https://www.youtube.com/watch?v=XLQPx78ntYM
They talk about their latest seasonal content and hearing them talk about how the game has a heartbeat kind of hit close to home as a long time tf2 player and never really getting that feel playing this game. I really like the way Blizzard is going about Overwatch but what do you guys think?
https://www.youtube.com/watch?v=XLQPx78ntYM
They talk about their latest seasonal content and hearing them talk about how the game has a heartbeat kind of hit close to home as a long time tf2 player and never really getting that feel playing this game. I really like the way Blizzard is going about Overwatch but what do you guys think?
I dont like the game but blizzard is doing a pretty good job of talking to the community and putting in stuff they and the community think with help the game in the long run, if blizzard keeps it up overwatch will have a pretty dedicated playerbase. Wish TF2 got the same developer transparency.
I dont like the game but blizzard is doing a pretty good job of talking to the community and putting in stuff they and the community think with help the game in the long run, if blizzard keeps it up overwatch will have a pretty dedicated playerbase. Wish TF2 got the same developer transparency.
Not huge on the game but fuck me if it wouldnt be awesome to play a game competitively with that kind of support
Not huge on the game but fuck me if it wouldnt be awesome to play a game competitively with that kind of support
Well I dunno about you but for me the guy in the video doesn't really looks like he feels confident in what they are doing.
To be honest though, they cater to the casual/actual playerbase now that they realized that there isn't really that much interest in pro-competitive Overwatch (its still bigger than TF2, I know)
I'm not saying this is a bad thing, however gimmicky gamemodes won't create a dedicated playerbase. It's a shooter, and they should focus on making the game itself better because it has flaws and because a slowly increasing minority of the playerbase is barely touching the game anymore. I don't wan't to play a tracer race, I don't want to participate in an ana/widowmaker target shooting contest and I don't want to compete in a genji tennis match. This is nonsense, the difference between TF2 "seasonal" events and Overwatch seasonal events is that TF2 still retains the features of a FPS on halloween. I didn't buy TF2 for pass time, I didn't buy GTA V to play golf and I simply didn't buy Overwatch for the developers to shift some of their attention on creating tons of virtual sports-sim-events and other gimmicky sub-gamemodes which stray away from the original genre of the game.
Well I dunno about you but for me the guy in the video doesn't really looks like he feels confident in what they are doing.
To be honest though, they cater to the casual/actual playerbase now that they realized that there isn't really that much interest in pro-competitive Overwatch (its still bigger than TF2, I know)
I'm not saying this is a bad thing, however gimmicky gamemodes won't create a dedicated playerbase. It's a shooter, and they should focus on making the game itself better because it has flaws and because a slowly increasing minority of the playerbase is barely touching the game anymore. I don't wan't to play a tracer race, I don't want to participate in an ana/widowmaker target shooting contest and I don't want to compete in a genji tennis match. This is nonsense, the difference between TF2 "seasonal" events and Overwatch seasonal events is that TF2 still retains the features of a FPS on halloween. I didn't buy TF2 for pass time, I didn't buy GTA V to play golf and I simply didn't buy Overwatch for the developers to shift some of their attention on creating tons of virtual sports-sim-events and other gimmicky sub-gamemodes which stray away from the original genre of the game.
GazWell I dunno about you but for me the guy in the video doesn't really looks like he feels confident in what they are doing.
Jeff Kaplan is pretty socially inept honestly but at least he's also brutally honest and transparent about the development process.
[quote=Gaz]Well I dunno about you but for me the guy in the video doesn't really looks like he feels confident in what they are doing.
[/quote]
Jeff Kaplan is pretty socially inept honestly but at least he's also brutally honest and transparent about the development process.
GazWords
I think the biggest thing keeping it from being big is the spec client right now. Tons of people are playing competitive and on low level teams right now but watching that game feels even worse than watching tf2 to me and i'd still rather watch CS than both despite it being my least favorite of the 3 to play
[quote=Gaz]Words[/quote]
I think the biggest thing keeping it from being big is the spec client right now. Tons of people are playing competitive and on low level teams right now but watching that game feels even worse than watching tf2 to me and i'd still rather watch CS than both despite it being my least favorite of the 3 to play
saamGazWords
I think the biggest thing keeping it from being big is the spec client right now. Tons of people are playing competitive and on low level teams right now but watching that game feels even worse than watching tf2 to me and i'd still rather watch CS than both despite it being my least favorite of the 3 to play
Overwatch comp is going to be huge. There's already 100k and 300k tournaments this year. The games only a few months old.
I do agree that the spec view needs improving for sure.
[quote=saam][quote=Gaz]Words[/quote]
I think the biggest thing keeping it from being big is the spec client right now. Tons of people are playing competitive and on low level teams right now but watching that game feels even worse than watching tf2 to me and i'd still rather watch CS than both despite it being my least favorite of the 3 to play[/quote]
Overwatch comp is going to be huge. There's already 100k and 300k tournaments this year. The games only a few months old.
I do agree that the spec view needs improving for sure.
that is so awesome. will keep the game fresh and new unlike this game
that is so awesome. will keep the game fresh and new unlike this game
Kevmeister
Overwatch comp is going to be huge. There's already 100k and 300k tournaments this year. The games only a few months old.
http://www.esportsearnings.com/tournaments/3702-shootmania-launch-tournament
[quote=Kevmeister]
Overwatch comp is going to be huge. There's already 100k and 300k tournaments this year. The games only a few months old.
[/quote]
http://www.esportsearnings.com/tournaments/3702-shootmania-launch-tournament
I know that this isnt necessarily how development teams work but i find it interesting that they release this huge casual event before addressing some of the issues that make the game difficult to accept competitively.
I saw a match in their qualifiers for the 300k tournament where a player dropped between rounds in a koth map and instead of him being able to rejoin, the entire game had to be remade. In addition, because of the randomised stages in the map, they had to reset the lobby again because the right stage didnt appear. It isn't a great look for a game trying to cement itself on its biggest stage so far.
I know that this isnt necessarily how development teams work but i find it interesting that they release this huge casual event before addressing some of the issues that make the game difficult to accept competitively.
I saw a match in their qualifiers for the 300k tournament where a player dropped between rounds in a koth map and instead of him being able to rejoin, the entire game had to be remade. In addition, because of the randomised stages in the map, they had to reset the lobby again because the right stage didnt appear. It isn't a great look for a game trying to cement itself on its biggest stage so far.
LeyrI know that this isnt necessarily how development teams work but i find it interesting that they release this huge casual event before addressing some of the issues that make the game difficult to accept competitively.
Pretty much what you said. Basically its the Law of Diminishing returns+ Having enough developers where you can have multiple projects going on without harming the status of any other project.
[quote=Leyr]I know that this isnt necessarily how development teams work but i find it interesting that they release this huge casual event before addressing some of the issues that make the game difficult to accept competitively.[/quote]
Pretty much what you said. Basically its the Law of Diminishing returns+ Having enough developers where you can have multiple projects going on without harming the status of any other project.