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MUSTARD AND SAKURA'S IM WRITEUP: r5 and boat!
1
#1
10 Frags +

Yo, myself and sakura are still working on the majority of our IM writeups, so we decided to publish these two a lil' early in time for the match tonight. Enjoy, and sorry they're so last minute.

Our final writeup will be a sexy formatted pdf like London Calling and radium did for open.

I wrote the snailboat's boat one and Sakura did the r5 one. I also did a prediction of the match between the two

The Runaway 5 (#3 seed):

Medic- overseer
Demo- duwatna
Pocket- Skarlett
Roamer- djc
scout- downpour aka "hauska"
scout- xalox

After a solid run in Open S11, Runaway 5 was able to get a respectable third place against teams that had many established veterans on them (to name a few: Droog, davis, Dun, and ryanr). After taking a season off, the core of downpour, overseer, Skarlett, and just recently xalox have stuck together. The main changes are djc, who was previously their mentor in S11, and duwatna, demoman extraordinaire. Duwatna is one of the top demos in IM this season, being flexible enough to play both aggressively and passively depending on the situation. He is always able to put out large amounts of consistent damage and is always a thorny presence for the enemy scouts and soldiers. Skarlett and djc originally started as roamer and pocket respectively, then switched roles, then switched back roles again. Their temporary role switch suffered some inconsistencies with their soldier bombs and pushes. This lineup seems the best as on pocket djc is able to give clear comms and direction into their uber. On roamer Skarlett is able to wreck the flank with incredible DM and skybox airshots. Overseer is able to guide her team with solid mechanics and necessary medic calls. While there was initially some problems with uber management, these kinks seemed to be worked out and have helped this team to become a lot stronger than they were initially in the season. Downpour plays a passive scout playstyle where he cleans up off the large amounts of damage that their heavies put out. When match time comes around, downpour is guaranteed at least a few huge kill sprees that turn the tide of the match around. Xalox helpfully stepped in for foster as scout towards the end of the season. While xalox doesn't seem to have foster's well-timed clockwork-esque aggression on scout, he does play a pretty solid combo scout and is very good for being a demo main.

The Runaway 5 are probably pleasantly surprised with their current seeding right now. djc stated that at the beginning of the season, their highest goal was to “make playoffs in the 8 spot”. Now they are the 3rd seed. In their season run, Runaway 5 has had some close games in their favor against the top IM teams and have adapted well even after losing foster. Despite their seemingly uncharacteristic upset from eGO, Runaway 5 seems to be a solid contender in IM playoffs after seeing recent scrims. However, this does not mean that playoffs will be a cakewalk for them. Their next match is against snailboat's boat, a team in which last time they faced on metalworks they won only by 3-2. While bman's sniping and SS's aggressive ubers are bound to throw the Runaway 5 off at some point, this is also a map where duwatna can rain stickies through the long fields of snakewater. The only thing certain at this point is that it'll be a very close game between the two teams and a possible match of the week.

djc's closing remark: www.youtube.com/watch?feature=player_embedded&v=_ykAXB3JFy4

Note: Apparently for the snakewater match, djc will be playing roamer and Skarlett will be playing pocket. It is undecided whether this change is permanent or not.

(continued in the next post)

Yo, myself and sakura are still working on the majority of our IM writeups, so we decided to publish these two a lil' early in time for the match tonight. Enjoy, and sorry they're so last minute.

Our final writeup will be a sexy formatted pdf like London Calling and radium did for open.

I wrote the snailboat's boat one and Sakura did the r5 one. I also did a prediction of the match between the two

The Runaway 5 (#3 seed):

Medic- overseer
Demo- duwatna
Pocket- Skarlett
Roamer- djc
scout- downpour aka "hauska"
scout- xalox

After a solid run in Open S11, Runaway 5 was able to get a respectable third place against teams that had many established veterans on them (to name a few: Droog, davis, Dun, and ryanr). After taking a season off, the core of downpour, overseer, Skarlett, and just recently xalox have stuck together. The main changes are djc, who was previously their mentor in S11, and duwatna, demoman extraordinaire. Duwatna is one of the top demos in IM this season, being flexible enough to play both aggressively and passively depending on the situation. He is always able to put out large amounts of consistent damage and is always a thorny presence for the enemy scouts and soldiers. Skarlett and djc originally started as roamer and pocket respectively, then switched roles, then switched back roles again. Their temporary role switch suffered some inconsistencies with their soldier bombs and pushes. This lineup seems the best as on pocket djc is able to give clear comms and direction into their uber. On roamer Skarlett is able to wreck the flank with incredible DM and skybox airshots. Overseer is able to guide her team with solid mechanics and necessary medic calls. While there was initially some problems with uber management, these kinks seemed to be worked out and have helped this team to become a lot stronger than they were initially in the season. Downpour plays a passive scout playstyle where he cleans up off the large amounts of damage that their heavies put out. When match time comes around, downpour is guaranteed at least a few huge kill sprees that turn the tide of the match around. Xalox helpfully stepped in for foster as scout towards the end of the season. While xalox doesn't seem to have foster's well-timed clockwork-esque aggression on scout, he does play a pretty solid combo scout and is very good for being a demo main.

The Runaway 5 are probably pleasantly surprised with their current seeding right now. djc stated that at the beginning of the season, their highest goal was to “make playoffs in the 8 spot”. Now they are the 3rd seed. In their season run, Runaway 5 has had some close games in their favor against the top IM teams and have adapted well even after losing foster. Despite their seemingly uncharacteristic upset from eGO, Runaway 5 seems to be a solid contender in IM playoffs after seeing recent scrims. However, this does not mean that playoffs will be a cakewalk for them. Their next match is against snailboat's boat, a team in which last time they faced on metalworks they won only by 3-2. While bman's sniping and SS's aggressive ubers are bound to throw the Runaway 5 off at some point, this is also a map where duwatna can rain stickies through the long fields of snakewater. The only thing certain at this point is that it'll be a very close game between the two teams and a possible match of the week.

djc's closing remark: www.youtube.com/watch?feature=player_embedded&v=_ykAXB3JFy4

Note: Apparently for the snakewater match, djc will be playing roamer and Skarlett will be playing pocket. It is undecided whether this change is permanent or not.

(continued in the next post)
2
#2
7 Frags +

snailboat's boat (#6 seed):

Medic- Sparrow aka "erdssorc"
Demo- crux
Pocket- SS
Roamer- dummy
scout- bman
scout- snailboat

I've spent the last few minutes trying to think of a perfect analogy for snailboat's boat, and what I've decided on is this: snailboat's boat is like a box of chocolates, you never know which team you're gonna get. Sometimes, they'll come out of nowhere with bona-fide invite level play; a perfect uber from SS and Sparrow here, a clutch 4k from bman there, a miracle pipe from crux every now and again, and you sit their in awe of their collective skill. Other times, they'll bleed their entire flank, lose both soldiers instantly on a mid fight, or succumb to the cheesiest of spy plays (shouts to nja!). The bottom line is simple: snailboat's boat is not exactly the most consistent team in the playoffs.

Of course, that's definitely not to say they don't have a lot going for them. The core of this team (SS and Sparrow and kinda~ Frio) goes back all the way to Season Nine of ESEA-O, to the legendary team schicken with schicken. As anyone who has ever been in mumble with them can attest, SS and Sparrow give off the vibe of an old married couple, or perhaps two particularly goofy fraternal twins. The two will follow one another to the gates of Hades, bickering all the way. In light of that history, it should come as no surprise that the two play together very well as a combo, always using ubers effectively (and not using them when there is no need to). In addition to the strength of their combo, snailboat's boat also features a lot of players with very strong DM, including crux (whose superb pipe aim really shines in 1v1 situations) and bman (one of those pesky “scouts that don't miss”, as well as most likely the best sniper in IM this season). No one can say that snailboat's boat lacks players with the ability to go huge and clutch a push or a mid fight when push comes to shove.

So, what keeps snailboat's boat from being a very top contender in IM? First and foremost has to be the lack of coordination between their combo and flank, an observation made independently by both myself and Sparrow when I talked to him about his team. Unfortunately, it has been an extremely common sight to see the team's scouts and (former) roamer get caught out and die in 1v1s or 1v2s or 1v3s or...well you get the idea. The team's scouts seem to play off of buffs much less than those on other IM playoff contenders, and can get caught out of sync with the rest of the team. In addition, a few of the team's key players can be kind of streaky, for several reasons. Despite his very solid DM, crux is one of the least vocal demos in IM, and as such gets caught out a lot due to his team not being aware of what he's doing. The team's eponymous scout snailboat, while a solid player, has the occasional stinker of a game, and sometimes seems to play riskier than a “passive scout” should. His insane DM aside, bman is the most easily caught out of all the players on the team, and no level of aim can fully justify the amount of 1v1s he takes. Also, the team has been somewhat lacking in breadth of comms, with most of the calling done exclusively by SS and Sparrow, leading to a lot of disorganization. All in all, I think it's fair to say that snailboat's boat has more flaws in their play to work on than most of the playoff teams.

Still, it would be a lie to say that snailboat's boat hasn't had matches where everything has “clicked”, so to speak. On viaduct, a map that the legacy players (SS and Sparrow) have always excelled on, the team definitely came together, and easily beat down Kawaii 5-0. And of course, the team remains the only one to legitimately beat Mad Men, the easy favorites to win playoffs (as Mad Men's other loss was a forfeit loss to Chill 2 Good).

(continued in the next post)

snailboat's boat (#6 seed):

Medic- Sparrow aka "erdssorc"
Demo- crux
Pocket- SS
Roamer- dummy
scout- bman
scout- snailboat


I've spent the last few minutes trying to think of a perfect analogy for snailboat's boat, and what I've decided on is this: snailboat's boat is like a box of chocolates, you never know which team you're gonna get. Sometimes, they'll come out of nowhere with bona-fide invite level play; a perfect uber from SS and Sparrow here, a clutch 4k from bman there, a miracle pipe from crux every now and again, and you sit their in awe of their collective skill. Other times, they'll bleed their entire flank, lose both soldiers instantly on a mid fight, or succumb to the cheesiest of spy plays (shouts to nja!). The bottom line is simple: snailboat's boat is not exactly the most consistent team in the playoffs.

Of course, that's definitely not to say they don't have a lot going for them. The core of this team (SS and Sparrow and kinda~ Frio) goes back all the way to Season Nine of ESEA-O, to the legendary team schicken with schicken. As anyone who has ever been in mumble with them can attest, SS and Sparrow give off the vibe of an old married couple, or perhaps two particularly goofy fraternal twins. The two will follow one another to the gates of Hades, bickering all the way. In light of that history, it should come as no surprise that the two play together very well as a combo, always using ubers effectively (and not using them when there is no need to). In addition to the strength of their combo, snailboat's boat also features a lot of players with very strong DM, including crux (whose superb pipe aim really shines in 1v1 situations) and bman (one of those pesky “scouts that don't miss”, as well as most likely the best sniper in IM this season). No one can say that snailboat's boat lacks players with the ability to go huge and clutch a push or a mid fight when push comes to shove.

So, what keeps snailboat's boat from being a very top contender in IM? First and foremost has to be the lack of coordination between their combo and flank, an observation made independently by both myself and Sparrow when I talked to him about his team. Unfortunately, it has been an extremely common sight to see the team's scouts and (former) roamer get caught out and die in 1v1s or 1v2s or 1v3s or...well you get the idea. The team's scouts seem to play off of buffs much less than those on other IM playoff contenders, and can get caught out of sync with the rest of the team. In addition, a few of the team's key players can be kind of streaky, for several reasons. Despite his very solid DM, crux is one of the least vocal demos in IM, and as such gets caught out a lot due to his team not being aware of what he's doing. The team's eponymous scout snailboat, while a solid player, has the occasional stinker of a game, and sometimes seems to play riskier than a “passive scout” should. His insane DM aside, bman is the most easily caught out of all the players on the team, and no level of aim can fully justify the amount of 1v1s he takes. Also, the team has been somewhat lacking in breadth of comms, with most of the calling done exclusively by SS and Sparrow, leading to a lot of disorganization. All in all, I think it's fair to say that snailboat's boat has more flaws in their play to work on than most of the playoff teams.

Still, it would be a lie to say that snailboat's boat hasn't had matches where everything has “clicked”, so to speak. On viaduct, a map that the legacy players (SS and Sparrow) have always excelled on, the team definitely came together, and easily beat down Kawaii 5-0. And of course, the team remains the only one to legitimately beat Mad Men, the easy favorites to win playoffs (as Mad Men's other loss was a forfeit loss to Chill 2 Good).

(continued in the next post)
3
#3
8 Frags +

Another thing that might instill hope in snailboat's boat to perform well in playoffs is the acquisition of top 20 demoman Tim “dummy” Olson onto their roster as roaming soldier. After the last match of the season, the team's starting roamer Frio mysteriously vanished, leaving the spot open (my theory? He knew that if the team cut him they would succumb to the “curse of Frio” and immediately fall apart, as all teams Frio is cut from have done, and decided to save them the pain of doing so). I believe that, despite his inexperience in the role, dummy will be a big asset, more so in managing the other members of the flank than in making huge plays of his own (although that's always possible as well). Frio is kind of an odd, mercurial figure, and his plays often left his team scratching their heads and wondering what in the Sam Hill he was trying to accomplish, so dummy will most likely lend the team a level of consistency in decision-making that will be useful in the long run.

When I talked to Sparrow, he was fairly pragmatic in assessing his team's chances, predicting that they would neither make it to the finals nor exit the playoffs without a win. I'd have to agree with him, and feel that the team will end up finishing within the 4th to 6th place range. However, if the matchups go right and the team brings their A-game, it's very possible to see them 3rd or even 2nd (1st seems a little farfetched for everyone other than Mad Men right now, of course). I also think the team has probably taken practice more casually than many of the other playoff teams, although not the most casually. If the team buckles down and practices hard before the playoffs, it's possible that they can iron out many of their kinks and excel. Good luck, and may Frio's black majik not strike you down!

FIRST MATCH PREDICTION UGUUU~~~

The first team snailboat's boat will be facing is the number three seed, r5. I think this is a very interesting matchup and can definitely go either way. Neither team seems incredibly strong on snakewater, with all of their prior matches on it going to 5-3 or 5-4 with teams I consider to be a fair bit weaker than either of them. I think that duwatna isn't QUITE as scary as snakewater as he is on, say, gullywash or gravelpit, and that the real force to be reckoned with will be Skarlett on pocket, who has consistently done a huge amount of work on the map. Conversely, I feel that bman has always excelled at finding ways to go very aggressive successfully on snakewater, and expect him to be very hard to contain for downpour and xalox. I think that snailboat's boat matches up fairly well to r5 on this map, as the combo battle is so important and SS is a better match for Skarlett than most of the playoff pockets, but I still probably have to give the game to r5 because of the momentum they have going into the game. 5-3 r5 but I think it will be extremely close and could go either way.

Another thing that might instill hope in snailboat's boat to perform well in playoffs is the acquisition of top 20 demoman Tim “dummy” Olson onto their roster as roaming soldier. After the last match of the season, the team's starting roamer Frio mysteriously vanished, leaving the spot open (my theory? He knew that if the team cut him they would succumb to the “curse of Frio” and immediately fall apart, as all teams Frio is cut from have done, and decided to save them the pain of doing so). I believe that, despite his inexperience in the role, dummy will be a big asset, more so in managing the other members of the flank than in making huge plays of his own (although that's always possible as well). Frio is kind of an odd, mercurial figure, and his plays often left his team scratching their heads and wondering what in the Sam Hill he was trying to accomplish, so dummy will most likely lend the team a level of consistency in decision-making that will be useful in the long run.

When I talked to Sparrow, he was fairly pragmatic in assessing his team's chances, predicting that they would neither make it to the finals nor exit the playoffs without a win. I'd have to agree with him, and feel that the team will end up finishing within the 4th to 6th place range. However, if the matchups go right and the team brings their A-game, it's very possible to see them 3rd or even 2nd (1st seems a little farfetched for everyone other than Mad Men right now, of course). I also think the team has probably taken practice more casually than many of the other playoff teams, although not the most casually. If the team buckles down and practices hard before the playoffs, it's possible that they can iron out many of their kinks and excel. Good luck, and may Frio's black majik not strike you down!

FIRST MATCH PREDICTION UGUUU~~~

The first team snailboat's boat will be facing is the number three seed, r5. I think this is a very interesting matchup and can definitely go either way. Neither team seems incredibly strong on snakewater, with all of their prior matches on it going to 5-3 or 5-4 with teams I consider to be a fair bit weaker than either of them. I think that duwatna isn't QUITE as scary as snakewater as he is on, say, gullywash or gravelpit, and that the real force to be reckoned with will be Skarlett on pocket, who has consistently done a huge amount of work on the map. Conversely, I feel that bman has always excelled at finding ways to go very aggressive successfully on snakewater, and expect him to be very hard to contain for downpour and xalox. I think that snailboat's boat matches up fairly well to r5 on this map, as the combo battle is so important and SS is a better match for Skarlett than most of the playoff pockets, but I still probably have to give the game to r5 because of the momentum they have going into the game. 5-3 r5 but I think it will be extremely close and could go either way.
4
#4
0 Frags +

Nice read and analysis!

Nice read and analysis!
5
#5
0 Frags +

For the R5 analysis the Demo isn't mentioned.
Just want to point that out.
Very good job!

The Runaway 5 (#3 seed):

Medic- overseer
Pocket- Skarlett
Roamer- djc
scout- downpour aka "hauska"
scout- xalox
For the R5 analysis the Demo isn't mentioned.
Just want to point that out.
Very good job!

[quote]The Runaway 5 (#3 seed):

Medic- overseer
Pocket- Skarlett
Roamer- djc
scout- downpour aka "hauska"
scout- xalox[/quote]
6
#6
2 Frags +
LemongineerFor the R5 analysis the Demo isn't mentioned.
Just want to point that out.
Very good job!
The Runaway 5 (#3 seed):

Medic- overseer
Pocket- Skarlett
Roamer- djc
scout- downpour aka "hauska"
scout- xalox

fixed

[quote=Lemongineer]For the R5 analysis the Demo isn't mentioned.
Just want to point that out.
Very good job!

[quote]The Runaway 5 (#3 seed):

Medic- overseer
Pocket- Skarlett
Roamer- djc
scout- downpour aka "hauska"
scout- xalox[/quote][/quote]

fixed
7
#7
12 Frags +

you were wrong

you were wrong
8
#8
9 Frags +

oh god he was wrong

time to go bug him in mumble

oh god he was wrong

time to go bug him in mumble
9
#9
6 Frags +

so very wrong

so very wrong
10
#10
2 Frags +

wrong
AS EXPECTED MUSTARD JEEZ.
sakura was right tho.

nice write up tho

Downpour plays a passive scout playstyle where he cleans up off the large amounts of damage that their heavies put out.

the funny part is that we decided like a few weeks into the season that i was supposed to be the aggressive scout.
oops.

wrong
AS EXPECTED MUSTARD JEEZ.
sakura was right tho.

nice write up tho

[quote] Downpour plays a passive scout playstyle where he cleans up off the large amounts of damage that their heavies put out.[/quote]
the funny part is that we decided like a few weeks into the season that i was supposed to be the aggressive scout.
oops.
11
#11
0 Frags +

can't wait for the final product! nice work guys!

can't wait for the final product! nice work guys!
12
#12
1 Frags +
downpourwrong
AS EXPECTED MUSTARD JEEZ.
sakura was right tho.

nice write up tho
Downpour plays a passive scout playstyle where he cleans up off the large amounts of damage that their heavies put out.the funny part is that we decided like a few weeks into the season that i was supposed to be the aggressive scout.
oops.

Probably just because of Enter the Goku I can never see you as an aggressive scout. Anyways sorry. :<

[quote=downpour]wrong
AS EXPECTED MUSTARD JEEZ.
sakura was right tho.

nice write up tho

[quote] Downpour plays a passive scout playstyle where he cleans up off the large amounts of damage that their heavies put out.[/quote]
the funny part is that we decided like a few weeks into the season that i was supposed to be the aggressive scout.
oops.[/quote]

Probably just because of Enter the Goku I can never see you as an aggressive scout. Anyways sorry. :<
13
#13
1 Frags +
SakuraProbably just because of Enter the Goku I can never see you as an aggressive scout. Anyways sorry. :<

nah, youre probably right anyway

[quote=Sakura]Probably just because of Enter the Goku I can never see you as an aggressive scout. Anyways sorry. :<[/quote]

nah, youre probably right anyway
14
#14
3 Frags +
djcyou were wrong

you threw the game on purpose just to make me look bad prove me wrong

[quote=djc]you were wrong[/quote]

you threw the game on purpose just to make me look bad prove me wrong
15
#15
0 Frags +

they obviously threw it so they wouldn't have to suffer through the eventual embarrassment that madmen is going to drop on the unlucky team to play them on viaduct

and just to clarify, frio was not getting cut.. he just pulled a houdini.

they obviously threw it so they wouldn't have to suffer through the eventual embarrassment that madmen is going to drop on the unlucky team to play them on viaduct


and just to clarify, frio was not getting cut.. he just pulled a houdini.
16
#16
2 Frags +

tactical_loss

tactical_loss
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