First off what i did (on latest rayshud http://huds.tf/forum/showthread.php?tid=377)
Changed in hudlayout.res
ThinCircle
{
"controlName" "CExLabel"
"fieldName" "ThinCircle"
"visible" "1"
"enabled" "1"
"zpos" "2"
"xpos" "c-100"
"ypos" "c-96"
"wide" "200"
"tall" "200"
//"font" "CrosshairsOutline34"
"font" "Crosshairs34"
"labelText" "9"
"textAlignment" "center"
"fgcolor" "255 255 255 101"
}
Then changed in HudAnimations_tf.txt
event DamagedPlayer
{
// empty
Animate ThinCircle FgColor "255 0 0 255" Linear 0.0 0.0
Animate ThinCircle FgColor "255 255 255 101" Linear 0.15 0.0
}
What i get is a semi transparent circle (which is what i want) but i don't get the red pulse when i damage a player, i used to get this to work with the rayshud installer by tree but it isn't working anymore and sadly there isn't any updated tool like this one that i know of.
https://i.imgur.com/R8OefIV.png
I guess i must be missing something, i would appreciate any kind of help.
Thanks.