So i've been using low LOD setting for a long time but I still couldn't figure out this. Process and reckoner got so bright it hurts to play them. Even if I put the brightness on the lowest it is too bright. I'm using low LOD because this is the way i like to play and most maps work good with this settings.
Reckoner
http://i.imgur.com/xf1s1j0.jpg
http://i.imgur.com/ggbemeE.jpg
Process
http://i.imgur.com/fBowMDo.jpg
http://i.imgur.com/qOO9QCq.jpg
Is there any way to fix this or should I just give up using low LOD settings (nvidia inspector)
So i've been using low LOD setting for a long time but I still couldn't figure out this. Process and reckoner got so bright it hurts to play them. Even if I put the brightness on the lowest it is too bright. I'm using low LOD because this is the way i like to play and most maps work good with this settings.
Reckoner
http://i.imgur.com/xf1s1j0.jpg
http://i.imgur.com/ggbemeE.jpg
Process
http://i.imgur.com/fBowMDo.jpg
http://i.imgur.com/qOO9QCq.jpg
Is there any way to fix this or should I just give up using low LOD settings (nvidia inspector)
yea, i had the same
try mat_picmip 2 and make sure u have mat_filtertextures 0
yea, i had the same
try mat_picmip 2 and make sure u have mat_filtertextures 0
try lowering contrast
iirc mat_filterlightmaps 1 might do some magic
try lowering contrast
iirc mat_filterlightmaps 1 might do some magic
do you still have HDR lighting on?
do you still have HDR lighting on?
Comangliado you still have HDR lighting on?
I have mat_hdr_level on 0 and mat_filterlightmaps 1 or mat_filtertextures 0 didnt help
[quote=Comanglia]do you still have HDR lighting on?[/quote]
I have mat_hdr_level on 0 and mat_filterlightmaps 1 or mat_filtertextures 0 didnt help
bohocComangliado you still have HDR lighting on?
I have mat_hdr_level on 0 and mat_filterlightmaps 1 or mat_filtertextures 0 didnt help
interesting, how about driver settings / inspector settings
[quote=bohoc][quote=Comanglia]do you still have HDR lighting on?[/quote]
I have mat_hdr_level on 0 and mat_filterlightmaps 1 or mat_filtertextures 0 didnt help[/quote]
interesting, how about driver settings / inspector settings
Sorry if this is a stupid question and off topic, but how exactly did you get your game to look like that? always been curious.
Sorry if this is a stupid question and off topic, but how exactly did you get your game to look like that? always been curious.
SkyH4ighSorry if this is a stupid question and off topic, but how exactly did you get your game to look like that? always been curious.
I'm using a thing called nvidia inpector. Theres an old post on ETF2L. Or just look up low LOD in tf2.
http://www.teamfortress.tv/35876/get-quake-like-textures-high-lod-bias-again
[quote=SkyH4igh]Sorry if this is a stupid question and off topic, but how exactly did you get your game to look like that? always been curious.[/quote]
I'm using a thing called nvidia inpector. Theres an old post on ETF2L. Or just look up low LOD in tf2.
http://www.teamfortress.tv/35876/get-quake-like-textures-high-lod-bias-again
ComangliabohocComangliado you still have HDR lighting on?
I have mat_hdr_level on 0 and mat_filterlightmaps 1 or mat_filtertextures 0 didnt help
interesting, how about driver settings / inspector settings
I didn't find anything in the inspector (correct me if my wrong) and i have dafault settings on my driver.
[quote=Comanglia][quote=bohoc][quote=Comanglia]do you still have HDR lighting on?[/quote]
I have mat_hdr_level on 0 and mat_filterlightmaps 1 or mat_filtertextures 0 didnt help[/quote]
interesting, how about driver settings / inspector settings[/quote]
I didn't find anything in the inspector (correct me if my wrong) and i have dafault settings on my driver.
has anyone got a fix to this im having the same problem i dont understand it works for all my friends but not me mine looks exactly like his
has anyone got a fix to this im having the same problem i dont understand it works for all my friends but not me mine looks exactly like his