After speedrunning b4nny's map "climb_work" I've been kinda hooked with the concept of these maps.
I know that something similiar exists in CS:GO, but I wanted to ask if more maps like these exist in TF2.
The only map I can really think of is medic_agility .... kinda
After speedrunning b4nny's map "climb_work" I've been kinda hooked with the concept of these maps.
I know that something similiar exists in CS:GO, but I wanted to ask if more maps like these exist in TF2.
The only map I can really think of is medic_agility .... kinda
There is a server that's private atm with alot of maps like this. Hopefully its public soon!
There is a server that's private atm with alot of maps like this. Hopefully its public soon!
https://steamcommunity.com/sharedfiles/filedetails/?id=281452544
why did b4nny feel the need to call it climb instead of kz? good question, REALLY makes ya think...
https://steamcommunity.com/sharedfiles/filedetails/?id=281452544
why did b4nny feel the need to call it climb instead of kz? good question, REALLY makes ya think...
xc_ maps are basically the same thing, I played a ton of those in CS:S. There might be a server running those somewhere.
xc_ maps are basically the same thing, I played a ton of those in CS:S. There might be a server running those somewhere.
in source bhop servers you may often find kz maps being speedrun like any other bhop map. even a map like bhop_monster_jam (a map ported into tf2 from css), there is a kz route and a bhop route to finish the stages iirc. this is also a pretty cool bhop/kz hybrid map
https://www.youtube.com/watch?v=5eWmD7J1t4o
if you like kz or bhop i would recommend checking that channel out^^
in source bhop servers you may often find kz maps being speedrun like any other bhop map. even a map like bhop_monster_jam (a map ported into tf2 from css), there is a kz route and a bhop route to finish the stages iirc. this is also a pretty cool bhop/kz hybrid map
https://www.youtube.com/watch?v=5eWmD7J1t4o
if you like kz or bhop i would recommend checking that channel out^^
aierahttps://steamcommunity.com/sharedfiles/filedetails/?id=281452544
why did b4nny feel the need to call it climb instead of kz? good question, REALLY makes ya think...
kz_work doesn't have a flow similar to "clockwork" as climb_work does, i guess
didn't b4nny mention that the name is based off of cw in his video?
[quote=aiera]https://steamcommunity.com/sharedfiles/filedetails/?id=281452544
why did b4nny feel the need to call it climb instead of kz? good question, REALLY makes ya think...[/quote]
kz_work doesn't have a flow similar to "clockwork" as climb_work does, i guess
didn't b4nny mention that the name is based off of cw in his video?
https://www.dropbox.com/s/e8z787xu8ihmxmn/jump_scupper.bsp?dl=1
team fortress classic has a million very good kz maps that are still being run on some very dedicated servers
team fortress classic has a million very good kz maps that are still being run on some very dedicated servers
in addition most kz servers in cs have save/load which makes completing (not speedrunning) a lot less of a pain than b4nny's map (which is basically a big long chain of not very difficult jumps)
in addition most kz servers in cs have save/load which makes completing (not speedrunning) a lot less of a pain than b4nny's map (which is basically a big long chain of not very difficult jumps)