Does anyone know how to remove the featured item on the gamemenu?
EDIT- Found out
EDIT- Found out
How do I line up my 'Play Competitive' Label?
Here is my gamemenu in the game:
http://imgur.com/WkfzeMW
Here is my gamemenu in the game:
http://imgur.com/WkfzeMW
chostarmanHow do I line up my 'Play Competitive' Label?
Here is my gamemenu in the game:
http://imgur.com/WkfzeMW
"PlayCompetitive" (I think that's the name) within mainmenuoverride.res should be the field that will allow you to change its position.
If that's not the name of it, turn cheats on with sv_cheats 1, and type vgui_drawtree 1 into your console. Check the "highlight selected" box and click a few boxes until you find "Mainmenuoverride" and from there you should see a list of all that's displayed on your screen currently
also hud_reloadscheme will not work for main menu changes. Change your mat_antialias value to see the changes that you've made
Sorry if this isn't the best worded. I don't have my hud files in front of me so I'm going purely off of what I know from memory
Here is my gamemenu in the game:
http://imgur.com/WkfzeMW[/quote]
"PlayCompetitive" (I think that's the name) within mainmenuoverride.res should be the field that will allow you to change its position.
If that's not the name of it, turn cheats on with sv_cheats 1, and type vgui_drawtree 1 into your console. Check the "highlight selected" box and click a few boxes until you find "Mainmenuoverride" and from there you should see a list of all that's displayed on your screen currently
also hud_reloadscheme will not work for main menu changes. Change your mat_antialias value to see the changes that you've made
Sorry if this isn't the best worded. I don't have my hud files in front of me so I'm going purely off of what I know from memory
KonceptchostarmanHow do I line up my 'Play Competitive' Label?
Here is my gamemenu in the game:
http://imgur.com/WkfzeMW
"PlayCompetitive" (I think that's the name) within mainmenuoverride.res should be the field that will allow you to change its position.
If that's not the name of it, turn cheats on with sv_cheats 1, and type vgui_drawtree 1 into your console. Check the "highlight selected" box and click a few boxes until you find "Mainmenuoverride" and from there you should see a list of all that's displayed on your screen currently
also hud_reloadscheme will not work for main menu changes. Change your mat_antialias value to see the changes that you've made
Sorry if this isn't the best worded. I don't have my hud files in front of me so I'm going purely off of what I know from memory
k i will try now. now i feel dumb. dunno why i didnt do vgui drawtree in the first place.
as always, thank you koncept, you are the best!
Here is my gamemenu in the game:
http://imgur.com/WkfzeMW[/quote]
"PlayCompetitive" (I think that's the name) within mainmenuoverride.res should be the field that will allow you to change its position.
If that's not the name of it, turn cheats on with sv_cheats 1, and type vgui_drawtree 1 into your console. Check the "highlight selected" box and click a few boxes until you find "Mainmenuoverride" and from there you should see a list of all that's displayed on your screen currently
also hud_reloadscheme will not work for main menu changes. Change your mat_antialias value to see the changes that you've made
Sorry if this isn't the best worded. I don't have my hud files in front of me so I'm going purely off of what I know from memory[/quote]
k i will try now. now i feel dumb. dunno why i didnt do vgui drawtree in the first place.
as always, thank you koncept, you are the best!
Any Ideas as to how i could add a title to my gamemenu?
http://imgur.com/WkfzeMW
http://imgur.com/WkfzeMW
Jw321123http://imgur.com/a/Ji96P
I'm using Rayshud, and i'm wondering:
-How do I modify the size and position of the health, clip/reserve ammo and combat text (above the health indicator)?
Jw321123So to start off:-How do I adjust the height of the scoreboard?
- you can change the location of your ammo through the "hudweaponammo" field within hudlayout.res. To change the position of your health, go to hudplayerhealth.res and the first field that's in there should be what you would alter to move your health around.
- To change the size of your numbers, I'd suggest finding the font that's used (Cerbetica24 for example) and pick a reasonable number larger than it. Typically you won't have trouble if you just increment the number by 2 but when you get in the 30s and try to use a number like 34 and get really small text, then the entry doesn't exist. If that's the case, check your clientscheme.res file and do a search for what font was originally used and you'll find what font entries are installed. What I'd suggest is simply going with an entry that's already there (if there's only a Cerbetica36 entry then just use that). Making new entries is easy but if you're just changing the size I'd recommend just sticking with the presets
- The damage text is controlled by huddamageaccount.res but just changing the positioning of it can be done through hudlayout.res (I believe that's the case but since I don't have my files in front of me I'm not entirely sure)
Height as in where it's positioned or how tall it extends up or down? Because there are two answers that I can give here
Jw321123Edit: Also, how do you adjust the size of the 3d player model in the bottom right corner of the screenshot?
I would recommend you watch this video, but watching through 25 minutes of a video for one specific part can be a waste of time. If you want to change everything I'd suggest watching the video but if you want to do something simple like make your character appear more zoomed in that's easier to answer
chostarmanKonceptk i will try now. now i feel dumb. dunno why i didnt do vgui drawtree in the first place.chostarmanHow do I line up my 'Play Competitive' Label?
Here is my gamemenu in the game:
http://imgur.com/WkfzeMW
"PlayCompetitive" (I think that's the name) within mainmenuoverride.res should be the field that will allow you to change its position.
If that's not the name of it, turn cheats on with sv_cheats 1, and type vgui_drawtree 1 into your console. Check the "highlight selected" box and click a few boxes until you find "Mainmenuoverride" and from there you should see a list of all that's displayed on your screen currently
also hud_reloadscheme will not work for main menu changes. Change your mat_antialias value to see the changes that you've made
Sorry if this isn't the best worded. I don't have my hud files in front of me so I'm going purely off of what I know from memory
as always, thank you koncept, you are the best!
yeah the vgui drawtree is really helpful if you're trying to find the specific file of something but getting used to using it when you're starting out can be a bit challenging
also I'm happy to help :)
I'm using Rayshud, and i'm wondering:
-How do I modify the size and position of the health, clip/reserve ammo and combat text (above the health indicator)? [/quote][quote=Jw321123]
So to start off:
[list]
[*] you can change the location of your ammo through the "hudweaponammo" field within hudlayout.res. To change the position of your health, go to hudplayerhealth.res and the first field that's in there should be what you would alter to move your health around.
[*] To change the size of your numbers, I'd suggest finding the font that's used (Cerbetica24 for example) and pick a reasonable number larger than it. Typically you won't have trouble if you just increment the number by 2 but when you get in the 30s and try to use a number like 34 and get really small text, then the entry doesn't exist. If that's the case, check your clientscheme.res file and do a search for what font was originally used and you'll find what font entries are installed. What I'd suggest is simply going with an entry that's already there (if there's only a Cerbetica36 entry then just use that). Making new entries is easy but if you're just changing the size I'd recommend just sticking with the presets
[*] The damage text is controlled by huddamageaccount.res but just changing the positioning of it can be done through hudlayout.res (I believe that's the case but since I don't have my files in front of me I'm not entirely sure)
[/list]
-How do I adjust the height of the scoreboard?
[/quote]
Height as in where it's positioned or how tall it extends up or down? Because there are two answers that I can give here
[quote=Jw321123]Edit: Also, how do you adjust the size of the 3d player model in the bottom right corner of the screenshot?[/quote]
I would recommend you watch [url=https://www.youtube.com/watch?v=XGyieBwPOVQ&index=10&list=PL5eNrB8RrXXuV3P1nv6NnwF-tCL_KnJIs]this video[/url], but watching through 25 minutes of a video for one specific part can be a waste of time. If you want to change everything I'd suggest watching the video but if you want to do something simple like make your character appear more zoomed in that's easier to answer
[quote=chostarman][quote=Koncept][quote=chostarman]How do I line up my 'Play Competitive' Label?
Here is my gamemenu in the game:
http://imgur.com/WkfzeMW[/quote]
"PlayCompetitive" (I think that's the name) within mainmenuoverride.res should be the field that will allow you to change its position.
If that's not the name of it, turn cheats on with sv_cheats 1, and type vgui_drawtree 1 into your console. Check the "highlight selected" box and click a few boxes until you find "Mainmenuoverride" and from there you should see a list of all that's displayed on your screen currently
also hud_reloadscheme will not work for main menu changes. Change your mat_antialias value to see the changes that you've made
Sorry if this isn't the best worded. I don't have my hud files in front of me so I'm going purely off of what I know from memory[/quote]
k i will try now. now i feel dumb. dunno why i didnt do vgui drawtree in the first place.
as always, thank you koncept, you are the best![/quote]
yeah the vgui drawtree is really helpful if you're trying to find the specific file of something but getting used to using it when you're starting out can be a bit challenging
also I'm happy to help :)
How do I transfer a main menu from a HUD, to another HUD without changing anything else?
Screenshots: http://imgur.com/a/bmHCI
Ignore the missing textures...
Screenshots: [url=http://imgur.com/a/bmHCI]http://imgur.com/a/bmHCI[/url]
Ignore the missing textures...
ElaDiDuHow do I transfer a main menu from a HUD, to another HUD without changing anything else?
Screenshots: http://imgur.com/a/bmHCI
Ignore the missing textures...
if you're asking about everything, then mainmenuoverride.res and gamemenu.res are what need to be transferred. You will also need to to change fonts within mainmenuoverride to match the ones within the hud that you're transferring the files to.
Screenshots: [url=http://imgur.com/a/bmHCI]http://imgur.com/a/bmHCI[/url]
Ignore the missing textures...[/quote]
if you're asking about everything, then mainmenuoverride.res and gamemenu.res are what need to be transferred. You will also need to to change fonts within mainmenuoverride to match the ones within the hud that you're transferring the files to.
KonceptElaDiDuHow do I transfer a main menu from a HUD, to another HUD without changing anything else?
Screenshots: http://imgur.com/a/bmHCI
Ignore the missing textures...
if you're asking about everything, then mainmenuoverride.res and gamemenu.res are what need to be transferred. You will also need to to change fonts within mainmenuoverride to match the ones within the hud that you're transferring the files to.
Cheers! I'll try that
Screenshots: [url=http://imgur.com/a/bmHCI]http://imgur.com/a/bmHCI[/url]
Ignore the missing textures...[/quote]
if you're asking about everything, then mainmenuoverride.res and gamemenu.res are what need to be transferred. You will also need to to change fonts within mainmenuoverride to match the ones within the hud that you're transferring the files to.[/quote]
Cheers! I'll try that
Does anyone know how i can move the white box around the team who is the current king of the hill?
http://imgur.com/VxT8eEC
http://imgur.com/VxT8eEC
chostarmanDoes anyone know how i can move the white box around the team who is the current king of the hill?
http://imgur.com/VxT8eEC
if you record a demo and play it back you can pause it at a certain point and use the vgui drawtree to find what file controls that specific thing
chostarmanHow do I add a title?
http://imgur.com/WkfzeMW
if this were me doing it I would just grab the field for the title from another hud's mainmenuoverride.res file and simply make it fit in. bwhud and the old yAhud are 2 huds that I know of off the top of my head that have this feature.
http://imgur.com/VxT8eEC[/quote]
if you record a demo and play it back you can pause it at a certain point and use the vgui drawtree to find what file controls that specific thing
[quote=chostarman]How do I add a title?
http://imgur.com/WkfzeMW[/quote]
if this were me doing it I would just grab the field for the title from another hud's mainmenuoverride.res file and simply make it fit in. bwhud and the old yAhud are 2 huds that I know of off the top of my head that have this feature.
Also does anyone know how to add those tick boxes for map selection in casual?
Hey so back when the rayshud installer used to work and you could customize shit with it I used to always have it so my ammo in clip and reserve would flash red (also in slightly different colors) and I also used a numbered healthcross that would change red when I was low health.
I've never really worked with huds before or used many different ones. Is there a way this could be easily done or does anyone know a hud out there that does something like this?
I've never really worked with huds before or used many different ones. Is there a way this could be easily done or does anyone know a hud out there that does something like this?
How do i change where the healthpickup notification is located?
How do i fix the target id thing whenever i look at people and their health is cut off at the top??
phobiaHow do i fix the target id thing whenever i look at people and their health is cut off at the top??
tf_hud_target_id_disable_floating_health 1
tf_hud_target_id_disable_floating_health 1
How would I go about removing the ammo/numeric health from the targetIDs?
Also, where would I change the colours for the kills/deaths numbers? Doing so on the scoreboard.res file seems to do nothing
arcturusHow do i change where the healthpickup notification is located?
hudlayout.res, under the "CHealthAccountPanel" section. I'd recommend going into the HudHealthAccount.res file and changing the delta_lifetime value to 3 or 4 while editing, makes it easier to see the pickup number
[spoiler][img]http://i.imgur.com/n5IlrIP.png[/img][/spoiler]
Also, where would I change the colours for the kills/deaths numbers? Doing so on the scoreboard.res file seems to do nothing
[spoiler]
[img]http://i.imgur.com/SmsXclF.png[/img][/spoiler]
[quote=arcturus]How do i change where the healthpickup notification is located?[/quote]
hudlayout.res, under the "CHealthAccountPanel" section. I'd recommend going into the HudHealthAccount.res file and changing the delta_lifetime value to 3 or 4 while editing, makes it easier to see the pickup number
how do i make cap points look like straight lines instead of chevrons, like this
[img]http://i.imgur.com/24ahGEo.png[/img]
What is the name of this element and how do I get rid of the border ?
http://imgur.com/a/vfg9A
http://imgur.com/a/vfg9A
rayne125What is the name of this element and how do I get rid of the border ?
http://imgur.com/a/vfg9A
HudMatchStatus.res > BGFrame set it to wide 0
http://imgur.com/a/vfg9A[/quote]
HudMatchStatus.res > BGFrame set it to wide 0
typtoHow do I change the color for the number of stickies i have out?
resource -> ui -> huddemomanpipes.res
"numpipeslabel" is the field that you're going to be dealing with
resource -> ui -> huddemomanpipes.res
"numpipeslabel" is the field that you're going to be dealing with
Where do I edit the health cross that appears when I'm overhealed or low health? (Broeselhud) https://imgur.com/gallery/Ol3Fw
souporWhere do I edit the health cross that appears when I'm overhealed or low health? (Broeselhud) https://imgur.com/gallery/Ol3Fw
In hudplayerhealth.res, edit PlayerStatusHealthBonusImage
Editing the hudanimations to not start showing it at all works too.
In hudplayerhealth.res, edit PlayerStatusHealthBonusImage
Editing the hudanimations to not start showing it at all works too.
Hypnotizerayne125What is the name of this element and how do I get rid of the border ?
http://imgur.com/a/vfg9A
HudMatchStatus.res > BGFrame set it to wide 0
Thanks man :)
http://imgur.com/a/vfg9A[/quote]
HudMatchStatus.res > BGFrame set it to wide 0[/quote]
Thanks man :)
JarateKingsouporWhere do I edit the health cross that appears when I'm overhealed or low health? (Broeselhud) https://imgur.com/gallery/Ol3FwIn hudplayerhealth.res, edit PlayerStatusHealthBonusImage
Editing the hudanimations to not start showing it at all works too.
ty, fixed it
In hudplayerhealth.res, edit PlayerStatusHealthBonusImage
Editing the hudanimations to not start showing it at all works too.[/quote]
ty, fixed it
does anyone know how i can transfer toonhud closed captions to my own hud? in the hudlayout, it says copy and paste the cc files in the your custom folder into to resource folder, but in the toonhud file, its just in the resource, and i tried just putting it into the resource, and it didnt work
chostarmandoes anyone know how i can transfer toonhud closed captions to my own hud? in the hudlayout, it says copy and paste the cc files in the your custom folder into to resource folder, but in the toonhud file, its just in the resource, and i tried just putting it into the resource, and it didnt work
For the same messages that appear:
/toonhud/resource/closecaption_english.dat => /yourhud/resource/closecaption_english.dat
Basically keep the same filename and placement, just in your new hud. You should also copy over the closecaption_english.txt file, but it's not necessary in this case since it doesn't actually get used.
For the same positioning and fonts:
copy HudCloseCaption inside hudlayout.res into your new hud
copy the clientscheme definitions for CloseCaption_Normal and the other CloseCaption fonts
copy the Cerbetica font definition for the clientscheme definitions
For the same messages that appear:
/toonhud/resource/closecaption_english.dat => /yourhud/resource/closecaption_english.dat
Basically keep the same filename and placement, just in your new hud. You should also copy over the closecaption_english.txt file, but it's not necessary in this case since it doesn't actually get used.
For the same positioning and fonts:
copy HudCloseCaption inside hudlayout.res into your new hud
copy the clientscheme definitions for CloseCaption_Normal and the other CloseCaption fonts
copy the Cerbetica font definition for the clientscheme definitions