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my new hud.
posted in Customization
391
#391
0 Frags +
BigTickethttp://rawr.am/tf2hud/images/spectator.png
why i dont have the panel on the top left while i'm in spec or dead?

I don't understand your question.

raqyeeI made an account for two reasons. One is too necro a thread and other one is to tell you how awesome this hud is. It reminds me of garm3n's SDX but without to me personally annoying menus. Thanks.

Thank you. :)

[quote=BigTicket][img]http://rawr.am/tf2hud/images/spectator.png[/img]
why i dont have the panel on the top left while i'm in spec or dead?[/quote]
I don't understand your question.

[quote=raqyee]I made an account for two reasons. One is too necro a thread and other one is to tell you how awesome this hud is. It reminds me of garm3n's SDX but without to me personally annoying menus. Thanks.[/quote]
Thank you. :)
392
#392
0 Frags +

Is it possible to change the color of the HUD crosshairs? I tried to change the fgcolor and didn't get a noticeable difference.

Is it possible to change the color of the HUD crosshairs? I tried to change the fgcolor and didn't get a noticeable difference.
393
#393
0 Frags +
KirkmIs it possible to change the color of the HUD crosshairs? I tried to change the fgcolor and didn't get a noticeable difference.

Then you must have made a mistake somewhere. That's all there is to it. Enable the crosshair and change fgcolor.

[quote=Kirkm]Is it possible to change the color of the HUD crosshairs? I tried to change the fgcolor and didn't get a noticeable difference.[/quote]
Then you must have made a mistake somewhere. That's all there is to it. Enable the crosshair and change fgcolor.
394
#394
0 Frags +

for my crosshair to flash upon dmg on other players how would i change my crosshair if im not using the hud crosshair instead is using the ingame crosshair
where im using "ring" crosshair

in my cfg im using crosshairswitcher with the config on this ring xhair
alias ring "cl_crosshair_file crosshair3"

for my crosshair to flash upon dmg on other players how would i change my crosshair if im not using the hud crosshair instead is using the ingame crosshair
where im using "ring" crosshair

in my cfg im using crosshairswitcher with the config on this ring xhair
alias ring "cl_crosshair_file crosshair3"
395
#395
1 Frags +
maidosfor my crosshair to flash upon dmg on other players how would i change my crosshair if im not using the hud crosshair instead is using the ingame crosshair
where im using "ring" crosshair

in my cfg im using crosshairswitcher with the config on this ring xhair
alias ring "cl_crosshair_file crosshair3"

your in-game tf2 crosshair is referenced using .cfg files. the only way i know of to make a crosshair flash when you deal damage is through hud_animations.txt. hudanimations.txt can only animate hud elements, as far as I know. In other words, I don't believe that's possible. You could just install a hud crosshair ring and stop using the crosshair switcher, or combine the hud crosshair with a tf2 crosshair like yz50 and clockwork do.

[quote=maidos]for my crosshair to flash upon dmg on other players how would i change my crosshair if im not using the hud crosshair instead is using the ingame crosshair
where im using "ring" crosshair

in my cfg im using crosshairswitcher with the config on this ring xhair
alias ring "cl_crosshair_file crosshair3"[/quote]
your in-game tf2 crosshair is referenced using .cfg files. the only way i know of to make a crosshair flash when you deal damage is through hud_animations.txt. hudanimations.txt can only animate hud elements, as far as I know. In other words, I don't believe that's possible. You could just install a hud crosshair ring and stop using the crosshair switcher, or combine the hud crosshair with a tf2 crosshair like yz50 and clockwork do.
396
#396
0 Frags +
maidosfor my crosshair to flash upon dmg on other players how would i change my crosshair if im not using the hud crosshair instead is using the ingame crosshair
where im using "ring" crosshair

in my cfg im using crosshairswitcher with the config on this ring xhair
alias ring "cl_crosshair_file crosshair3"

To my knowledge, you cannot.

HOWEVER, here is a little trick you can do:
1) Enable HUD crosshair and set its colour to "0 0 0 0". (Only the last 0 is important.)
2) Enable the animation for the crosshair. (Don't forget to change the colour of the second animate line to "0 0 0 0" as well.)

Now, your HUD crosshair should be invisible, except when it flashes upon dealing damage.

[quote=maidos]for my crosshair to flash upon dmg on other players how would i change my crosshair if im not using the hud crosshair instead is using the ingame crosshair
where im using "ring" crosshair

in my cfg im using crosshairswitcher with the config on this ring xhair
alias ring "cl_crosshair_file crosshair3"[/quote]
To my knowledge, you cannot.

HOWEVER, here is a little trick you can do:
1) Enable HUD crosshair and set its colour to "0 0 0 0". (Only the last 0 is important.)
2) Enable the animation for the crosshair. (Don't forget to change the colour of the second animate line to "0 0 0 0" as well.)

Now, your HUD crosshair should be invisible, except when it flashes upon dealing damage.
397
#397
0 Frags +
ompKirkmIs it possible to change the color of the HUD crosshairs? I tried to change the fgcolor and didn't get a noticeable difference.Then you must have made a mistake somewhere. That's all there is to it. Enable the crosshair and change fgcolor.

Which numbers correspond with which colors? I think that the first three are the basic blue green red and the last is shading. I tried to make all of them 255 and the crosshair was still in it's original gray color.

[quote=omp][quote=Kirkm]Is it possible to change the color of the HUD crosshairs? I tried to change the fgcolor and didn't get a noticeable difference.[/quote]
Then you must have made a mistake somewhere. That's all there is to it. Enable the crosshair and change fgcolor.[/quote]
Which numbers correspond with which colors? I think that the first three are the basic blue green red and the last is shading. I tried to make all of them 255 and the crosshair was still in it's original gray color.
398
#398
0 Frags +
KirkmWhich numbers correspond with which colors? I think that the first three are the basic blue green red and the last is shading. I tried to make all of them 255 and the crosshair was still in it's original gray color.

That is correct. They are RGBA values. So white should be "255 255 255 255".

Did you make sure to hud_reloadscheme after changing it?

[quote=Kirkm]Which numbers correspond with which colors? I think that the first three are the basic blue green red and the last is shading. I tried to make all of them 255 and the crosshair was still in it's original gray color.[/quote]
That is correct. They are RGBA values. So white should be "255 255 255 255".

Did you make sure to hud_reloadscheme after changing it?
399
#399
0 Frags +

http://cloud.steampowered.com/ugc/577852710622560524/CB91B752D4C9B0147B907EF61EB7C5805B848A57/

how would i move the revenge box to under the metal counter?

[img]http://cloud.steampowered.com/ugc/577852710622560524/CB91B752D4C9B0147B907EF61EB7C5805B848A57/[/img]
how would i move the revenge box to under the metal counter?
400
#400
0 Frags +

Are there any known problems with 800x600 resolution?

Are there any known problems with 800x600 resolution?
401
#401
0 Frags +
Roololhttp://cloud.steampowered.com/ugc/577852710622560524/CB91B752D4C9B0147B907EF61EB7C5805B848A57/
how would i move the revenge box to under the metal counter?

Oddly enough, it's one of the HudItemEffectMeter files; the name should be fairly descriptive. Just move the top element to somewhere you like it. (And offset the positions with c, not r, to move it from the centre of the screen, not the bottom-right.)

EkAre there any known problems with 800x600 resolution?

No, you'll just have to use the alternate scoreboard. See the site for more information.

[quote=Roolol][img]http://cloud.steampowered.com/ugc/577852710622560524/CB91B752D4C9B0147B907EF61EB7C5805B848A57/[/img]
how would i move the revenge box to under the metal counter?[/quote]
Oddly enough, it's one of the HudItemEffectMeter files; the name should be fairly descriptive. Just move the top element to somewhere you like it. (And offset the positions with c, not r, to move it from the centre of the screen, not the bottom-right.)

[quote=Ek]Are there any known problems with 800x600 resolution?[/quote]
No, you'll just have to use the alternate scoreboard. See the site for more information.
402
#402
1 Frags +

Hi,
I've just installed this amazing HUD and I'm glad to say it is by far the best HUD currently for tf2.
Anyway I almost exclusively play arena and with this HUD there are always two random numbers at the top of my screen, I was wondering if I can remove them, Please help!

http://i48.tinypic.com/21ajs5k.jpg

(the numbers are boxed in the photo)

Hi,
I've just installed this amazing HUD and I'm glad to say it is by far the best HUD currently for tf2.
Anyway I almost exclusively play arena and with this HUD there are always two random numbers at the top of my screen, I was wondering if I can remove them, Please help!
[IMG]http://i48.tinypic.com/21ajs5k.jpg[/IMG](the numbers are boxed in the photo)
403
#403
2 Frags +

aren't those numbers supposed to be how many people are left on each team or something

aren't those numbers supposed to be how many people are left on each team or something
404
#404
huds.tf
0 Frags +

I noticed that truktruk has the class image of the class he is playing on the bottom of his HUD. How can I enable that?

I noticed that truktruk has the class image of the class he is playing on the bottom of his HUD. How can I enable that?
405
#405
0 Frags +
R0ckefellerXAnyway I almost exclusively play arena and with this HUD there are always two random numbers at the top of my screen, I was wondering if I can remove them, Please help!Boinkaren't those numbers supposed to be how many people are left on each team or something

Correct.

omniI noticed that truktruk has the class image of the class he is playing on the bottom of his HUD. How can I enable that?

It's actually disguise images for when he plays spy. If that's what you want, there are directions on the HUD website.

If you want it to show regardless of what class you are, you can set alpha to 255 in PlayerStatusClassImage of HudPlayerClass.res, in which case you should not follow the spy disguise image directions. (Note: I haven't tested this out, though I'm fairly certain it would work.)

[quote=R0ckefellerX]Anyway I almost exclusively play arena and with this HUD there are always two random numbers at the top of my screen, I was wondering if I can remove them, Please help![/quote]
[quote=Boink]aren't those numbers supposed to be how many people are left on each team or something[/quote]
Correct.


[quote=omni]I noticed that truktruk has the class image of the class he is playing on the bottom of his HUD. How can I enable that?[/quote]
It's actually disguise images for when he plays spy. If that's what you want, there are directions on the HUD website.

If you want it to show regardless of what class you are, you can set alpha to 255 in PlayerStatusClassImage of HudPlayerClass.res, in which case you should [b]not[/b] follow the spy disguise image directions. (Note: I haven't tested this out, though I'm fairly certain it would work.)
406
#406
0 Frags +

Thanks guys, removed the arena players count
If I have any more HUD questions I'll be sure to give a shout!
Peace <3

Thanks guys, removed the arena players count
If I have any more HUD questions I'll be sure to give a shout!
Peace [b]<3[/b]
407
#407
0 Frags +

Omp if you have the time or even want to could you please make a version where the health and ammo font is small, similar to KNHud? I tried myself but things get misplaced then like Vaccinator and shit my progress so far;

http://cloud-2.steampowered.com/ugc/903235963581355333/FF4528106B96C45677E821D5AAAA96A0F5743A79/

Omp if you have the time or even want to could you please make a version where the health and ammo font is small, similar to KNHud? I tried myself but things get misplaced then like Vaccinator and shit my progress so far;
[img]http://cloud-2.steampowered.com/ugc/903235963581355333/FF4528106B96C45677E821D5AAAA96A0F5743A79/[/img]
408
#408
1 Frags +
randomirishladOmp if you have the time or even want to could you please make a version where the health and ammo font is small, similar to KNHud?

cl_hud_minmode 0

[quote=randomirishlad]Omp if you have the time or even want to could you please make a version where the health and ammo font is small, similar to KNHud?[/quote]
cl_hud_minmode 0
409
#409
0 Frags +

This might have an obvious simple answer but I just can't seem to find it -

Is there anything I need to change to enable the Spectator Hud like this previous example?

http://rawr.am/tf2hud/images/spectator.png

I've tried re installing those .res files multiple times, and even pulling them from other player's modified versions of your Hud. Still nothing showing up when dead or in spectator. If it helps I'm running at 1680x1050.

This might have an obvious simple answer but I just can't seem to find it -

Is there anything I need to change to enable the Spectator Hud like this previous example?

[img]http://rawr.am/tf2hud/images/spectator.png[/img]

I've tried re installing those .res files multiple times, and even pulling them from other player's modified versions of your Hud. Still nothing showing up when dead or in spectator. If it helps I'm running at 1680x1050.
410
#410
2 Frags +
kezzThis might have an obvious simple answer but I just can't seem to find it -

Is there anything I need to change to enable the Spectator Hud like this previous example?

[...]

I've tried re installing those .res files multiple times, and even pulling them from other player's modified versions of your Hud. Still nothing showing up when dead or in spectator. If it helps I'm running at 1680x1050.

cl_use_tournament_specgui 1 (or enable through advanced options menu.)

[quote=kezz]This might have an obvious simple answer but I just can't seem to find it -

Is there anything I need to change to enable the Spectator Hud like this previous example?

[...]

I've tried re installing those .res files multiple times, and even pulling them from other player's modified versions of your Hud. Still nothing showing up when dead or in spectator. If it helps I'm running at 1680x1050.[/quote]

cl_use_tournament_specgui 1 (or enable through advanced options menu.)
411
#411
2 Frags +

Thanks! I knew I was overlooking something.

Thanks! I knew I was overlooking something.
412
#412
0 Frags +

irssi hud wheN?

irssi hud wheN?
413
#413
0 Frags +
atmoirssi hud wheN?

Would I have the health and ammo in a blue activity bar? :)

[quote=atmo]irssi hud wheN?[/quote]
Would I have the health and ammo in a blue activity bar? :)
414
#414
0 Frags +

I really like this HUD. The only problem is that I don't see a mad milk or mini-crit icon in my screen when ever I have one of these two things on me. It might also have something to do with my high frames config as well.

I really like this HUD. The only problem is that I don't see a mad milk or mini-crit icon in my screen when ever I have one of these two things on me. It might also have something to do with my high frames config as well.
415
#415
0 Frags +
KirkmI really like this HUD. The only problem is that I don't see a mad milk or mini-crit icon in my screen when ever I have one of these two things on me. It might also have something to do with my high frames config as well.

Nah, it's a bug Valve introduced when they added the Vaccinator.

Basically, the position of those elements used to work just fine. However, since that update, the specified positions are ignored and these icons are instead statically placed a certain distance from the health cross, which is currently moved off-screen on my HUD.

I can fix this by moving the health cross back on-screen and making it invisible, which I've been meaning to do; I just haven't gotten around to it yet. If you want an immediate fix and don't mind a visible health cross, you can use the alternate HudPlayerHealth file.

[quote=Kirkm]I really like this HUD. The only problem is that I don't see a mad milk or mini-crit icon in my screen when ever I have one of these two things on me. It might also have something to do with my high frames config as well.[/quote]
Nah, it's a bug Valve introduced when they added the Vaccinator.

Basically, the position of those elements used to work just fine. However, since that update, the specified positions are ignored and these icons are instead statically placed a certain distance from the health cross, which is currently moved off-screen on my HUD.

I can fix this by moving the health cross back on-screen and making it invisible, which I've been meaning to do; I just haven't gotten around to it yet. If you want an immediate fix and don't mind a visible health cross, you can use the alternate HudPlayerHealth file.
416
#416
0 Frags +
ompKirkmI really like this HUD. The only problem is that I don't see a mad milk or mini-crit icon in my screen when ever I have one of these two things on me. It might also have something to do with my high frames config as well.Nah, it's a bug Valve introduced when they added the Vaccinator.

Basically, the position of those elements used to work just fine. However, since that update, the specified positions are ignored and these icons are instead statically placed a certain distance from the health cross, which is currently moved off-screen on my HUD.

I can fix this by moving the health cross back on-screen and making it invisible, which I've been meaning to do; I just haven't gotten around to it yet. If you want an immediate fix and don't mind a visible health cross, you can use the alternate HudPlayerHealth file.

It's not a big issue. I can wait. Just wanted to identify the problem. Also when I start tf2 (i have -console in my launch options) in console it says "KeyValues Error: LoadFromBuffer: missing { in file scripts/HudLayout.res
(*Resource/HudLayout.res*), (*0.7*), (*OmpCrosshairCircle*)," And repeats it like 20 times. Should I just reinstall the hud? I think that this may be the reason that my crosshair circle isn't changing colors when I change the RGBA values as well (see earlier posts)

[quote=omp][quote=Kirkm]I really like this HUD. The only problem is that I don't see a mad milk or mini-crit icon in my screen when ever I have one of these two things on me. It might also have something to do with my high frames config as well.[/quote]
Nah, it's a bug Valve introduced when they added the Vaccinator.

Basically, the position of those elements used to work just fine. However, since that update, the specified positions are ignored and these icons are instead statically placed a certain distance from the health cross, which is currently moved off-screen on my HUD.

I can fix this by moving the health cross back on-screen and making it invisible, which I've been meaning to do; I just haven't gotten around to it yet. If you want an immediate fix and don't mind a visible health cross, you can use the alternate HudPlayerHealth file.[/quote]
It's not a big issue. I can wait. Just wanted to identify the problem. Also when I start tf2 (i have -console in my launch options) in console it says "KeyValues Error: LoadFromBuffer: missing { in file scripts/HudLayout.res
(*Resource/HudLayout.res*), (*0.7*), (*OmpCrosshairCircle*)," And repeats it like 20 times. Should I just reinstall the hud? I think that this may be the reason that my crosshair circle isn't changing colors when I change the RGBA values as well (see earlier posts)
417
#417
0 Frags +
KirkmIt's not a big issue. I can wait. Just wanted to identify the problem. Also when I start tf2 (i have -console in my launch options) in console it says "KeyValues Error: LoadFromBuffer: missing { in file scripts/HudLayout.res
(*Resource/HudLayout.res*), (*0.7*), (*OmpCrosshairCircle*)," And repeats it like 20 times. Should I just reinstall the hud? I think that this may be the reason that my crosshair circle isn't changing colors when I change the RGBA values as well (see earlier posts)

Give it a try and see what happens. Judging from the message, I'd say you are missing a curly bracket somewhere in the file.

[quote=Kirkm]It's not a big issue. I can wait. Just wanted to identify the problem. Also when I start tf2 (i have -console in my launch options) in console it says "KeyValues Error: LoadFromBuffer: missing { in file scripts/HudLayout.res
(*Resource/HudLayout.res*), (*0.7*), (*OmpCrosshairCircle*)," And repeats it like 20 times. Should I just reinstall the hud? I think that this may be the reason that my crosshair circle isn't changing colors when I change the RGBA values as well (see earlier posts)[/quote]
Give it a try and see what happens. Judging from the message, I'd say you are missing a curly bracket somewhere in the file.
418
#418
0 Frags +
ompKirkmIt's not a big issue. I can wait. Just wanted to identify the problem. Also when I start tf2 (i have -console in my launch options) in console it says "KeyValues Error: LoadFromBuffer: missing { in file scripts/HudLayout.res
(*Resource/HudLayout.res*), (*0.7*), (*OmpCrosshairCircle*)," And repeats it like 20 times. Should I just reinstall the hud? I think that this may be the reason that my crosshair circle isn't changing colors when I change the RGBA values as well (see earlier posts)
Give it a try and see what happens. Judging from the message, I'd say you are missing a curly bracket somewhere in the file.

I tried redownloading the hud and it solved the error. It didn't solve the color problem, though. I do also use the fighter pilot crosshair from chriztahfah's hud.

[quote=omp][quote=Kirkm]It's not a big issue. I can wait. Just wanted to identify the problem. Also when I start tf2 (i have -console in my launch options) in console it says "KeyValues Error: LoadFromBuffer: missing { in file scripts/HudLayout.res
(*Resource/HudLayout.res*), (*0.7*), (*OmpCrosshairCircle*)," And repeats it like 20 times. Should I just reinstall the hud? I think that this may be the reason that my crosshair circle isn't changing colors when I change the RGBA values as well (see earlier posts)[/quote]
Give it a try and see what happens. Judging from the message, I'd say you are missing a curly bracket somewhere in the file.[/quote]
I tried redownloading the hud and it solved the error. It didn't solve the color problem, though. I do also use the fighter pilot crosshair from chriztahfah's hud.
419
#419
0 Frags +
KirkmI tried redownloading the hud and it solved the error. It didn't solve the color problem, though. I do also use the fighter pilot crosshair from chriztahfah's hud.

Can you post the block containing the crosshair? (after making any colour changes you want, even if they don't work.)

[quote=Kirkm]I tried redownloading the hud and it solved the error. It didn't solve the color problem, though. I do also use the fighter pilot crosshair from chriztahfah's hud.[/quote]
Can you post the block containing the crosshair? (after making any colour changes you want, even if they don't work.)
420
#420
3 Frags +

420 blaze it faggot

420 blaze it faggot
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