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Tabbing out is slow in 4:3
1
#1
0 Frags +

I enjoy playing in 4:3, but it makes switching songs and shit like that kinda irritating, since whenever I tab out I get a blackscreen for 3-4 seconds. Any way to solve this?

I enjoy playing in 4:3, but it makes switching songs and shit like that kinda irritating, since whenever I tab out I get a blackscreen for 3-4 seconds. Any way to solve this?
2
#2
0 Frags +

do you have -dxlevel in your launch options
Are you using fullscreen windowed etc

do you have -dxlevel in your launch options
Are you using fullscreen windowed etc
3
#3
whitelist.tf
0 Frags +
engine_no_focus_sleep 0

Also, if the resolution from your game in full screen differs from your native/original desktop resolution your GPU needs to switch between those before tabbing in/out of the game.

[code]engine_no_focus_sleep 0[/code]

Also, if the resolution from your game in full screen differs from your native/original desktop resolution your GPU needs to switch between those before tabbing in/out of the game.
4
#4
0 Frags +

how does dxlevel affect the tab out time?

how does dxlevel affect the tab out time?
5
#5
1 Frags +
alec_how does dxlevel affect the tab out time?

Specifically -dxlevel 81. Tabbing back in after out takes some time.

[quote=alec_]how does dxlevel affect the tab out time?[/quote]
Specifically -dxlevel 81. Tabbing back in after out takes some time.
6
#6
0 Frags +
alec_how does dxlevel affect the tab out time?

it takes a while to tab back in only if you have the -dxlevel command in your launch options. That's why it's recommended in fps guides to launch TF2 with the launch option once and then remove it, keeping the dxlevel but solving the tab issue

I don't know the technical aspect of it but it definitely solves the issue

I had the issue for a long time because I forgot to remove it from launch options. It also re-execd my class cfgs every time which caused issues with my viewmodel/crosshair scripts I was using at the time

[quote=alec_]how does dxlevel affect the tab out time?[/quote]
it takes a while to tab back in only if you have the -dxlevel command in your launch options. That's why it's recommended in fps guides to launch TF2 with the launch option once and then remove it, keeping the dxlevel but solving the tab issue

I don't know the technical aspect of it but it definitely solves the issue

I had the issue for a long time because I forgot to remove it from launch options. It also re-execd my class cfgs every time which caused issues with my viewmodel/crosshair scripts I was using at the time
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