SourceMod/MetaMod-reliant community servers appear to be broken per several scattered reports. You'll need to wait on a fix from SM/MM's maintainers.
-------------------------------------
Via the CS:GO blog:
Valve[Graffiti]
– Added ability to apply graffiti. http://www.counter-strike.net/graffiti/
– Added Community Graffiti Box 1 to offers.
– Added CS:GO Graffiti Box to offers.
– For a limited time every player will get a graffiti pattern when they launch the game.
– Added sealed graffiti to the list of possible weekly drops.
– Graffiti FAQ: https://support.steampowered.com/kb_article.php?ref=7737-UKVB-0657
[Misc]
– Improved reliability of smoke grenades popping to extinguish fire when bouncing smoke grenade on displacement surfaces.
– Fixed respawn waves not working outside of Guardian and Strike missions.
– Added steam protocol support for connect and playcast commands:
— steam://rungame/730/76561202255233023/
+connect%20127.0.0.1:27015
— steam://rungame/730/76561202255233023/
+playcast%20%22http://cdn.net/match/id%22
[Sound]
– Fixed bug where M4A1-S was audible at long range.
– Lowered volume of weapon sounds.
– Made minor volume mix adjustments.
Rumor has it:
- hollandje of reddit took some screenshots of the UI for applying graffiti
- /u/vMcJohn reminds everyone that graffiti can be found through regular drops as well, and isn't exclusively a paid thing
- sigsegv__ points out in the below GameTracking diff that some bot radio sounds direct from Counter-Strike: Condition Zero were added for who knows why. These sounds are for winning a round
- Strings, and VPK contents diffs for the textures: https://github.com/SteamDatabase/GameTracking/commit/5335294da9c955e7143bdf782927e521e86f8688
- Strings, and VPK contents diffs for the textures: https://github.com/SteamDatabase/GameTracking/commit/5335294da9c955e7143bdf782927e521e86f8688
- And the item schema update, with images of both boxes: https://github.com/SteamDatabase/SteamTracking/commit/7fa305c6f9605094cec0c3da7313e58f870ba556
- Did you know: whoever was responsible for shipping this update doesn't use C:\ and instead uses D:\? NOW YOU KNOW, brought to you by MaxReiger!
- Do you happen to be fluent (or near-fluent) in another non-English language? If so, consider signing up for the Steam Translation Server to help translate the 200+ strings added in this update, or even the ~25 strings for the FAQ page on Steam Support
- This update is considered MAJOR due to there being a standalone page on the www.counter-strike.net domain as opposed to just the blog post, as well as the above mentioned Steam Support entry
- As there's still a small trickle of these people, slowly but surely as Redstone 1 rolls out: if you're intending on reporting issues (don't be afraid, you never know if you're not the only one!), and you happen to be on Windows 10, please make mention of whether or not you're on Redstone 1/the "Anniversary Update" as not all issues may be caused by this update itself (or the previous one), but by Redstone 1
- Unsure of whether or not you're on Redstone 1? Search for "winver", and if "OS Version" is 1607, you're on Redstone 1. Otherwise, if it says 1511, you're still on Threshold 2
- It's strongly advisable though that due to how bug-riddled Redstone 1 continues to be that you take any and all available steps to hold off on the Threshold 2 to Redstone 1 jump for a week or two while issues are slowly but surely fixed
- I'll leave this notice out by mid-October as most Redstone 1-related issues should have been ironed out by then, either by Microsoft or by you
- Size is ~135 MB
[h]SourceMod/MetaMod-reliant community servers appear to be broken per several scattered reports. You'll need to wait on a fix from SM/MM's maintainers.[/h]
-------------------------------------
Via [url=http://blog.counter-strike.net/index.php/2016/10/16255/]the CS:GO blog[/url]:
[quote=Valve][Graffiti]
– Added ability to apply graffiti. [url]http://www.counter-strike.net/graffiti/[/url]
– Added Community Graffiti Box 1 to offers.
– Added CS:GO Graffiti Box to offers.
– For a limited time every player will get a graffiti pattern when they launch the game.
– Added sealed graffiti to the list of possible weekly drops.
– Graffiti FAQ: [url]https://support.steampowered.com/kb_article.php?ref=7737-UKVB-0657[/url]
[Misc]
– Improved reliability of smoke grenades popping to extinguish fire when bouncing smoke grenade on displacement surfaces.
– Fixed respawn waves not working outside of Guardian and Strike missions.
– Added steam protocol support for connect and playcast commands:
— steam://rungame/730/76561202255233023/
+connect%20127.0.0.1:27015
— steam://rungame/730/76561202255233023/
+playcast%20%22http://cdn.net/match/id%22
[Sound]
– Fixed bug where M4A1-S was audible at long range.
– Lowered volume of weapon sounds.
– Made minor volume mix adjustments.[/quote]
Rumor has it:
- hollandje of reddit took some screenshots [url=https://www.reddit.com/r/GlobalOffensive/comments/568nh6/major_counterstrike_global_offensive_update_for/d8h89eu]of the UI for applying graffiti[/url]
- /u/vMcJohn reminds everyone [url=https://www.reddit.com/r/GlobalOffensive/comments/568nh6/major_counterstrike_global_offensive_update_for/d8h9xd5?context=3]that graffiti can be found through regular drops as well[/url], and isn't exclusively a paid thing
- sigsegv__ points out in the below GameTracking diff [url=https://www.reddit.com/r/GlobalOffensive/comments/568nh6/major_counterstrike_global_offensive_update_for/d8h8k4t]that some bot radio sounds direct from Counter-Strike: Condition Zero were added[/url] for who knows why. These sounds are for winning a round
- Strings, and VPK contents diffs for the textures: https://github.com/SteamDatabase/GameTracking/commit/5335294da9c955e7143bdf782927e521e86f8688
- Strings, and VPK contents diffs for the textures: [url]https://github.com/SteamDatabase/GameTracking/commit/5335294da9c955e7143bdf782927e521e86f8688[/url]
- And the item schema update, with images of both boxes: https://github.com/SteamDatabase/SteamTracking/commit/7fa305c6f9605094cec0c3da7313e58f870ba556
- Did you know: whoever was responsible for shipping this update [url=http://i.imgur.com/l3W1e6U.png]doesn't use C:\ and instead uses D:\?[/url] NOW YOU KNOW, brought to you by MaxReiger!
- [B]Do you happen to be fluent (or near-fluent) in another non-English language?[/B] If so, consider signing up for [url=http://translation.steampowered.com/]the Steam Translation Server[/url] to help translate [url=http://steamcommunity.com/groups/STSLounge/announcements/detail/841436485978085678]the 200+ strings[/url] added in this update, or even [url=http://steamcommunity.com/groups/STSLounge/announcements/detail/841436485978121797]the ~25 strings[/url] for the FAQ page on Steam Support
- This update is considered MAJOR due to there being a standalone page on the [url]www.counter-strike.net[/url] domain as opposed to just [url=http://blog.counter-strike.net/index.php/2016/10/16246/]the blog post[/url], as well as the above mentioned Steam Support entry
- As there's still a small trickle of these people, slowly but surely as Redstone 1 rolls out: if you're intending on reporting issues (don't be afraid, you never know if you're not the only one!), and you happen to be on Windows 10, please make mention of whether or not you're on Redstone 1/the "Anniversary Update" as not all issues may be caused by this update itself (or the previous one), but by Redstone 1
- Unsure of whether or not you're on Redstone 1? Search for "winver", and if "OS Version" is 1607, you're on Redstone 1. Otherwise, if it says 1511, you're still on Threshold 2
- It's strongly advisable though that due to [url=http://www.infoworld.com/article/3107238/microsoft-windows/more-win-10-anniversary-update-problems-and-what-to-do-about-them.html]how bug-riddled Redstone 1 continues to be[/url] that you take any and all available steps to hold off on the Threshold 2 to Redstone 1 jump for a week or two while issues are slowly but surely fixed
- I'll leave this notice out by mid-October as most Redstone 1-related issues should have been ironed out by then, either by Microsoft or by you
- Size is ~135 MB
paid sprays... in cases...
paid sprays... in cases...
they...they are making you pay for sprays? Wow valve just went full EA
they...they are making you pay for sprays? Wow valve just went full EA
gotta do something to recoup losses from gambling sites
gotta do something to recoup losses from gambling sites
IT WAS ONLY A MATTER OF TIME
KILL ME, JUST KILL ME NOW
IT WAS ONLY A MATTER OF TIME
KILL ME, JUST KILL ME NOW
You only get to use a graffiti 50 times too, then you have to "re-fill" it
You only get to use a graffiti 50 times too, then you have to "re-fill" it
Watch as Pro teams will lobby to get their sponsor's logos in then compete with each other in warmup to put the sprays in ideal advertising locations.
Watch as Pro teams will lobby to get their sponsor's logos in then compete with each other in warmup to put the sprays in ideal advertising locations.
people are complaining but all you have to do is not buy them...
people are complaining but all you have to do is not buy them...
Daggertf2 is next
Spoiler alert: noisemakers are also limited uses
[quote=Dagger]tf2 is next[/quote]
Spoiler alert: [url=https://wiki.teamfortress.com/wiki/Noise_Maker]noisemakers[/url] are also limited uses
https://clips.twitch.tv/anomalyxd/EnthusiasticHerdStrawBeary
:|
Valve devHey folks,
I’d like to clarify a bit about graffiti. Players will receive free grafs as drops just for playing. We intend for players to have ready access to these to communicate with your friends and enemies at will. We’ve seeded drops to everyone so you can test out the system without having to wait for your weekly drop.
In addition to those free drops, there are additionally boxes that contain workshop contributed grafs—you can choose to purchase these if you want to help support your favorite workshop contributor, but it is completely optional.
Moving forward, if you don’t get the drop you want, you’ll be able to trade, buy, and sell your grafs with other players.
[quote=Valve dev]Hey folks,
I’d like to clarify a bit about graffiti. Players will receive free grafs as drops just for playing. We intend for players to have ready access to these to communicate with your friends and enemies at will. We’ve seeded drops to everyone so you can test out the system without having to wait for your weekly drop.
In addition to those free drops, there are additionally boxes that contain workshop contributed grafs—you can choose to purchase these if you want to help support your favorite workshop contributor, but it is completely optional.
Moving forward, if you don’t get the drop you want, you’ll be able to trade, buy, and sell your grafs with other players.[/quote]
hope they get disabled in comp play because otherwise thats retarded
hope they get disabled in comp play because otherwise thats retarded
Paid sprays with limited uses? Wow...
I disabled sprays in tf2 for the sake of fps a long time ago, but this still bothers me.
Paid sprays with limited uses? Wow...
I disabled sprays in tf2 for the sake of fps a long time ago, but this still bothers me.
The only interesting thing about this update was fixing the smokes
The only interesting thing about this update was fixing the smokes
This is why I dont want a tf3 - stuff like this would happen to it
This is why I dont want a tf3 - stuff like this would happen to it
Valve already saw the glove skin post on CS reddit, they're working on their next update.
Valve already saw the glove skin post on CS reddit, they're working on their next update.