It's just natural in the progression that Blizzard and Valve steal ideas from each other.
DOTA (stolen by valve) = dota 2
Dota 2 (stolen by blizzard) = HotS
TF2 (stolen by blizzard) = overwatch
Hearthstone (stolen by valve) = artifact
really makes you think
It's just natural in the progression that Blizzard and Valve steal ideas from each other.
DOTA (stolen by valve) = dota 2
Dota 2 (stolen by blizzard) = HotS
TF2 (stolen by blizzard) = overwatch
Hearthstone (stolen by valve) = artifact
really makes you think
hot damn, the future of video games is pachinko and card games
hot damn, the future of video games is pachinko and card games
ready for csgo card game. just saying, valve
[img]https://steamcommunity-a.akamaihd.net/economy/image/IzMF03bi9WpSBq-S-ekoE33L-iLqGFHVaU25ZzQNQcXdA3g5gMEPvUZZEaiHLrVJRsl8vGuCUY7Cjc9ehDNVzDMBeXK-yX15aeAxGsrKywT15-uAHXPyNWTAfiXdSVg_SLQMZz6Nqzf25e6cFG3NRbsqQgxXePcA92VMNcqBbRAjlNlc7We3hUB4DCkhf8RBdVLsmXZCNel0n3QQd89VnCD5IJfQhloxO0NvDLzuVrvBOYCnwy1xX0kyAeBEM53TtST_3dJ1Xg/256fx255f[/img]
u can play csgo dota and tf2 without spending a single cent on micro transactions and become a pro, hopefully valve will keep micro transactions out of this as well
u can play csgo dota and tf2 without spending a single cent on micro transactions and become a pro, hopefully valve will keep micro transactions out of this as well
80% of the point to online card games is to get kids to buy packs, there's no way they don't have MTX in this.
80% of the point to online card games is to get kids to buy packs, there's no way they don't have MTX in this.
I play Blues Eyes White Pootis
I play Blues Eyes White Pootis
[quote=Beelthazus]I play Blues Eyes White Pootis[/quote]
[img]https://i467.photobucket.com/albums/rr38/BlueNinjakoopa5/buffed_blu_heavy.jpg[/img]
I summon the Dark Medician
https://wiki.teamfortress.com/wiki/File:Buffed_red_medic.jpg
BarytaQ80% of the point to online card games is to get kids to buy packs, there's no way they don't have MTX in this.
When has Valve ever done the norm? MOBA games had buyable heroes, and other paid game mechanics, but not Dota. FPS titles had paid map packs and weapon DLC. But not TF2 or CSGO.
[quote=BarytaQ]80% of the point to online card games is to get kids to buy packs, there's no way they don't have MTX in this.[/quote]
When has Valve ever done the norm? MOBA games had buyable heroes, and other paid game mechanics, but not Dota. FPS titles had paid map packs and weapon DLC. But not TF2 or CSGO.
tbh it would much more interesting if this card game had all of valve titles in it
it would be fun to play a L4D Tank card and cast on him uber, Sven's ult and equip him with a portal gun lul
tbh it would much more interesting if this card game had all of valve titles in it
it would be fun to play a L4D Tank card and cast on him uber, Sven's ult and equip him with a portal gun lul
https://www.youtube.com/watch?v=OR4jPtrDCLo
mastercomsBarytaQ80% of the point to online card games is to get kids to buy packs, there's no way they don't have MTX in this.
When has Valve ever done the norm? MOBA games had buyable heroes, and other paid game mechanics, but not Dota. FPS titles had paid map packs and weapon DLC. But not TF2 or CSGO.
I'd say nothing about MOBAs or FPSes require paid DLC or locking content behind paywalls. It's just something that was introduced by some games, well after the moba or fps genres were made, to get more money.
Trading/collectible card games kinda require that, since collecting them has always been a core part and one of the more fun aspects of the genre. You could have other ways of getting cards; free packs, just getting cards randomly, etc. but people will still want to be able to buy them and there's no sense in stopping them. Or have every card available for everyone, but that ruins half the fun in it.
[quote=mastercoms][quote=BarytaQ]80% of the point to online card games is to get kids to buy packs, there's no way they don't have MTX in this.[/quote]
When has Valve ever done the norm? MOBA games had buyable heroes, and other paid game mechanics, but not Dota. FPS titles had paid map packs and weapon DLC. But not TF2 or CSGO.[/quote]
I'd say nothing about MOBAs or FPSes require paid DLC or locking content behind paywalls. It's just something that was introduced by some games, well after the moba or fps genres were made, to get more money.
Trading/collectible card games kinda require that, since collecting them has always been a core part and one of the more fun aspects of the genre. You could have other ways of getting cards; free packs, just getting cards randomly, etc. but people will still want to be able to buy them and there's no sense in stopping them. Or have every card available for everyone, but that ruins half the fun in it.
techies should be interesting
techies should be interesting
Remember those old alignment chart memes about video game publishers where Valve was always put in Neutral Good or Lawful good alignment? Or little comics like this one?
Good times, man :/
Remember those old alignment chart memes about video game publishers where Valve was always put in Neutral Good or Lawful good alignment? [url=http://www.dorkly.com/post/42862/videogame-companies-are-your-friends/page:2]Or little comics like this one?[/url]
Good times, man :/
why couldn't they have just made a dota overwatch
im upset that this is where their money is going
if this is their only development project then valve is incredibly disappointing lately
why couldn't they have just made a dota overwatch
im upset that this is where their money is going
if this is their only development project then valve is incredibly disappointing lately
kawawhy couldn't they have just made a dota overwatch
What's the point? There is Paladins, LawBreakers (probably more, can't recall at the moment). Also, I guess TF2 is something along these lines already.
kawaim upset that this is where their money is going
if this is their only development project then valve is incredibly disappointing lately
I really doubt it's the only project. I've got no actual sources, but I believe they are working on L4D3 (developing Source 2 just for Dota 2 rewrite would be pretty wasteful for such company).
Also, VR stuff they are working on most likely includes VR games.
[quote=kawa]why couldn't they have just made a dota overwatch[/quote]
What's the point? There is Paladins, LawBreakers (probably more, can't recall at the moment). Also, I guess TF2 is something along these lines already.
[quote=kawa]im upset that this is where their money is going
if this is their only development project then valve is incredibly disappointing lately[/quote]
I really doubt it's the only project. I've got no actual sources, but I believe they are working on L4D3 (developing Source 2 just for Dota 2 rewrite would be pretty wasteful for such company).
Also, VR stuff they are working on most likely includes VR games.
I'm actually looking forward to artifact. As long as its fun who cares what kind of game it is.
I'm actually looking forward to artifact. As long as its fun who cares what kind of game it is.
#47 what's the point? that's like saying "oh, we shouldn't make a dota 2, lol and hon and all these other mobas already exist"
I know valve as a developer that has somehow conjured up the most mechanically sound and downright fun fps games (dota isn't an fps but it shows their skill as a developer in the same way)
paladins lawbreakers and overwatch are all garbage compared to what valve COULD produce on source 2, paladins is a low budget game and lawbreakers is a zero g genjiblade fest on a shitty engine
valve are fucking sellouts, I think most people would have taken an 8 hour linear shooter over this
#47 what's the point? that's like saying "oh, we shouldn't make a dota 2, lol and hon and all these other mobas already exist"
I know valve as a developer that has somehow conjured up the most mechanically sound and downright fun fps games (dota isn't an fps but it shows their skill as a developer in the same way)
paladins lawbreakers and overwatch are all garbage compared to what valve COULD produce on source 2, paladins is a low budget game and lawbreakers is a zero g genjiblade fest on a shitty engine
valve are fucking sellouts, I think most people would have taken an 8 hour linear shooter over this
DanceNumberI'm actually looking forward to artifact. As long as its fun who cares what kind of game it is.
it's not the object of the game that's upsetting people, it's that a dota card game of all things is what valve has put what most of us would assume to be a large number of employees on
not the pyro update, not csgo, not further development of l4d3
a fucking card game
[quote=DanceNumber]I'm actually looking forward to artifact. As long as its fun who cares what kind of game it is.[/quote]
it's not the object of the game that's upsetting people, it's that a dota card game of all things is what valve has put what most of us would assume to be a large number of employees on
not the pyro update, not csgo, not further development of l4d3
a fucking card game
viperDanceNumberI'm actually looking forward to artifact. As long as its fun who cares what kind of game it is.
it's not the object of the game that's upsetting people, it's that a dota card game of all things is what valve has put what most of us would assume to be a large number of employees on
not the pyro update, not csgo, not further development of l4d3
a fucking card game
Ya but that's how valve works, they just work one whatever they feel like, with no real direction. This is well known. It just means that less people in valve office have an interest in tf2/csgo/l4d at the moment.
[quote=viper][quote=DanceNumber]I'm actually looking forward to artifact. As long as its fun who cares what kind of game it is.[/quote]
it's not the object of the game that's upsetting people, it's that a dota card game of all things is what valve has put what most of us would assume to be a large number of employees on
not the pyro update, not csgo, not further development of l4d3
a fucking card game[/quote]
Ya but that's how valve works, they just work one whatever they feel like, with no real direction. This is well known. It just means that less people in valve office have an interest in tf2/csgo/l4d at the moment.
kawa#47 what's the point? that's like saying "oh, we shouldn't make a dota 2, lol and hon and all these other mobas already exist"
Well, Dota 2 was remake of DotA, which, I believe, was created before LoL or HoN.
I might've expressed myself not the way I intended with "What's the point?". I meant that they already have an Overwatch equivalent - TF2. Rather than them making a new same kind of DM-based FPS, I'd like to see TF2 rewritten.
kawaI know valve as a developer that has somehow conjured up the most mechanically sound and downright fun fps games (dota isn't an fps but it shows their skill as a developer in the same way)
paladins lawbreakers and overwatch are all garbage compared to what valve COULD produce on source 2, paladins is a low budget game and lawbreakers is a zero g genjiblade fest on a shitty engine
Fully agree.
kawavalve are fucking sellouts, I think most people would have taken an 8 hour linear shooter over this
You're overreacting. Valve employees do what they want, not just because company's structure allows that. They have insane incomes from their games as well as Steam. I don't see how money would be their main initiative of making a new game at this point.
All we know about the game so far:
- few details said by Day[9].
- logo.
It way too early to judge it.
[quote=kawa]#47 what's the point? that's like saying "oh, we shouldn't make a dota 2, lol and hon and all these other mobas already exist"[/quote]
Well, Dota 2 was remake of DotA, which, I believe, was created before LoL or HoN.
I might've expressed myself not the way I intended with "What's the point?". I meant that they already have an Overwatch equivalent - TF2. Rather than them making a new same kind of DM-based FPS, I'd like to see TF2 rewritten.
[quote=kawa]I know valve as a developer that has somehow conjured up the most mechanically sound and downright fun fps games (dota isn't an fps but it shows their skill as a developer in the same way)
paladins lawbreakers and overwatch are all garbage compared to what valve COULD produce on source 2, paladins is a low budget game and lawbreakers is a zero g genjiblade fest on a shitty engine[/quote]
Fully agree.
[quote=kawa]valve are fucking sellouts, I think most people would have taken an 8 hour linear shooter over this[/quote]
You're overreacting. Valve employees do what they want, not just because company's structure allows that. They have insane incomes from their games as well as Steam. I don't see how money would be their main initiative of making a new game at this point.
All we know about the game so far:
[list]
[*] few details said by Day[9].
[*] logo.
[/list]
It way too early to judge it.
I highly doubt there are much more than 15-20 people in the dedicated cabal for this game which is only slightly more than TF2's. Card games don't require large teams until you've basically shipped/are very close to shipping and begin to slide into the 1-2 year foresight period of sets. (if the game is successfu and you're trying to maintain X releases per year/block)
Hearthstone's team was 15 people all the way up to launch, and that's Blizzard who (in California anyways) has six times the amount of employees Valve has.
Assuming there are a lot of people actively dedicated to working on this game is not a very safe assumption tbh, especially with all the big projects Valve already has going on.
I highly doubt there are much more than 15-20 people in the dedicated cabal for this game which is only slightly more than TF2's. Card games don't require large teams until you've basically shipped/are very close to shipping and begin to slide into the 1-2 year foresight period of sets. (if the game is successfu and you're trying to maintain X releases per year/block)
Hearthstone's team was 15 people all the way up to launch, and that's Blizzard who (in California anyways) has six times the amount of employees Valve has.
Assuming there are a lot of people actively dedicated to working on this game is not a very safe assumption tbh, especially with all the big projects Valve already has going on.
http://i.imgur.com/zu9UvZ5.jpg
first card art
DarkNecridhttp://i.imgur.com/zu9UvZ5.jpg
first card art
not gonna lie it looks way cooler than hearthstone
[quote=DarkNecrid]http://i.imgur.com/zu9UvZ5.jpg
first card art[/quote]
not gonna lie it looks way cooler than hearthstone
knsumenot gonna lie it looks way cooler than hearthstone
Any card game that isn't Magic the Gathering isn't worth your time or money.
[quote=knsume]
not gonna lie it looks way cooler than hearthstone[/quote]
Any card game that isn't Magic the Gathering isn't worth your time or money.
ymRaisinknsumenot gonna lie it looks way cooler than hearthstone
Any card game that isn't Magic the Gathering isn't worth your time or money.
Whats wrong with Hearthstone?
[quote=ymRaisin][quote=knsume]
not gonna lie it looks way cooler than hearthstone[/quote]
Any card game that isn't Magic the Gathering isn't worth your time or money.[/quote]
Whats wrong with Hearthstone?
ymRaisinknsumenot gonna lie it looks way cooler than hearthstone
Any card game that isn't Magic the Gathering isn't worth your time or money.
More of a go fish guy myself
[quote=ymRaisin][quote=knsume]
not gonna lie it looks way cooler than hearthstone[/quote]
Any card game that isn't Magic the Gathering isn't worth your time or money.[/quote]
More of a go fish guy myself
reakoWhats wrong with Hearthstone?
It's overly simplistic and takes many of the important decisions a player might have to make out of the game. Most notably the lack of instants (cards you can cast at any time, including on your opponent's turn), and the way you attack in Hearthstone makes the game less interactive. When I play HS I feel like I'm not actually playing against a thinking human being.
MikeMatMore of a go fish guy myself
Fair point. I'll change my original statement from "card game" to "trading card game"
[quote=reako]
Whats wrong with Hearthstone?[/quote]
It's overly simplistic and takes many of the important decisions a player might have to make out of the game. Most notably the lack of instants (cards you can cast at any time, including on your opponent's turn), and the way you attack in Hearthstone makes the game less interactive. When I play HS I feel like I'm not actually playing against a thinking human being.
[quote=MikeMat]
More of a go fish guy myself[/quote]
Fair point. I'll change my original statement from "card game" to "trading card game"
im excited for the next VNN video
im excited for the next VNN video