Hopefully soon in the dumpster
ValorousTFthe legend has returned
okay i guess
okay i guess
hey there
i dont see the quick switch did you forget to add it?
i dont see the quick switch did you forget to add it?
prsnhey there
Hey well you open the class menu and then press one of the numbers 1-9 to selcect the class the fastest way is with shift but thats prefrence
Hey well you open the class menu and then press one of the numbers 1-9 to selcect the class the fastest way is with shift but thats prefrence
prsnhey there
i dont see the quick switch did you forget to add it?
and also if you don't have a number pad (mostly included by large keyborads) it won't work sorry
i dont see the quick switch did you forget to add it?[/quote]
and also if you don't have a number pad (mostly included by large keyborads) it won't work sorry
Aszneethis config ruined my life
Oh god sorry man why?
Oh god sorry man why?
//-high this makes your game run in high priority for some people it could mess with your mouse
This doesn't guarantee better performance and can cause performance issues depending on your computer
=//-noipx acctually this doesn't exsist but Aar's video tells you something about it so no not true
Yes it does exist, it disables support for ipx networks which should be included in the comment.
//-dxlevel this goes from 80-98 basically tells the game in what rendering mode to start in
Only 80,81,90,95,98 and 100 are actually valid (Mac and Linux support 92.)
hud_combattext_batching 1 / instead of showing a bunch of number it combindes them like instead 6,6,6 it will go 6,12,18
hud_combattext_doesnt_block_overhead_text 1
This isn't actually enabled you also need to add hud_combattext 1
cl_cmdrate 66 / this should always be lower than your fps
cl_interp 0.015 / basically how fast projectiles and bullets come out of the barrel
cl_interp_ratio 1 / needs more reserch
cl_lagcompensation 1 /a bit of preotection from lag
cl_pred_optimize 2 / needs more reserch
cl_smooth 0
cl_smoothtime 0.01
cl_updaterate 66
rate 60000
cl_interp has a min of 0.0152 and has nothing to do with how fast things come out of the barrel
What cl_interp and cl_interp_ratio do is to do with interpolation
Say you set cl_interp 0.05 or interp_ratio 3.3 (with cl_updaterate 66) this practically means your game is 50 milliseconds behind as well as ping and that is the window in which interpolation happens(the game renders movement between two snapshots and interpolates between these two snapshots to get the rest of the frames).
cl_lagcompensation 1 doesn't protect from lag. It means that the sounds (and blood?) that occur when you hit things are determined server side rather than client side
As far as I am aware cl_smoothtime shouldn't matter if you disable smooths
bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright
alias +mfwd "-back;+forward;alias checkfwd +forward;"
alias +mback "-forward;+back;alias checkback +back;"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft;"
alias +mright "-moveleft;+moveright;alias checkright +moveright;"
alias -mfwd "-forward;checkback;alias checkfwd none;"
alias -mback "-back;checkfwd;alias checkback none;"
alias -mback "-back;checkfwd;alias checkback none;"
alias -mleft "-moveleft;checkright;alias checkleft none;"
alias -mright "-moveright;checkleft;alias checkright none;"
alias checkfwd none
alias checkback none
-mback is set twice
checkleft and checkright should be set to none at the bottom of the config and none should be set to ""
This doesn't guarantee better performance and can cause performance issues depending on your computer
[quote]=//-noipx acctually this doesn't exsist but Aar's video tells you something about it so no not true[/quote]
Yes it does exist, it disables support for ipx networks which should be included in the comment.
[quote=]//-dxlevel this goes from 80-98 basically tells the game in what rendering mode to start in[/quote]
Only 80,81,90,95,98 and 100 are actually valid (Mac and Linux support 92.)
[quote=]hud_combattext_batching 1 / instead of showing a bunch of number it combindes them like instead 6,6,6 it will go 6,12,18
hud_combattext_doesnt_block_overhead_text 1[/quote]
This isn't actually enabled you also need to add hud_combattext 1
[quote=]cl_cmdrate 66 / this should always be lower than your fps
cl_interp 0.015 / basically how fast projectiles and bullets come out of the barrel
cl_interp_ratio 1 / needs more reserch
cl_lagcompensation 1 /a bit of preotection from lag
cl_pred_optimize 2 / needs more reserch
cl_smooth 0
cl_smoothtime 0.01
cl_updaterate 66
rate 60000[/quote]
cl_interp has a min of 0.0152 and has nothing to do with how fast things come out of the barrel
What cl_interp and cl_interp_ratio do is to do with interpolation
Say you set cl_interp 0.05 or interp_ratio 3.3 (with cl_updaterate 66) this practically means your game is 50 milliseconds behind as well as ping and that is the window in which interpolation happens(the game renders movement between two snapshots and interpolates between these two snapshots to get the rest of the frames).
cl_lagcompensation 1 doesn't protect from lag. It means that the sounds (and blood?) that occur when you hit things are determined server side rather than client side
As far as I am aware cl_smoothtime shouldn't matter if you disable smooths
[quote=]bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright
alias +mfwd "-back;+forward;alias checkfwd +forward;"
alias +mback "-forward;+back;alias checkback +back;"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft;"
alias +mright "-moveleft;+moveright;alias checkright +moveright;"
alias -mfwd "-forward;checkback;alias checkfwd none;"
alias -mback "-back;checkfwd;alias checkback none;"
alias -mback "-back;checkfwd;alias checkback none;"
alias -mleft "-moveleft;checkright;alias checkleft none;"
alias -mright "-moveright;checkleft;alias checkright none;"
alias checkfwd none
alias checkback none[/quote]
-mback is set twice
checkleft and checkright should be set to none at the bottom of the config and none should be set to ""
cl_interp_ratio 1 / needs more reserch
cl_interp_ratio : 2 : , "a", "user", "cl" : Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).
This isn't some great mystery. It does literally the same as cl_interp.
Also the spelling gave me aids.
I thought maybe in 2018 we could stop posting terrible cfgs every day.
cl_interp_ratio 1 / needs more reserch
[/quote]
[quote]cl_interp_ratio : 2 : , "a", "user", "cl" : Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).[/quote]
This isn't some great mystery. It does literally the same as cl_interp.
Also the spelling gave me aids.
I thought maybe in 2018 we could stop posting terrible cfgs every day.
sendwhy
You know what people fine here you go just down vote it into the dumpster i mean i like to be helped but when i have a compleatly wrong config i rather make a new thread so yeah
You know what people fine here you go just down vote it into the dumpster i mean i like to be helped but when i have a compleatly wrong config i rather make a new thread so yeah
MitarsusendwhyYou know what people fine here you go just down vote it into the dumpster i mean i like to be helped but when i have a compleatly wrong config i rather make a new thread so yeah
Why do you want to make a new cfg, what does yours offer that other cfgs don't?
Other configs have only really been made by people with really good understanding of how the game works, its not some guessing game with random commands. If you don't know what interp is you're probably not in the position to make a new config.
You know what people fine here you go just down vote it into the dumpster i mean i like to be helped but when i have a compleatly wrong config i rather make a new thread so yeah[/quote]
Why do you want to make a new cfg, what does yours offer that other cfgs don't?
Other configs have only really been made by people with really good understanding of how the game works, its not some guessing game with random commands. If you don't know what interp is you're probably not in the position to make a new config.
ScrambledMitarsuWhy do you want to make a new cfg, what does yours offer that other cfgs don't?sendwhyYou know what people fine here you go just down vote it into the dumpster i mean i like to be helped but when i have a compleatly wrong config i rather make a new thread so yeah
Other configs have only really been made by people with really good understanding of how the game works, its not some guessing game with random commands. If you don't know what interp is you're probably not in the position to make a new config.
tbh i just wasnt compleastly sure and couldnt remember
You know what people fine here you go just down vote it into the dumpster i mean i like to be helped but when i have a compleatly wrong config i rather make a new thread so yeah[/quote]
Why do you want to make a new cfg, what does yours offer that other cfgs don't?
Other configs have only really been made by people with really good understanding of how the game works, its not some guessing game with random commands. If you don't know what interp is you're probably not in the position to make a new config.[/quote]
tbh i just wasnt compleastly sure and couldnt remember