Non-idiotic title: Is scout overpowered and if so how should it be nerfed?
non-idiotic title credit goes to rational gamer.
Non-idiotic title: Is scout overpowered and if so how should it be nerfed?
non-idiotic title credit goes to rational gamer.
Vulcanthen dont play dm
I'm not looking for a solution, it's a vent thread.
[quote=Vulcan]then dont play dm[/quote]
I'm not looking for a solution, it's a vent thread.
I'm sorry scout is for bad for players such as myself who aren't able to 1v1 anything without a constant advantage, please understand.
I'm sorry scout is for bad for players such as myself who aren't able to 1v1 anything without a constant advantage, please understand.
its gotten to the point where kills as scout are just not satisfying :/
its gotten to the point where kills as scout are just not satisfying :/
should valve nerf scout if so how
should valve nerf scout if so how
spammyh#2 is not wrong tho
The description wrongly indicated that my post focuses on dm, so I changed it.
[quote=spammyh]#2 is not wrong tho[/quote]
The description wrongly indicated that my post focuses on dm, so I changed it.
leave my class alone please
leave my class alone please
campershould valve nerf scout if so how
I haven't played at the top level of TF2 so I can't speak from that experience, and I don't have an in-depth understanding of the games balance, but I think that the majority of the community would agree that it's the strongest class in 6s. If I were to nerf it I would most likely look to increase how quickly the damage drop-off ranks up as range increases since I often feel personally that scout is able to do too much damage from a medium-high range, a range at which sollies are unable to hit them.
Your post would have made a much better title, so I regret that.
[quote=camper]should valve nerf scout if so how[/quote]
I haven't played at the top level of TF2 so I can't speak from that experience, and I don't have an in-depth understanding of the games balance, but I think that the majority of the community would agree that it's the strongest class in 6s. If I were to nerf it I would most likely look to increase how quickly the damage drop-off ranks up as range increases since I often feel personally that scout is able to do too much damage from a medium-high range, a range at which sollies are unable to hit them.
Your post would have made a much better title, so I regret that.
I have anger in that scouts have to deal with like 3 things ever and those are granary, the direct hit killing them in 1 shot, and mini sentries and they still complain.
I have anger in that scouts have to deal with like 3 things ever and those are granary, the direct hit killing them in 1 shot, and mini sentries and they still complain.
SlicerogueI have anger in that scouts have to deal with like 3 things ever and those are granary, the direct hit killing them in 1 shot, and mini sentries and they still complain.
I feel this as well. Having played both solly and scout in open(low?)/mid, I remember that as scout I felt much less concerned in matches due to having a lot less to worry about. No need to worry about bombing trajectory, being a lot less scared of scouts, no worries of fucking up rollout (well, maybe once or twice but we won't go into that). I generally felt less concerned about the technical stuff as if I fucked up I could always just win a 1v1 or at least trade easily to make up for my mistake, though to be fair scout is a more dm-oriented class than soldier, and I have always been a bit of a "dm-donkey" so I can't speak for everyone.
[quote=Slicerogue]I have anger in that scouts have to deal with like 3 things ever and those are granary, the direct hit killing them in 1 shot, and mini sentries and they still complain.[/quote]
I feel this as well. Having played both solly and scout in open(low?)/mid, I remember that as scout I felt much less concerned in matches due to having a lot less to worry about. No need to worry about bombing trajectory, being a lot less scared of scouts, no worries of fucking up rollout (well, maybe once or twice but we won't go into that). I generally felt less concerned about the technical stuff as if I fucked up I could always just win a 1v1 or at least trade easily to make up for my mistake, though to be fair scout is a more dm-oriented class than soldier, and I have always been a bit of a "dm-donkey" so I can't speak for everyone.
as a soldier main,
scout is gay
as a soldier main,
scout is gay
TaostI remember that as scout I felt much less concerned in matches due to having a lot less to worry about. No need to worry about bombing trajectory, being a lot less scared of scouts, no worries of fucking up rollout (well, maybe once or twice but we won't go into that). I generally felt less concerned about the technical stuff as if I fucked up I could always just win a 1v1 or at least trade easily to make up for my mistake.
100% agree
on the other hand i think valve should give gunboats different stats, but make solder jump with <20hp without gunboats / with the shotgun
i think the ability to rj freely without being a heal vacuum will make shotgun viable, which makes soldier much stronger
Show Content
it will also make soldier op on lan
[quote=Taost]I remember that as scout I felt much less concerned in matches due to having a lot less to worry about. No need to worry about bombing trajectory, being a lot less scared of scouts, no worries of fucking up rollout (well, maybe once or twice but we won't go into that). I generally felt less concerned about the technical stuff as if I fucked up I could always just win a 1v1 or at least trade easily to make up for my mistake.[/quote]
100% agree
on the other hand i think valve should give gunboats different stats, but make solder jump with <20hp without gunboats / with the shotgun
i think the ability to rj freely without being a heal vacuum will make shotgun viable, which makes soldier much stronger
[spoiler]it will also make soldier op on lan[/spoiler]
scout is either boring af to play when ur holding or annoying af to play against when ur fighting, no inbetween
bad class
scout is either boring af to play when ur holding or annoying af to play against when ur fighting, no inbetween
bad class
i wish i were SMART and GOOD enoughto play spoldier..... if i could AIM and do very TECHINAL source engine manuevers then i woujld finally be good at soldier..... but alas..... i am nmothing more thanm a mere dead end scout main......
i wish i were SMART and GOOD enoughto play spoldier..... if i could AIM and do very TECHINAL source engine manuevers then i woujld finally be good at soldier..... but alas..... i am nmothing more thanm a mere dead end scout main......
scout is not overpowered it is just the most powerful class it shouldn't be nerfed but other things should be buffed to deal with it better
scout is not overpowered it is just the most powerful class it shouldn't be nerfed but other things should be buffed to deal with it better
I don't mind scouts, it's fun to hit them mid jump with meats, rockets, or pills.
I don't mind scouts, it's fun to hit them mid jump with meats, rockets, or pills.
Hit rockets and then scouts will die
don't 1v1 scouts all the time and then you won't die
Hit rockets and then scouts will die
don't 1v1 scouts all the time and then you won't die
FunsHit rockets and then scouts will die
don't 1v1 scouts all the time and then you won't die
i dont understand either of those concepts
[quote=Funs]Hit rockets and then scouts will die
don't 1v1 scouts all the time and then you won't die[/quote]
i dont understand either of those concepts
campershould valve nerf scout if so how
Increase scattergun's damage drop-off or pellet spread.
[quote=camper]should valve nerf scout if so how[/quote]
Increase scattergun's damage drop-off or pellet spread.
FunsHit rockets and then scouts will die
don't 1v1 scouts all the time and then you won't die
But we both no in many situations scout can have a faster kill time (and don't forget that scouts can leave unfavourable 1v1s more easily) even if you hit 2 rockets, and if scout is fully buffed 2 directs sometimes won't kill them, so you would need at least 2 directs and 1 splash and by that point the scout already kills something.
[quote=Funs]Hit rockets and then scouts will die
don't 1v1 scouts all the time and then you won't die[/quote]
But we both no in many situations scout can have a faster kill time (and don't forget that scouts can leave unfavourable 1v1s more easily) even if you hit 2 rockets, and if scout is fully buffed 2 directs sometimes won't kill them, so you would need at least 2 directs and 1 splash and by that point the scout already kills something.
just reduce the shots from the scattergun from 6 to 4, just like demo pipes and soldier rockets ??
also yes, scout is ridiculously overpowered
just reduce the shots from the scattergun from 6 to 4, just like demo pipes and soldier rockets ??
also yes, scout is ridiculously overpowered
FunsHit rockets and then scouts will die
don't 1v1 scouts all the time and then you won't die
I'm a Soldier main, my life is nothing but constant battles in the ring of honor.
[quote=Funs]Hit rockets and then scouts will die
don't 1v1 scouts all the time and then you won't die[/quote]
I'm a Soldier main, my life is nothing but constant battles in the ring of honor.
I hate fighting scouts but at the same time because they're so op it means when I shit on them it feels so good.
I hate fighting scouts but at the same time because they're so op it means when I shit on them it feels so good.
they move too fast i never get to run away
also how come i do 9dmg to scout the same distance away from me and he meatshots me?? :thinking:
they move too fast i never get to run away
also how come i do 9dmg to scout the same distance away from me and he meatshots me?? :thinking:
fuck this gay class imma main demo now
fuck this gay class imma main demo now
I feel like demo soldier and medic all step up enough on lan.. idk if its just me but I feel the class balancing is pretty solid right now when ping isn't a factor..
Show Content
why can't we have more lans :(
I feel like demo soldier and medic all step up enough on lan.. idk if its just me but I feel the class balancing is pretty solid right now when ping isn't a factor..
[spoiler]why can't we have more lans :([/spoiler]