Make the flamethrower overheat and have to cooldown if held down for too long.
https://cdn.dopl3r.com/memes_files/its-burning-my-hand-steve-and-i-fucking-love-it-AubDq.jpg
ps credit to michael- for that pic
Fix Flamethrower
posted in
TF2 General Discussion
Make the flamethrower overheat and have to cooldown if held down for too long.
https://cdn.dopl3r.com/memes_files/its-burning-my-hand-steve-and-i-fucking-love-it-AubDq.jpg
ps credit to michael- for that pic
https://cdn.dopl3r.com/memes_files/its-burning-my-hand-steve-and-i-fucking-love-it-AubDq.jpg
ps credit to michael- for that pic
if the flamethrower is held down for too long it will overheat and backfire, dealing 50 self-damage and then switches them to a different class
if the flamethrower is held down for too long it will overheat and backfire, dealing 50 self-damage and then switches them to a different class
in the tftv drinking game thread:
Gritomadouble shot for every "nerf [class/weapon]" thread that comes out, and sip for every post added to these threads
in the tftv drinking game thread:
[quote=Gritoma]double shot for every "nerf [class/weapon]" thread that comes out, and sip for every post added to these threads[/quote]
https://www.youtube.com/watch?v=PDNZX2nql2Y
[quote=Gritoma]double shot for every "nerf [class/weapon]" thread that comes out, and sip for every post added to these threads[/quote]
https://www.youtube.com/watch?v=PDNZX2nql2Y
So you're saying it should be like the CoD: WaW flamethrower?
So you're saying it should be like the CoD: WaW flamethrower?
The only thing that should have a cooldown is the airblast. You can randomly spam that shit and eventually get a kill. At least with the flamethrower you have to actually get close to an enemy, but you can airblast from across the map.
The only thing that should have a cooldown is the airblast. You can randomly spam that shit and eventually get a kill. At least with the flamethrower you have to actually get close to an enemy, but you can airblast from across the map.
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