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Other Fps Games To Play
posted in Other Games
31
#31
-1 Frags +
pushBring back GunZ

THE GOAT
https://www.youtube.com/watch?v=5TTyE7cjDJ8

10/10 BEST GAME EVER MADE

[quote=push]Bring back GunZ[/quote]

THE GOAT
https://www.youtube.com/watch?v=5TTyE7cjDJ8

10/10 BEST GAME EVER MADE
32
#32
1 Frags +
mousiopeBenroadshttp://www.playmorepromode.org/

https://discord.gg/hfnghtF

newb question
how is this different from the pql/turbo mode from quake live ? afaik they both have the tf2 airstrafe mode
and why are the pql/turbo servers always empty ? i enjoy it more due to the similarities with tf2

Main differences are around double jumping and other movement mechanics, in Turbo/PQL stairjumping/proper double jumping is not really a thing (Atleast it was not when I played it ~2 years ago). Also I believe the weapon/item balance is slightly different in Turbo but I can't really check since I have no idea how to enable it on local servers.

As for why the servers are always empty I would imagine it's because the only mode really ever played in PQL is Clan Arena and that gets boring fairly quickly. CPM CTF pickups happen basically every day sans Friday/Saturday in NA and EU (Check the respective pickup channels in the Discord for more information). One of the guys who came from PQL I believe has a PQL CTF/Duel server but from what he has told me it basically never gets used since everybody just plays Clan Arena and very rarely duel.

[quote=mousiope][quote=Benroads]http://www.playmorepromode.org/

https://discord.gg/hfnghtF[/quote]

newb question
how is this different from the pql/turbo mode from quake live ? afaik they both have the tf2 airstrafe mode
and why are the pql/turbo servers always empty ? i enjoy it more due to the similarities with tf2[/quote]


Main differences are around double jumping and other movement mechanics, in Turbo/PQL stairjumping/proper double jumping is not really a thing (Atleast it was not when I played it ~2 years ago). Also I believe the weapon/item balance is slightly different in Turbo but I can't really check since I have no idea how to enable it on local servers.

As for why the servers are always empty I would imagine it's because the only mode really ever played in PQL is Clan Arena and that gets boring fairly quickly. CPM CTF pickups happen basically every day sans Friday/Saturday in NA and EU (Check the respective pickup channels in the Discord for more information). One of the guys who came from PQL I believe has a PQL CTF/Duel server but from what he has told me it basically never gets used since everybody just plays Clan Arena and very rarely duel.
33
#33
-1 Frags +
BenroadsMain differences are around double jumping and other movement mechanics, in Turbo/PQL stairjumping/proper double jumping is not really a thing (Atleast it was not when I played it ~2 years ago). Also I believe the weapon/item balance is slightly different in Turbo but I can't really check since I have no idea how to enable it on local servers.

The weapon stats are the same; to enable it, download the "more gametypes" set of factories in workshop. http://steamcommunity.com/sharedfiles/filedetails/?id=538941289

[quote=Benroads]Main differences are around double jumping and other movement mechanics, in Turbo/PQL stairjumping/proper double jumping is not really a thing (Atleast it was not when I played it ~2 years ago). Also I believe the weapon/item balance is slightly different in Turbo but I can't really check since I have no idea how to enable it on local servers. [/quote] The weapon stats are the same; to enable it, download the "more gametypes" set of factories in workshop. http://steamcommunity.com/sharedfiles/filedetails/?id=538941289
34
#34
3 Frags +
Frost_BiteBenroadsMain differences are around double jumping and other movement mechanics, in Turbo/PQL stairjumping/proper double jumping is not really a thing (Atleast it was not when I played it ~2 years ago). Also I believe the weapon/item balance is slightly different in Turbo but I can't really check since I have no idea how to enable it on local servers. The weapon stats are the same; to enable it, download the "more gametypes" set of factories in workshop. http://steamcommunity.com/sharedfiles/filedetails/?id=538941289

Just checked and the values are not the same

LG Damage is 6 instead of 10
PG Damage is 20 instead of 18
BFG still seems to be the vq3 version (Only really important in CTFS)

[quote=Frost_Bite][quote=Benroads]Main differences are around double jumping and other movement mechanics, in Turbo/PQL stairjumping/proper double jumping is not really a thing (Atleast it was not when I played it ~2 years ago). Also I believe the weapon/item balance is slightly different in Turbo but I can't really check since I have no idea how to enable it on local servers. [/quote] The weapon stats are the same; to enable it, download the "more gametypes" set of factories in workshop. http://steamcommunity.com/sharedfiles/filedetails/?id=538941289[/quote]

Just checked and the values are not the same

LG Damage is 6 instead of 10
PG Damage is 20 instead of 18
BFG still seems to be the vq3 version (Only really important in CTFS)
35
#35
-3 Frags +

.

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36
#36
1 Frags +

The only fps i'm playing right now is Quakeworld, but if you are from NA you should really try CPMA as they play a lot of pugs there

The only fps i'm playing right now is Quakeworld, but if you are from NA you should really try CPMA as they play a lot of pugs there
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