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CS:GO update for 4/12/17 (4/13/17 UTC, 1.35.7.4)
1
#1
Patch Notes
0 Frags +

Via the CS:GO blog:

Valve[CSGO]
– Added Holiday Cheer.
[GAMEPLAY]
– For a limited time, the Negev and R8 Revolver are available in Competitive Matchmaking.
– R8 Revolver: Price reduced to 700
– Negev: Price reduced to 2000 as a starting point, to promote experimentation with the weapon.
[AUDIO]
– Volume now decays smoothly over distance, instead of by discrete steps.
– Adjusted HRTF audio mix to more closely match sound quality without HRTF.
– Added snd_hrtf_distance_behind (default 100), which allows HRTF to more closely match the perceived direction of a sound source as seen by the actual player behind a monitor.
– Fixed a bug where music volume would be set to the maximum level while accepting a lobby invitation.
[SERVERS]
– Added support for official game servers in Guangzhou and Shanghai for the Perfect World CS:GO Beta.
[MISC]
– Added Team ID option “Always On w/Equipment” to Game Settings
– Spectators can now use overhead equipment display.
– Fixed overhead equipment display not updating in some cases.
– Fixed orientation of stickers on dropped weapons.
– Adding Game State Integration output for use by tournament organizers. New output for player equipment value (with log_level 3), showing the observer slot for each player and adding a new ‘PhaseCountdowns’ feed for timing the end of warmup/freezetime/round ends.

Rumor has it:

- Mac OS X/macOS users may have broken audio after this update. Consider using Boot Camp for now if you already have a Windows installation set up through Boot Camp

- Chickens now have bunny hats, and when they're scared, they now drop easter eggs (thanks to /u/TheCowYT for the video):

https://www.youtube.com/watch?v=dnxFsAyGYxk

- Ahead of the now imminent release of CS:GO in China (with publishing handled by Perfect World), the Cartel series of skins now has low-violence variants: https://github.com/SteamDatabase/GameTracking-CSGO/commit/b78c8b5715804feb44eb97e5157de9b8c733ebc8

- Here's the item schema update with changes for the R8 Revolver and the Negev: https://github.com/SteamDatabase/SteamTracking/commit/f501387fa757eb2fe92b2e33ebfd8982031af981

- Size is ~30 MB

Via [url=http://blog.counter-strike.net/index.php/2017/04/18527/]the CS:GO blog[/url]:

[quote=Valve][CSGO]
– Added Holiday Cheer.
[GAMEPLAY]
– For a limited time, the Negev and R8 Revolver are available in Competitive Matchmaking.
– R8 Revolver: Price reduced to 700
– Negev: Price reduced to 2000 as a starting point, to promote experimentation with the weapon.
[AUDIO]
– Volume now decays smoothly over distance, instead of by discrete steps.
– Adjusted HRTF audio mix to more closely match sound quality without HRTF.
– Added snd_hrtf_distance_behind (default 100), which allows HRTF to more closely match the perceived direction of a sound source as seen by the actual player behind a monitor.
– Fixed a bug where music volume would be set to the maximum level while accepting a lobby invitation.
[SERVERS]
– Added support for official game servers in Guangzhou and Shanghai for the Perfect World CS:GO Beta.
[MISC]
– Added Team ID option “Always On w/Equipment” to Game Settings
– Spectators can now use overhead equipment display.
– Fixed overhead equipment display not updating in some cases.
– Fixed orientation of stickers on dropped weapons.
– Adding Game State Integration output for use by tournament organizers. New output for player equipment value (with log_level 3), showing the observer slot for each player and adding a new ‘PhaseCountdowns’ feed for timing the end of warmup/freezetime/round ends.[/quote]

Rumor has it:

- [B][U]Mac OS X/macOS users may have broken audio after this update[/U][/B]. Consider using Boot Camp for now if you already have a Windows installation set up through Boot Camp

- Chickens now have bunny hats, and when they're scared, they now drop easter eggs (thanks to /u/TheCowYT for the video): [youtube]https://www.youtube.com/watch?v=dnxFsAyGYxk[/youtube]

- Ahead of the now imminent release of CS:GO in China (with publishing handled by Perfect World), the Cartel series of skins now has low-violence variants: [url]https://github.com/SteamDatabase/GameTracking-CSGO/commit/b78c8b5715804feb44eb97e5157de9b8c733ebc8[/url]

- Here's the item schema update with changes for the R8 Revolver and the Negev: https://github.com/SteamDatabase/SteamTracking/commit/f501387fa757eb2fe92b2e33ebfd8982031af981

- Size is ~30 MB
2
#2
10 Frags +

2000 dollar negev?? oh no

2000 dollar negev?? oh no
3
#3
2 Frags +

dear lord....

2nd round negev and pistol round r8

dear lord....

2nd round negev and pistol round r8
4
#4
7 Frags +

looks like tf2 isn't the only game where valve does dumb things for "experimentation"

looks like tf2 isn't the only game where valve does dumb things for "experimentation"
5
#5
-1 Frags +

negev for the prive of a nova

negev for the prive of a nova
6
#6
RGB LAN
0 Frags +
tsarlooks like tf2 isn't the only game where valve does dumb things for "experimentation"

ESEA pugs have been comepletely shit with the negev. you essentially spray at head-level through smokes and pray that your negev kills their negev first. Hoping this gets banned at least in ESEA league if not in pugs and scrims.

[quote=tsar]looks like tf2 isn't the only game where valve does dumb things for "experimentation"[/quote]

ESEA pugs have been comepletely shit with the negev. you essentially spray at head-level through smokes and pray that your negev kills their negev first. Hoping this gets banned at least in ESEA league if not in pugs and scrims.
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