How do I change the background colour for the sort dropdown menu?
[img]http://i.imgur.com/9GpgVp9.jpg[/img]
Alex_fI'm editing an old yaHUD iteration (I believe some WoolHUD version) and have a few questions
1) How do I move the little +100 that shows up when I pick up a healthpack? Its currently stuck in the same location as the hudplayerclass in the bottom left corner
2) How do I get the box showing your killer's items to show in the freezecam?
3) when I try and enable a knuckle's crosshair A letter or number (such as 8 or a) takes the middle of the screen instead of the crosshair i'd like (circledot)
1) in Hudlayout.res, "CHealthAccountPanel"
3) Install your crosshair fonts
go into hudname\resource\font, install the KnucklesCrosses.ttf font by rightclicking then click install.
1) How do I move the little +100 that shows up when I pick up a healthpack? Its currently stuck in the same location as the hudplayerclass in the bottom left corner
2) How do I get the box showing your killer's items to show in the freezecam?
3) when I try and enable a knuckle's crosshair A letter or number (such as 8 or a) takes the middle of the screen instead of the crosshair i'd like (circledot)[/quote]
1) in Hudlayout.res, "CHealthAccountPanel"
3) Install your crosshair fonts
go into [i]hudname\resource\font[/i], install the KnucklesCrosses.ttf font by rightclicking then click install.
How can I edit the "Your team captured the enemy intelligence" and the rest of CTF text popups?
http://imgur.com/u1g6fWo
How do I change the color of the health bar/cross? NOT the background, the actual cross in the foreground that changes with your health and is generally off-white.
Does anyone know how to change the font that net_graph is in, as the current text is so blocky and irritating
Hello hud experts,
Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.
PS I'm using m0res hud
Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.
PS I'm using m0res hud
cookieHello hud experts,
Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.
PS I'm using m0res hud
that would be cool, some expert plz tell if its possible
Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.
PS I'm using m0res hud[/quote]
that would be cool, some expert plz tell if its possible
31cookieHello hud experts,that would be cool, some expert plz tell if its possible
Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.
PS I'm using m0res hud
As far as i know is not possible :(
MuodyMHow can I edit the "Your team captured the enemy intelligence" and the rest of CTF text popups?
http://imgur.com/u1g6fWo
resource/ui/notifications and then you need to work mostly with base_notification.
Does anyone know if it's possible to change the cowmangler ammo counter from a line to numbers? I'd greatly appreciate it.
PS I'm using m0res hud[/quote]
that would be cool, some expert plz tell if its possible[/quote]
As far as i know is not possible :(
[quote=MuodyM]How can I edit the "Your team captured the enemy intelligence" and the rest of CTF text popups?
http://imgur.com/u1g6fWo[/quote]
resource/ui/notifications and then you need to work mostly with base_notification.
My targetid isn't correctly showing the team color bar. The visible value for both of them in targetid.res is set to 0 by default and they don't show up.
Changing it to 1 makes them both show regardless of which team I am on, as shown here: https://puu.sh/wTi6d/36ae12baf6.jpg
Is there any way to fix this?
Changing it to 1 makes them both show regardless of which team I am on, as shown here: https://puu.sh/wTi6d/36ae12baf6.jpg
Is there any way to fix this?
How do I fix the tiered-item background?
http://i.imgur.com/8G0g41C.jpg
[img]http://i.imgur.com/8G0g41C.jpg[/img]
[spoiler]And if anyone can help with my prior question, it'd be greatly appreciated. I'm kinda dumb with certain hud aspects[/spoiler]
On my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?
just a quick question, but if HUDs are allowed in any sv_pure, cant you just add custom skins to a hud to enable them too?
chostarmanjust a quick question, but if HUDs are allowed in any sv_pure, cant you just add custom skins to a hud to enable them too?
its file specific not folder specific
its file specific not folder specific
bLaOn my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?
that is controlled by the hudanimation events: HudHealthBonusPulse(Stop) & HudHealthDyingPulse(Stop)
Modify those to target the number elements instead of the box
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@chostarman: Have a look at the sv_pure whitelist example file and the sv_pure 2 whitelist to see which folders/files can be changed.
There are some exceptions for hud things you can do with .res files such as loading custom images (vtf/vmt) by using the 'replay' thumbnails folder.
that is controlled by the hudanimation events: [i]HudHealthBonusPulse(Stop) & HudHealthDyingPulse(Stop)[/i]
Modify those to target the number elements instead of the box
-----
@chostarman: Have a look at the [url=https://github.com/SteamDatabase/GameTracking-TF2/blob/master/tf/cfg/pure_server_whitelist_example.txt]sv_pure whitelist example file[/url] and the [url=https://github.com/SteamDatabase/GameTracking-TF2/blob/master/tf/cfg/pure_server_full.txt]sv_pure 2 whitelist[/url] to see which folders/files can be changed.
There are some exceptions for hud things you can do with .res files such as loading custom images (vtf/vmt) by using the 'replay' thumbnails folder.
WiethoofdbLaOn my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?that is controlled by the hudanimation events: HudHealthBonusPulse(Stop) & HudHealthDyingPulse(Stop)
Modify those to target the number elements instead of the box
I don't know how to do that.
that is controlled by the hudanimation events: [i]HudHealthBonusPulse(Stop) & HudHealthDyingPulse(Stop)[/i]
Modify those to target the number elements instead of the box[/quote]
I don't know how to do that.
I attempted to change the font size for PVHud to be smaller, kinda like how it is in this video - https://www.youtube.com/watch?v=ZoF_EsDjcds
But instead, this was my results - http://imgur.com/a/fPsE4
How do i change the font size to be smaller? (ex. the ammo and health)
But instead, this was my results - http://imgur.com/a/fPsE4
How do i change the font size to be smaller? (ex. the ammo and health)
Yesterday, my hud stopped displaying health gain of teammates when I hit them with an arrow. Did anything happen with that file recently? If so, how do I update it?
deguCollaideYesterday, my hud stopped displaying health gain of teammates when I hit them with an arrow. Did anything happen with that file recently? If so, how do I update it?hud_combattext_healing 1
Thank you for helping me, my friend.
[quote=degu][quote=Collaide]Yesterday, my hud stopped displaying health gain of teammates when I hit them with an arrow. Did anything happen with that file recently? If so, how do I update it?[/quote]
hud_combattext_healing 1[/quote]
Thank you for helping me, my friend.
CollaideYesterday, my hud stopped displaying health gain of teammates when I hit them with an arrow. Did anything happen with that file recently? If so, how do I update it?
hud_combattext_healing 1
hud_combattext_healing 1
Does anyone know how I would get the green outline of m0rehuds overheal, into pvhud, so pvhud has that green outline when buffed?
bLaOn my HUD, the target ID health value has a box around it that changes to red/blue to indicate that the player is buffed/hurt. How do I make it to where the health number changes color instead of the box?
I know this is done via hudanimations_tf.txt, but I can't figure any of that stuff out and I'd appreciate if someone could figure out the exact code I need to accomplish this.
Here's the HUD in question: https://www.dropbox.com/s/xmyc3on80b7tvcr/ya-bwHUD.zip?dl=0
I know this is done via hudanimations_tf.txt, but I can't figure any of that stuff out and I'd appreciate if someone could figure out the exact code I need to accomplish this.
Here's the HUD in question: https://www.dropbox.com/s/xmyc3on80b7tvcr/ya-bwHUD.zip?dl=0
Can someone walk me through changing the font and colour for my damage numbers?
Guides on steam are all outdated
thanks
p.s I wanna stick with the default hud
Guides on steam are all outdated
thanks
p.s I wanna stick with the default hud
bLaFlaeCan someone walk me through changing the font and colour for my damage numbers?resource/clientscheme.res most likely has the color value for damage numbers, so change that to your liking.
Guides on steam are all outdated
thanks
p.s I wanna stick with the default hud
If you wanna change the font of damage numbers, open resource/ui/huddamageaccount.res and change "font" on floating damage numbers and last damage done to whatever you want.
thx
Guides on steam are all outdated
thanks
p.s I wanna stick with the default hud[/quote]
resource/clientscheme.res most likely has the color value for damage numbers, so change that to your liking.
If you wanna change the font of damage numbers, open resource/ui/huddamageaccount.res and change "font" on floating damage numbers and last damage done to whatever you want.[/quote]
thx
FlaebLathxFlaeCan someone walk me through changing the font and colour for my damage numbers?resource/clientscheme.res most likely has the color value for damage numbers, so change that to your liking.
Guides on steam are all outdated
thanks
p.s I wanna stick with the default hud
If you wanna change the font of damage numbers, open resource/ui/huddamageaccount.res and change "font" on floating damage numbers and last damage done to whatever you want.
Wait, I'm stupid and didn't see that you're wanting to stick to the default HUD. You're gonna have to create a HUD folder, create a resource folder within it, create a ui folder in it, and then create huddamageaccount.res.
Also, you'd need to create a clientscheme.res file in the resource folder and paste the default clientscheme into it.
Guides on steam are all outdated
thanks
p.s I wanna stick with the default hud[/quote]
resource/clientscheme.res most likely has the color value for damage numbers, so change that to your liking.
If you wanna change the font of damage numbers, open resource/ui/huddamageaccount.res and change "font" on floating damage numbers and last damage done to whatever you want.[/quote]
thx[/quote]
Wait, I'm stupid and didn't see that you're wanting to stick to the default HUD. You're gonna have to create a HUD folder, create a resource folder within it, create a ui folder in it, and then create huddamageaccount.res.
Also, you'd need to create a clientscheme.res file in the resource folder and paste the default clientscheme into it.
On control point maps I can see any x on point except the x1, (I'm using mkhud). Does anybody know how to fix this or where the files of the control points are located so I can either edit or remove them or something?
yo, im editing goatHUD to my liking and can't figure out how to reposition or resize the buffed/low health crosses
been stuck like pic related for an hour now :/
been stuck like pic related for an hour now :/
[img]http://i.imgur.com/Hi9QIVH.jpg[/img]
HudPlayerHealth.res -> PlayerStatusHealthBonusImage
im editing a different hud (flamehud) and moving the x/y of ChargeMeter in HudDemomanPipes.res isn't working
i can move the actual sticky counter+icon but not the meter itself
im just trying to move the meter under to be more centered underneath the ammo
i can move the actual sticky counter+icon but not the meter itself
im just trying to move the meter under to be more centered underneath the ammo
[img]http://i.imgur.com/z7oqjNE.jpg[/img]
smokeeim editing a different hud (flamehud) and moving the x/y of ChargeMeter in HudDemomanPipes.res isn't working
i can move the actual sticky counter+icon but not the meter itself
im just trying to move the meter under to be more centered underneath the ammo
http://i.imgur.com/z7oqjNE.jpg
HudDemomanCharge/HudDemomanPipes in the hudlayout.res file if you want to edit for that sort of thing
i can move the actual sticky counter+icon but not the meter itself
im just trying to move the meter under to be more centered underneath the ammo
[img]http://i.imgur.com/z7oqjNE.jpg[/img][/quote]
HudDemomanCharge/HudDemomanPipes in the hudlayout.res file if you want to edit for that sort of thing