Ora Elektro vs Rakuzan : 1-5 (0-1 GC, 2-3)
What I expected : This would be one very interesting match to watch, as both ex-high teams have a very calculated and controlled play-style. I would have given an edge to Rakuzan based on results only but seeing as both those team play pretty similarly, any of the teams could walk away victorious, especially when you add Product to the mix.
What I got : Both maps definitely were very close, but not in the same way. Snakewater back-and-forth for the entire 30 minutes, and while the Golden Cap ultimately picked Rakuzan as the winners, I feel like both teams could have won this map in default time had the other team made slightly more mistakes. Product started off very strong for the electric Norwegians, with Ora going 2-0, putting them at match point. However, Olgha (who was mercing for Raf) switched to Pyro, and was simultaneously able to drag his team up 3 rounds to win the match and to be the cause for the monthly “ban pyro” thread.
Stand-out players : I briefly want to mention the medics of both teams, Raptor and celvn, who both played well as they were able to survive unlikely situations, and overall did few mistakes. It’s tough to mention medics as stand-out players since most of the time the thing that you remember the most about them are the drops, so before I start praising the literal spawn of Satan that is the Olgha pyro, I figured I might as well mention some meds as they are the unsung heroes of TF2 (non biased opinion). Soooo, love him or hate him, but Olgha is clearly the player that stood out the most for me, at least on Product. His switch was really smart, as his team still had two scouts on the field, and Ora had to give up one of their scouts to go Sniper and counter him, which they did try by moving Azunis to Scout, but they switched back to cookie-cutter very fast. The Pyro was also denying the Ora soldiers, who were doing very successful bombs before. I’m not saying that Olgha carried his team, especially since players like Scruff and Demos were really good at playing around him and forming a blob of death, but Olgha definitely tipped the balance for Rakuzan and it’s not like he’s a brainless pyro as well, hitting some lovely reflects and consistent detonator shots.
Nunya vs Se7en : 0-6 (3-6, 0-3)
What I expected : While Se7en were certainly looking like the most probable winners, the fact that they would be playing maybe not as seriously as before and also that Nunya has a great scout combo could mean that we could have seen some close maps, especially Product.
What I got : (logs only). On Snakewater, Nunya tried quite hard, winning 3 rounds in 7 minutes. However Se7en came back hard, winning 6 rounds back to back after that. Did Se7en simply needed a warm-up ? Did the process of losing to a team with 2 mercs motivated them to stomp their way to victory ? Nevertheless, the European powerhouse was here, and rolled the second map in a clean 3-0 scoreline.
Stand-out player : basing this on logs is always risky, so I’ll simply be pointing out that Starkie roamed and did pretty well. I don’t know how definitive this move is though, but it’s a possibility that he’s keening up on a role that he did not play for a fair amount of time.
Ascent.EU vs The Bus Crew : 6-0 (5-0, 3-0)
What I expected : Anything but a clean sweep from Ascent would have surprised me.
What I got : The Bus Crew tried, but first place of prem against last place of prem is quite one-sided. Ascent.EU scouts outfragged the entire enemy team on Snakewater, and while they did put up a decent fight on Product, it simply wasn’t enough.
Stand-out players : Credu hit 34 headshots on Product. That’s something.
The swamp vs wer das liest ist doof : 3-3 (2-1, 1-3)
What I expected : The mostly-Germans looked a bit better in term of logs, and it seemed plausible that they won, but the swamp has improved recently, and the fact that they took Nunya to a golden cap the week before shows that they could grab some points from this match as well.
What I got : the swamp was surely showing that they put in the work on Snakewater, as they were able to get some points on the board and then to control the flow of the game, leaving wer das liest ist doof starved for time. They carried their good form over on Product, winning the first round convincingly with yllen on Scout and Crayon on Sniper, but this was the start of a turnaround from the mostly-Germans, who pulled krafty from roamer to sniper. This change was apparently all they needed, as their scout combo was able to challenge the swamp without getting sniped and ultimately winning, as 2 scout mains is better than one (sorry yllen).
Stand-out player : krafty really turned up on Product, and while he scored one less kill than Crayon his ability to score headshots (33 on that map) meant that he was able to get rid of the enemy sniper easily, and most importantly to score a lot of damage, so the swamp was under more pressure, despite both teams having a sniper. Iatgink really showed up on Snakewater as well, his hit-and-run style of play gives him a lot of opportunities, and he has a great DM in general. He is one important element of his team, and I would say that he is easily one of the better scouts that’s not part of Se7en nor Ascent.