication procedure or creating a virtual loopback server to trick it, one of two methods can be used to bypass the ban:
1) repair install with new hardware (obfuscation of the logged SID's makes this a really inefficient approach. also, what may be logged during one installation might not be logged in another. eventually, you may cause more of your hardware SID's to be marked than needed.)
2) sysprep (using this to bypass security checks is not the tool's intended purpose. since it's made for enterprise clientele, not understanding its usage &/or not having the required OS/credentials to use it means that it'll remain obscure to most cheaters.)

although security through obscurity is not a steadfast defense against malicious users, stronger means of detection require deeper access to the OS (& potentially more access to personal information). this requires users to elevate permissions and/or disable security features, which makes gaming extremely inaccessible and induces liability onto both the game & the company behind it to keep your computer stable and to keep potential vulnerabilities closed. even assuming that your clients are complacent, most user accounts on non-professional OSes aren't setup to permit low level hardware identification anyway.

i'm not surprised that cheaters are stupid and arrogant enough to think that the accessibility of hardware spoofing isn't public knowledge.

without being too intrusive, the current convention for tracking clients on windows operating systems is to log a majority of their security principal identifiers. outside of explicitly modifying the authentication procedure or creating a virtual loopback server to trick it, one of two methods can be used to bypass the ban:
1) repair install with new hardware (obfuscation of the logged SID's makes this a really inefficient approach. also, what may be logged during one installation might not be logged in another. eventually, you may cause more of your hardware SID's to be marked than needed.)
2) sysprep (using this to bypass security checks is not the tool's intended purpose. since it's made for enterprise clientele, not understanding its usage &/or not having the required OS/credentials to use it means that it'll remain obscure to most cheaters.)

although security through obscurity is not a steadfast defense against malicious users, stronger means of detection require deeper access to the OS (& potentially more access to personal information). this requires users to elevate permissions and/or disable security features, which makes gaming extremely inaccessible and induces liability onto both the game & the company behind it to keep your computer stable and to keep potential vulnerabilities closed. even assuming that your clients are complacent, most user accounts on non-professional OSes aren't setup to permit low level hardware identification anyway.
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