i feel like an asshole but i spent a while digging through old threads/using google and reading various steam/etf2l threads and cannot get this to work again. i remember pre steam pipe update or w/e that shit was called it worked fine. just want my hud crosshair to flash red on hit.
using broesel hud blue edit,
event DamagedPlayer
{
Animate DamageAccountValue Alpha "255" linear 0.0 0.0
Animate DamageAccountValue Alpha "0" linear 10.0 0.2
Animate DamageAccountValueBG Alpha "255" linear 0.0 0.0
Animate DamageAccountValueBG Alpha "0" linear 10.0 0.2
Animate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0. 0.200001
doesnt work
please help, thanks friends
i feel like an asshole but i spent a while digging through old threads/using google and reading various steam/etf2l threads and cannot get this to work again. i remember pre steam pipe update or w/e that shit was called it worked fine. just want my hud crosshair to flash red on hit.
using broesel hud blue edit,
event DamagedPlayer
{
Animate DamageAccountValue Alpha "255" linear 0.0 0.0
Animate DamageAccountValue Alpha "0" linear 10.0 0.2
Animate DamageAccountValueBG Alpha "255" linear 0.0 0.0
Animate DamageAccountValueBG Alpha "0" linear 10.0 0.2
Animate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0. 0.200001
doesnt work
please help, thanks friends
Somehow you seem to have deleted a value in the 2nd line of the bottom 2 lines
replace your current code from what's below
Animate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0. 0.200001
to this
Animate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0.2 0.200001
and it should work
Somehow you seem to have deleted a value in the 2nd line of the bottom 2 lines
replace your current code from what's below
[code]Animate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0. 0.200001[/code]
to this
[code]Animate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0.2 0.200001[/code]
and it should work
marmadukeGRYLLSfixed, still doesnt work
is it just not flashing? Did you also reload your hud once you had saved the file with the changes?
Just making sure that all bases are being covered
[quote=marmadukeGRYLLS]fixed, still doesnt work[/quote]
is it just not flashing? Did you also reload your hud once you had saved the file with the changes?
Just making sure that all bases are being covered
Not flashing at all. Yeah hud reloadschemed and restarted my game, still a no go
Not flashing at all. Yeah hud reloadschemed and restarted my game, still a no go
Not an expert about huds by any means, but there is an option to enable crosshair flash on hit in rayshud. If you enable it using the installer, then take the code and paste it into your crosshair or whatever, it might work?
Not an expert about huds by any means, but there is an option to enable crosshair flash on hit in rayshud. If you enable it using the installer, then take the code and paste it into your crosshair or whatever, it might work?
Koncepts code should work, and not to be a dick but are you sure you're using Crosshair11 and not a different one?
Koncepts code should work, and not to be a dick but are you sure you're using Crosshair11 and not a different one?
marmadukeGRYLLSfixed, still doesnt work
KonceptSomehow you seem to have deleted a value in the 2nd line of the bottom 2 lines
replace your current code from what's belowAnimate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0. 0.200001
to thisAnimate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0.2 0.200001
and it should work
Did you straight copy paste this? If so, the quotes around Crosshair11 are shitty fancy quotes rather than normal ones. replace “ ” with " and see if that fixes it.
[quote=marmadukeGRYLLS]fixed, still doesnt work[/quote]
[quote=Koncept]Somehow you seem to have deleted a value in the 2nd line of the bottom 2 lines
replace your current code from what's below
[code]Animate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0. 0.200001[/code]
to this
[code]Animate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0.2 0.200001[/code]
and it should work[/quote]
Did you straight copy paste this? If so, the quotes around Crosshair11 are shitty fancy quotes rather than normal ones. replace “ ” with " and see if that fixes it.
_KermitKoncepts code should work, and not to be a dick but are you sure you're using Crosshair11 and not a different one?
I actually tested the code on a vanilla version of brosel blue and it worked, so unless you're missing a bracket at the end of the event (granted that all of the event DamagedPlayer field was posted), then I'm honestly not sure why it's not working.
Have you tried another color like yellow or orange? I'm trying my best but there's only so much that I can really help without getting my hands on the physical files themselves and checking what the problem could be
[quote=_Kermit]Koncepts code should work, and not to be a dick but are you sure you're using Crosshair11 and not a different one?[/quote]
I actually tested the code on a vanilla version of brosel blue and it worked, so unless you're missing a bracket at the end of the event (granted that all of the event DamagedPlayer field was posted), then I'm honestly not sure why it's not working.
Have you tried another color like yellow or orange? I'm trying my best but there's only so much that I can really help without getting my hands on the physical files themselves and checking what the problem could be
marmadukeGRYLLSi feel like an asshole but i spent a while digging through old threads/using google and reading various steam/etf2l threads and cannot get this to work again. i remember pre steam pipe update or w/e that shit was called it worked fine. just want my hud crosshair to flash red on hit.
using broesel hud blue edit,
event DamagedPlayer
{
Animate DamageAccountValue Alpha "255" linear 0.0 0.0
Animate DamageAccountValue Alpha "0" linear 10.0 0.2
Animate DamageAccountValueBG Alpha "255" linear 0.0 0.0
Animate DamageAccountValueBG Alpha "0" linear 10.0 0.2
Animate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0. 0.200001
doesnt work
please help, thanks friends
This might sound dumb but u need a bracket ( } ) to close the code lines.
[quote=marmadukeGRYLLS]i feel like an asshole but i spent a while digging through old threads/using google and reading various steam/etf2l threads and cannot get this to work again. i remember pre steam pipe update or w/e that shit was called it worked fine. just want my hud crosshair to flash red on hit.
using broesel hud blue edit,
event DamagedPlayer
{
Animate DamageAccountValue Alpha "255" linear 0.0 0.0
Animate DamageAccountValue Alpha "0" linear 10.0 0.2
Animate DamageAccountValueBG Alpha "255" linear 0.0 0.0
Animate DamageAccountValueBG Alpha "0" linear 10.0 0.2
Animate “Crosshair11” FgColor "255 0 0 255" Linear 0.0 0.1
Animate “Crosshair11” FgColor "0 255 0 255" Linear 0. 0.200001
doesnt work
please help, thanks friends[/quote]
This might sound dumb but u need a bracket ( [b]} [/b]) to close the code lines.
yeah i just missed the closing bracket when copy/pasting. it's there.
fixed the curly quotations, still no go. also tried a diff color, nothin.
THE FUCK
yeah i just missed the closing bracket when copy/pasting. it's there.
fixed the curly quotations, still no go. also tried a diff color, nothin.
THE FUCK
did a fresh install of the updated broeselhud and it works now. not sure what the issue was, but thanks for all the help folks
did a fresh install of the updated broeselhud and it works now. not sure what the issue was, but thanks for all the help folks